Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ghostboy4141
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,541 Elo+
Party 1
Vamana
Vamana
HxnchoK
Vamana
Level 83
God Stats
4W - 2L
1,713 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
WickedControls
Cthulhu
Level 20
God Stats
14W - 10L
1,530 SR
Queue Stats
28W - 37L
1,375 Elo+
Party 1
Surtr
Surtr
oneshoturdead
Surtr
Level 125
God Stats
1W - 5L
1,517 SR
Queue Stats
51W - 54L
1,466 Elo+
Party 1
Team Averages
Level 78
1,552 SR
1,466 Elo+

VS

Team Averages
Level 91
1,530 SR
1,480 Elo+
Horus
Horus
McCheetoSmurfs
Horus
Level 48
God Stats
3W - 1L
1,538 SR
Queue Stats
33W - 30L
1,507 Elo+
Solo
King Arthur
King Arthur
TMasked
King Arthur
Level 67
God Stats
14W - 18L
1,536 SR
Queue Stats
354W - 337L
1,418 Elo+
Solo
Artemis
Artemis
Viiejoon
Artemis
Level 124
God Stats
27W - 21L
1,555 SR
Queue Stats
409W - 396L
1,523 Elo+
Solo
Serqet
Serqet
Yampi98
Serqet
Level 111
God Stats
7W - 10L
1,449 SR
Queue Stats
166W - 141L
1,470 Elo+
Solo
Hades
Hades
ijoc
Hades
Level 103
God Stats
51W - 52L
1,571 SR
Queue Stats
133W - 131L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 2 / 0
7,685
549
5,121
7,069
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,043
432
1,885
8,599
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
HxnchoK
Vamana
9
1 / 2 / 0
6,067
433
7,246
11,953
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
4,406
315
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 1
7,166
512
4,197
11,091
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,063
505
5,350
10,095
7,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TMasked
King Arthur
13
1 / 1 / 2
7,907
565
8,636
12,320
12,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Viiejoon
Artemis
1
0 / 0 / 0
4,333
310
0
0
0
Serqet
Yampi98
Serqet
16
1 / 0 / 3
8,310
594
2,335
9,215
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hades
ijoc
Hades
14
5 / 1 / 3
8,224
587
8,949
8,296
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
0
5
1
0.1
L
Vamana
HxnchoK
Vamana
1
2
0
0.5
W
3
0
3
4.5
W
King Arthur
TMasked
King Arthur
1
1
2
2
W
Artemis
Viiejoon
Artemis
0
0
0
0
L
0
0
0
0
W
Serqet
Yampi98
Serqet
1
0
3
2.5
W
Hades
ijoc
Hades
5
1
3
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
25,270
38,712
Taken
39,926
23,669
Mitigated
28,683
9,604
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,121
3,745
0
3,335
7,069
2,567
1,873
1,089
5,980
0
54,647
L
1,885
280
0
1,110
8,599
2,172
0
4,632
3,651
29,052
0
L
Vamana
HxnchoK
Vamana
7,246
3,781
0
2,132
11,953
13,421
0
287
11,666
0
31,857
W
5,350
2,514
260
5,452
10,095
7,287
0
1,162
8,933
0
34,870
W
King Arthur
TMasked
King Arthur
8,636
1,053
0
709
12,320
12,729
0
0
11,400
0
56,596
W
Artemis
Viiejoon
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
0
0
136
0
0
0
0
0
0
0
0
W
Serqet
Yampi98
Serqet
2,335
289
0
2,559
9,215
4,241
839
42
9,132
0
84,832
W
Hades
ijoc
Hades
8,949
429
952
4,143
8,296
4,426
0
1,050
7,246
59,534
3,041
L
4,197
1,978
0
2,891
11,091
5,509
0
2,832
8,259
2,975
69,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
35,837
319
Minions Killed
389
0
Camps Cleared
0
1,046,655
Distance Traveled
1,123,954
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,685
549
107
8
0
278,601
0
L
He Bo
6,043
432
39
3
0
236,954
2
L
Vamana
6,067
433
48
3
0
249,117
0
W
Horus
7,063
505
61
4
0
297,361
3
W
King Arthur
7,907
565
86
6
0
233,289
0
W
Artemis
4,333
310
0
0
0
0
0
L
Cthulhu
4,406
315
0
0
0
0
0
W
Serqet
8,310
594
135
10
0
332,220
1
W
Hades
8,224
587
107
8
0
261,084
4
L
Surtr
7,166
512
125
9
0
281,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role