Player Matchup

Hera
Hera
Kratosvale
Hera
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 65L
1,439 Elo+
Solo
Set
Set
LoUTaRaiN
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,435 Elo+
Party 3
Geb
Geb
Puchi03
Geb
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 267L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
RiskyCreator
Jormungandr
Level 16
God Stats
2W - 3L
1,459 SR
Queue Stats
20W - 16L
1,460 Elo+
Party 3
Heimdallr
Heimdallr
SpeedyRusher639
Heimdallr
Level 69
God Stats
15W - 13L
1,572 SR
Queue Stats
294W - 276L
1,474 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,453 Elo+

VS

Team Averages
Level 54
1,497 SR
1,430 Elo+
Cthulhu
Cthulhu
Bigems
Cthulhu
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 45L
1,355 Elo+
Solo
Rama
Rama
GreenSkittle203
Rama
Level 87
God Stats
5W - 3L
1,515 SR
Queue Stats
32W - 14L
1,471 Elo+
Party 2
Osiris
Osiris
Zikpah
Osiris
Level 47
God Stats
3W - 0L
1,847 SR
Queue Stats
88W - 91L
1,473 Elo+
Solo
Discordia
Discordia
jimmy2dabs
Discordia
Level 35
God Stats
6W - 1L
1,540 SR
Queue Stats
8W - 5L
1,370 Elo+
Party 2
Thanatos
Thanatos
llllllV6250
Thanatos
Level 68
God Stats
4W - 9L
1,084 SR
Queue Stats
495W - 467L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,121
471
4,591
6,813
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,364
490
3,913
14,016
6,106
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Geb
10
1 / 4 / 1
6,223
479
2,718
11,095
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
RiskyCreator
Jormungandr
10
0 / 4 / 0
6,187
476
4,496
11,650
7,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SpeedyRusher639
Heimdallr
13
3 / 4 / 0
6,761
520
7,676
10,658
4,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigems
Cthulhu
12
2 / 2 / 4
7,602
585
5,054
10,310
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 2
7,203
554
7,985
7,918
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Zikpah
Osiris
14
3 / 0 / 0
8,612
662
7,475
9,395
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
jimmy2dabs
Discordia
13
0 / 0 / 2
7,821
602
3,463
4,655
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
llllllV6250
Thanatos
14
9 / 1 / 1
8,171
629
10,228
12,909
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
16
16
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigems
Cthulhu
2
2
4
2
W
2
2
2
1.5
L
0
1
0
0
L
1
3
1
0.5
L
Geb
1
4
1
0.38
L
Jormungandr
RiskyCreator
Jormungandr
0
4
0
0
L
Heimdallr
SpeedyRusher639
Heimdallr
3
4
0
0.75
W
Osiris
Zikpah
Osiris
3
0
0
3
W
Discordia
jimmy2dabs
Discordia
0
0
2
1
W
Thanatos
llllllV6250
Thanatos
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
34,205
54,232
Taken
45,187
27,788
Mitigated
25,513
17,475
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigems
Cthulhu
5,054
513
1,551
2,130
10,310
7,303
27
1,554
8,756
27,785
2,092
W
7,985
7,161
0
2,068
7,918
3,029
1,033
818
7,100
0
56,514
L
4,591
712
0
2,650
6,813
1,814
0
2,094
4,349
39,298
0
L
3,913
2,309
0
6,065
14,016
6,106
0
621
13,355
0
46,867
L
Geb
2,718
136
0
2,000
11,095
7,976
0
3,023
7,986
16,765
0
L
Jormungandr
RiskyCreator
Jormungandr
4,496
1,535
0
2,741
11,650
7,387
0
0
11,650
37,552
0
L
Heimdallr
SpeedyRusher639
Heimdallr
7,676
4,876
0
4,019
10,658
4,505
0
2,150
8,508
0
57,971
W
Osiris
Zikpah
Osiris
7,475
2,551
0
4,092
9,395
7,619
528
4,362
5,033
0
61,965
W
Discordia
jimmy2dabs
Discordia
3,463
366
0
1,713
4,655
1,745
384
2,736
1,919
44,892
2,223
W
Thanatos
llllllV6250
Thanatos
10,228
2,998
0
9,019
12,909
5,817
0
2,335
10,574
0
62,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
39,409
309
Minions Killed
429
0
Camps Cleared
0
1,233,136
Distance Traveled
1,339,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,602
585
42
3
0
273,227
0
W
Rama
7,203
554
91
7
0
225,654
0
L
Hera
6,121
471
68
5
0
248,879
0
L
Set
6,364
490
83
6
0
277,146
0
L
Geb
6,223
479
18
1
0
248,081
0
L
Jormungandr
6,187
476
63
5
0
230,765
0
L
Heimdallr
6,761
520
77
6
0
228,265
0
W
Osiris
8,612
662
103
8
0
285,674
0
W
Discordia
7,821
602
100
8
0
247,258
0
W
Thanatos
8,171
629
93
7
0
307,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role