Player Matchup

Amaterasu
Amaterasu
DarkAngelus017
Amaterasu
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 77L
1,548 Elo+
Solo
Discordia
Discordia
Floir
Discordia
Level 69
God Stats
1W - 1L
1,844 SR
Queue Stats
7W - 10L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Mortyss11
Cthulhu
Level 85
God Stats
1W - 4L
1,453 SR
Queue Stats
219W - 212L
1,444 Elo+
Party 1
Anhur
Anhur
baireizer
Anhur
Level 65
God Stats
4W - 6L
1,425 SR
Queue Stats
97W - 89L
1,493 Elo+
Party 1
Mercury
Mercury
maxyy9x
Mercury
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 62L
1,511 Elo+
Party 1
Team Averages
Level 72
1,544 SR
1,492 Elo+

VS

Team Averages
Level 105
1,452 SR
1,490 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 114
God Stats
143W - 154L
1,535 SR
Queue Stats
151W - 172L
1,466 Elo+
Solo
Cthulhu
Cthulhu
SyIl
Cthulhu
Level 89
God Stats
5W - 2L
1,295 SR
Queue Stats
173W - 179L
1,440 Elo+
Solo
Artemis
Artemis
XxPedroloxX
Artemis
Level 69
God Stats
9W - 10L
1,431 SR
Queue Stats
58W - 48L
1,512 Elo+
Solo
Cliodhna
Cliodhna
foliveira
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkAngelus017
Amaterasu
15
4 / 1 / 1
8,895
635
10,347
13,364
9,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Floir
Discordia
11
1 / 5 / 0
6,327
452
4,883
9,445
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mortyss11
Cthulhu
10
0 / 4 / 2
6,458
461
6,404
14,621
10,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
baireizer
Anhur
13
1 / 3 / 0
7,526
538
4,403
10,871
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
maxyy9x
Mercury
1
0 / 1 / 0
4,294
307
0
858
212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 1 / 0
8,573
612
6,788
8,301
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
14
1 / 2 / 1
8,173
584
7,847
8,471
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SyIl
Cthulhu
12
1 / 2 / 4
7,038
503
6,852
15,237
12,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
XxPedroloxX
Artemis
16
3 / 0 / 0
9,236
660
6,435
7,057
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
foliveira
Cliodhna
14
2 / 2 / 2
7,405
529
4,086
13,507
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
13
14
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
0
6
L
Amaterasu
DarkAngelus017
Amaterasu
4
1
1
4.5
L
Discordia
Floir
Discordia
1
5
0
0.2
L
Cthulhu
Mortyss11
Cthulhu
0
4
2
0.25
W
Skadi
1
2
1
0.75
W
Cthulhu
SyIl
Cthulhu
1
2
4
1.5
W
Artemis
XxPedroloxX
Artemis
3
0
0
3
L
Anhur
baireizer
Anhur
1
3
0
0.33
W
Cliodhna
foliveira
Cliodhna
2
2
2
1.5
L
Mercury
maxyy9x
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
32,008
49,159
Taken
52,573
28,587
Mitigated
26,538
10,722
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,788
453
0
4,180
8,301
3,485
797
4,720
3,581
57,529
2,583
L
Amaterasu
DarkAngelus017
Amaterasu
10,347
4,828
0
3,322
13,364
9,592
1,175
777
12,587
0
70,216
L
Discordia
Floir
Discordia
4,883
158
0
1,751
9,445
3,295
0
4,791
4,654
38,337
999
L
Cthulhu
Mortyss11
Cthulhu
6,404
1,128
144
1,944
14,621
10,950
54
5,550
9,071
29,197
2,228
W
Skadi
7,847
3,752
0
2,305
8,471
2,877
13
906
7,565
0
63,507
W
Cthulhu
SyIl
Cthulhu
6,852
1,641
0
3,451
15,237
12,294
0
3,508
11,729
32,439
0
W
Artemis
XxPedroloxX
Artemis
6,435
2,262
0
1,985
7,057
2,687
131
737
6,320
0
89,018
L
Anhur
baireizer
Anhur
4,403
2,873
0
3,561
10,871
4,538
950
2,464
8,407
0
63,291
W
Cliodhna
foliveira
Cliodhna
4,086
283
0
6,578
13,507
5,195
0
1,302
12,205
0
63,360
L
Mercury
maxyy9x
Mercury
0
0
0
0
858
212
0
0
858
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
40,425
357
Minions Killed
504
0
Camps Cleared
0
1,072,743
Distance Traveled
1,371,341
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,573
612
99
7
0
278,224
3
L
Amaterasu
8,895
635
128
9
0
282,102
2
L
Discordia
6,327
452
64
5
0
258,164
1
L
Cthulhu
6,458
461
52
4
0
287,397
2
W
Skadi
8,173
584
100
7
0
225,683
0
W
Cthulhu
7,038
503
54
4
0
284,638
2
W
Artemis
9,236
660
158
11
0
270,676
2
L
Anhur
7,526
538
113
8
0
232,760
4
W
Cliodhna
7,405
529
93
7
0
312,120
0
L
Mercury
4,294
307
0
0
0
12,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role