Player Matchup

Neith
Neith
Amenonouhoko
Neith
Level 32
God Stats
3W - 2L
1,816 SR
Queue Stats
54W - 53L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
L0RDWH4LE
Cu Chulainn
Level 17
God Stats
1W - 0L
1,811 SR
Queue Stats
15W - 15L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
MenLover_69
Gilgamesh
Level 147
God Stats
2W - 0L
1,387 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 2
Janus
Janus
MurphySensei
Janus
Level 107
God Stats
25W - 29L
1,570 SR
Queue Stats
230W - 200L
1,473 Elo+
Solo
Cerberus
Cerberus
lapinvivant
Cerberus
Level 156
God Stats
6W - 5L
1,503 SR
Queue Stats
45W - 62L
1,506 Elo+
Party 2
Team Averages
Level 92
1,617 SR
1,494 Elo+

VS

Team Averages
Level 85
1,553 SR
1,567 Elo+
Yemoja
Yemoja
 
Yemoja
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AjXsel
Izanami
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 83L
1,542 Elo+
Solo
Ra
Ra
Laidback Vodka
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
cowgirlshaquita
Sun Wukong
Level 95
God Stats
33W - 20L
1,646 SR
Queue Stats
53W - 42L
1,600 Elo+
Party 1
Mercury
Mercury
experiment69
Mercury
Level 143
God Stats
2W - 2L
1,622 SR
Queue Stats
62W - 51L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,244
557
7,316
6,187
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
L0RDWH4LE
Cu Chulainn
13
1 / 0 / 0
7,530
579
8,470
11,208
12,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MenLover_69
Gilgamesh
14
4 / 0 / 5
7,656
589
5,411
8,867
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 5
7,830
602
7,266
4,309
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
lapinvivant
Cerberus
12
3 / 0 / 4
7,262
559
3,789
8,204
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 3 / 0
6,796
523
2,427
12,172
9,948
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
AjXsel
Izanami
11
0 / 5 / 1
6,451
496
5,077
11,353
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 0
7,623
586
3,380
8,484
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
cowgirlshaquita
Sun Wukong
15
0 / 1 / 0
8,746
673
7,335
12,513
10,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
experiment69
Mercury
12
0 / 2 / 0
6,349
488
1,206
11,365
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
0
0.33
L
Izanami
AjXsel
Izanami
0
5
1
0.1
W
4
1
3
5.5
W
Cu Chulainn
L0RDWH4LE
Cu Chulainn
1
0
0
1
L
0
3
0
0
W
Gilgamesh
MenLover_69
Gilgamesh
4
0
5
6.5
W
2
0
5
4.5
L
Sun Wukong
cowgirlshaquita
Sun Wukong
0
1
0
0
L
Mercury
experiment69
Mercury
0
2
0
0
W
Cerberus
lapinvivant
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
19,425
38,775
Taken
55,887
26,092
Mitigated
31,920
8,374
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,427
391
1,526
2,112
12,172
9,948
0
2,050
10,068
22,455
0
L
Izanami
AjXsel
Izanami
5,077
2,918
0
1,360
11,353
4,147
0
2,047
9,266
0
57,444
W
7,316
1,351
0
1,716
6,187
2,547
0
1,612
4,575
0
58,699
W
Cu Chulainn
L0RDWH4LE
Cu Chulainn
8,470
1,029
0
1,168
11,208
12,077
0
0
11,208
873
62,098
L
3,380
312
458
2,954
8,484
3,259
0
4,410
3,500
72,473
71
W
Gilgamesh
MenLover_69
Gilgamesh
5,411
1,448
0
1,226
8,867
4,515
0
2,461
6,406
0
64,510
W
7,266
416
0
2,256
4,309
1,504
0
1,268
3,041
61,220
1,212
L
Sun Wukong
cowgirlshaquita
Sun Wukong
7,335
1,839
0
3,988
12,513
10,182
0
674
11,839
0
91,805
L
Mercury
experiment69
Mercury
1,206
360
0
5,619
11,365
4,384
0
1,291
9,954
0
49,287
W
Cerberus
lapinvivant
Cerberus
3,789
350
0
2,008
8,204
5,449
0
1,603
6,601
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
35,965
463
Minions Killed
527
0
Camps Cleared
0
1,439,549
Distance Traveled
1,287,462
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,796
523
31
2
0
211,096
0
L
Izanami
6,451
496
114
9
0
237,377
0
W
Neith
7,244
557
95
7
0
250,776
2
W
Cu Chulainn
7,530
579
114
9
0
267,625
0
L
Ra
7,623
586
141
11
0
285,372
2
W
Gilgamesh
7,656
589
95
7
0
323,212
4
W
Janus
7,830
602
112
9
0
292,924
1
L
Sun Wukong
8,746
673
154
12
0
242,086
2
L
Mercury
6,349
488
87
7
0
311,531
1
W
Cerberus
7,262
559
47
4
0
305,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role