Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Guts04
Baron Samedi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 38L
1,488 Elo+
Solo
Chaac
Chaac
SkyyThomass
Chaac
Level 148
God Stats
24W - 26L
1,477 SR
Queue Stats
164W - 173L
1,443 Elo+
Solo
Izanami
Izanami
flyingpotato42
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 141
1,495 SR
1,486 Elo+

VS

Team Averages
Level 114
1,590 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
CroakiAesir
Tsukuyomi
Level 85
God Stats
2W - 2L
1,765 SR
Queue Stats
55W - 59L
1,496 Elo+
Party 2
Cupid
Cupid
Luparaj
Cupid
Level 57
God Stats
8W - 4L
1,500 SR
Queue Stats
83W - 99L
1,458 Elo+
Solo
Anubis
Anubis
MoistFrijole
Anubis
Level 86
God Stats
8W - 3L
1,676 SR
Queue Stats
204W - 177L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
nero31dmc
Kumbhakarna
Level 148
God Stats
5W - 6L
1,436 SR
Queue Stats
24W - 23L
1,586 Elo+
Party 2
Bastet
Bastet
vvv_ZODIAC77_vvv
Bastet
Level 194
God Stats
3W - 3L
1,573 SR
Queue Stats
77W - 81L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 0
7,055
504
4,848
4,927
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
 
Bastet
10
0 / 3 / 3
5,757
411
8,548
11,474
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Guts04
Baron Samedi
10
1 / 3 / 1
6,305
450
4,585
10,565
7,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 0
7,828
559
6,488
8,180
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,864
419
6,019
8,074
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CroakiAesir
Tsukuyomi
11
0 / 4 / 0
6,571
469
3,872
12,589
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
Luparaj
Cupid
12
1 / 1 / 2
6,925
495
5,425
8,420
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
0 / 2 / 6
7,324
523
4,741
8,021
3,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
nero31dmc
Kumbhakarna
11
3 / 0 / 2
6,873
491
2,829
12,878
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 3
7,561
540
9,097
10,750
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
10
10
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Bastet
 
Bastet
0
3
3
0.5
W
Tsukuyomi
CroakiAesir
Tsukuyomi
0
4
0
0
L
Baron Samedi
Guts04
Baron Samedi
1
3
1
0.5
W
Cupid
Luparaj
Cupid
1
1
2
2
W
Anubis
0
2
6
1.5
L
3
0
0
3
L
1
3
1
0.5
W
Kumbhakarna
nero31dmc
Kumbhakarna
3
0
2
4
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
25,964
43,220
Taken
52,658
21,994
Mitigated
23,774
14,683
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,848
438
600
2,001
4,927
1,310
0
1,091
3,836
42,892
242
L
Bastet
 
Bastet
8,548
2,591
0
3,625
11,474
3,148
0
1,935
9,539
0
32,513
W
Tsukuyomi
CroakiAesir
Tsukuyomi
3,872
559
0
3,293
12,589
6,096
0
415
11,581
0
42,158
L
Baron Samedi
Guts04
Baron Samedi
4,585
959
642
2,787
10,565
7,326
0
1,133
9,432
24,467
922
W
Cupid
Luparaj
Cupid
5,425
2,803
86
3,662
8,420
3,031
430
1,353
7,067
0
57,176
W
Anubis
4,741
167
0
3,832
8,021
3,596
0
1,375
6,394
66,912
693
L
6,488
1,201
0
4,429
8,180
7,878
0
694
7,486
0
56,696
L
6,019
3,845
0
599
8,074
2,332
0
2,525
5,549
0
37,784
W
Kumbhakarna
nero31dmc
Kumbhakarna
2,829
281
153
5,599
12,878
7,284
355
3,936
8,626
18,465
0
W
9,097
3,242
0
5,969
10,750
3,767
690
1,545
9,015
0
49,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
35,254
325
Minions Killed
374
0
Camps Cleared
0
1,259,586
Distance Traveled
1,287,075
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,055
504
103
7
0
266,350
4
L
Bastet
5,757
411
44
3
0
291,766
6
W
Tsukuyomi
6,571
469
76
5
0
242,650
1
L
Baron Samedi
6,305
450
27
2
0
243,451
2
W
Cupid
6,925
495
95
7
0
202,093
0
W
Anubis
7,324
523
99
7
0
252,012
2
L
Chaac
7,828
559
87
6
0
241,215
0
L
Izanami
5,864
419
64
5
0
216,804
0
W
Kumbhakarna
6,873
491
29
2
0
271,621
0
W
Bastet
7,561
540
75
5
0
318,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role