Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JesuzzRar
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,369 Elo+
Party 2
Anhur
Anhur
MithMi
Anhur
Level 65
God Stats
1W - 5L
1,197 SR
Queue Stats
256W - 261L
1,487 Elo+
Solo
Sylvanus
Sylvanus
NieGenug
Sylvanus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 160L
1,470 Elo+
Party 2
Chronos
Chronos
meoomar_KSA
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,439 SR
1,465 Elo+

VS

Team Averages
Level 96
1,454 SR
1,467 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aramun
Ne Zha
Level 126
God Stats
2W - 0L
1,654 SR
Queue Stats
12W - 11L
1,456 Elo+
Party 1
Arachne
Arachne
Normanpatata
Arachne
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,426 Elo+
Solo
Ra
Ra
dzenanlikic
Ra
Level 98
God Stats
1W - 0L
1,322 SR
Queue Stats
12W - 11L
1,456 Elo+
Party 1
Medusa
Medusa
mucoleyte
Medusa
Level 100
God Stats
2W - 0L
1,294 SR
Queue Stats
60W - 47L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 4 / 4
8,031
669
7,622
11,670
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
JesuzzRar
Charybdis
15
1 / 8 / 6
8,000
667
7,265
15,864
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
MithMi
Anhur
18
6 / 3 / 1
9,901
825
11,697
13,549
7,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
NieGenug
Sylvanus
14
0 / 4 / 3
7,869
656
3,141
14,327
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
meoomar_KSA
Chronos
6
0 / 2 / 1
6,306
526
287
2,531
825

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 1 / 14
9,559
797
12,283
8,972
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
Aramun
Ne Zha
17
2 / 0 / 14
9,584
799
8,440
8,461
9,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Normanpatata
Arachne
15
3 / 3 / 12
9,145
762
5,615
11,288
7,723
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 2 / 10
11,534
961
17,599
8,075
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
mucoleyte
Medusa
16
3 / 3 / 14
9,489
791
8,452
10,223
5,268
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
8
Kills
21
21
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
4
0.75
W
Skadi
 
Skadi
3
1
14
10
W
Ne Zha
Aramun
Ne Zha
2
0
14
9
L
Charybdis
JesuzzRar
Charybdis
1
8
6
0.5
L
Anhur
MithMi
Anhur
6
3
1
2.17
L
Sylvanus
NieGenug
Sylvanus
0
4
3
0.38
W
Arachne
Normanpatata
Arachne
3
3
12
3
W
10
2
10
7.5
L
Chronos
meoomar_KSA
Chronos
0
2
1
0.25
W
Medusa
mucoleyte
Medusa
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
52,389
57,941
Taken
47,019
31,488
Mitigated
30,443
16,563
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,622
2,220
0
697
11,670
5,654
0
4,064
7,291
0
17,061
W
Skadi
 
Skadi
12,283
3,506
705
1,132
8,972
3,519
704
1,138
7,834
0
22,616
W
Ne Zha
Aramun
Ne Zha
8,440
815
795
1,435
8,461
9,759
1,160
905
7,556
0
16,347
L
Charybdis
JesuzzRar
Charybdis
7,265
3,195
335
1,065
15,864
7,342
0
3,329
12,027
0
21,070
L
Anhur
MithMi
Anhur
11,697
4,430
979
4,142
13,549
7,067
0
3,773
9,216
0
47,994
L
Sylvanus
NieGenug
Sylvanus
3,141
378
5,364
3,981
14,327
10,600
0
2,855
11,033
7,246
0
W
Arachne
Normanpatata
Arachne
5,615
5,255
1,102
2,388
11,288
7,723
1,902
804
10,484
0
11,092
W
17,599
1,410
5,886
2,291
8,075
4,174
680
380
7,563
40,990
759
L
Chronos
meoomar_KSA
Chronos
287
59
0
0
2,531
825
0
1,460
987
977
0
W
Medusa
mucoleyte
Medusa
8,452
3,176
1,437
1,548
10,223
5,268
2,659
201
10,022
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
49,311
147
Minions Killed
145
0
Camps Cleared
0
724,246
Distance Traveled
1,220,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,031
669
18
2
0
183,865
0
W
Skadi
9,559
797
27
2
0
242,876
0
W
Ne Zha
9,584
799
7
1
0
281,966
0
L
Charybdis
8,000
667
31
3
0
164,348
0
L
Anhur
9,901
825
84
7
0
173,399
0
L
Sylvanus
7,869
656
10
1
0
177,395
0
W
Arachne
9,145
762
11
1
0
234,207
0
W
Ra
11,534
961
67
6
0
230,876
0
L
Chronos
6,306
526
4
0
0
25,239
0
W
Medusa
9,489
791
33
3
0
230,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role