Player Matchup

Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum III
NotFirst
Thoth
Platinum III
Level 140
God Stats
13W - 12L
1,566 SR
Queue Stats
166W - 148L
1,873 MMR
Solo
Khepri
Khepri
Platinum I
Swifn
Khepri
Platinum I
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
137W - 129L
1,948 MMR
Solo
Tyr
Tyr
Platinum V
dante20034
Tyr
Platinum V
Level 136
God Stats
9W - 9L
1,556 SR
Queue Stats
35W - 26L
1,879 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,524 SR
1,740 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,612 SR
1,936 MMR
Ares
Ares
Platinum IV
EwwwwANoob
Ares
Platinum IV
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 43L
1,898 MMR
Solo
Hercules
Hercules
Platinum II
JacintoPaton
Hercules
Platinum II
Level 147
God Stats
7W - 9L
1,563 SR
Queue Stats
149W - 146L
1,940 MMR
Solo
Cliodhna
Cliodhna
Platinum I
KoggyS
Cliodhna
Platinum I
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 75L
1,992 MMR
Solo
Artemis
Artemis
Platinum V
Oyaman
Artemis
Platinum V
Level 164
God Stats
8W - 3L
1,699 SR
Queue Stats
174W - 166L
1,858 MMR
Solo
Chronos
Chronos
Platinum I
PoroSad
Chronos
Platinum I
Level 46
God Stats
8W - 3L
1,798 SR
Queue Stats
133W - 128L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
5 / 2 / 0
5,992
666
5,415
5,954
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
 
Mercury
10
1 / 0 / 1
5,150
572
3,092
8,176
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
NotFirst
Thoth
11
0 / 0 / 1
5,474
608
3,549
4,061
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Swifn
Khepri
8
0 / 1 / 5
5,279
587
2,513
5,380
4,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,462
718
3,119
10,483
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixSobekGebThor

VS

Bans
AchillesNeithAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,473
608
4,541
7,789
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
JacintoPaton
Hercules
8
0 / 2 / 0
4,817
535
4,830
7,890
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
KoggyS
Cliodhna
10
0 / 1 / 0
5,059
562
4,240
8,209
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Oyaman
Artemis
9
1 / 4 / 1
4,938
549
2,998
5,838
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
PoroSad
Chronos
10
0 / 0 / 3
5,044
560
3,107
6,252
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
3
3
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
0
2.5
W
Mercury
 
Mercury
1
0
1
1.5
L
2
1
1
2.5
L
Hercules
JacintoPaton
Hercules
0
2
0
0
L
Cliodhna
KoggyS
Cliodhna
0
1
0
0
W
Thoth
NotFirst
Thoth
0
0
1
0.5
L
Artemis
Oyaman
Artemis
1
4
1
0.38
L
Chronos
PoroSad
Chronos
0
0
3
1.5
W
Khepri
Swifn
Khepri
0
1
5
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
19,716
34,054
Taken
35,978
19,021
Mitigated
16,470
12,708
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,415
3,455
0
2,600
5,954
2,539
0
2,017
3,937
0
49,460
W
Mercury
 
Mercury
3,092
1,325
0
1,792
8,176
3,368
0
1,170
7,006
0
46,783
L
4,541
788
0
1,410
7,789
5,334
0
1,684
6,105
18,540
0
L
Hercules
JacintoPaton
Hercules
4,830
1,589
0
2,644
7,890
4,210
0
0
7,890
0
27,521
L
Cliodhna
KoggyS
Cliodhna
4,240
907
0
2,976
8,209
3,123
0
2,493
5,716
0
43,310
W
Thoth
NotFirst
Thoth
3,549
325
0
858
4,061
1,404
0
1,172
2,889
39,011
637
L
Artemis
Oyaman
Artemis
2,998
1,408
0
937
5,838
1,869
20
832
5,006
0
27,967
L
Chronos
PoroSad
Chronos
3,107
1,208
0
3,935
6,252
1,934
0
1,051
5,201
37,104
0
W
Khepri
Swifn
Khepri
2,513
486
0
1,434
5,380
4,662
0
3,202
2,178
12,000
0
W
3,119
714
0
6,024
10,483
7,048
0
87
9,755
0
41,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
25,331
324
Minions Killed
257
0
Camps Cleared
0
1,007,420
Distance Traveled
1,002,357
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,992
666
90
10
0
157,493
0
W
Mercury
5,150
572
79
9
0
241,371
0
L
Ares
5,473
608
18
2
0
201,317
2
L
Hercules
4,817
535
44
5
0
145,629
0
L
Cliodhna
5,059
562
84
9
0
217,975
2
W
Thoth
5,474
608
72
8
0
202,862
2
L
Artemis
4,938
549
44
5
0
216,540
2
L
Chronos
5,044
560
67
7
0
220,896
0
W
Khepri
5,279
587
8
1
0
214,178
2
W
Tyr
6,462
718
75
8
0
191,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role