Player Matchup

Hercules
Hercules
GetErected
Hercules
Level 129
God Stats
6W - 1L
1,239 SR
Queue Stats
333W - 295L
1,611 Elo+
Party 1
Yu Huang
Yu Huang
JoshIceshards
Yu Huang
Level 93
God Stats
1W - 1L
1,566 SR
Queue Stats
96W - 68L
1,609 Elo+
Solo
Nox
Nox
Lunarfall1
Nox
Level 68
God Stats
8W - 0L
1,972 SR
Queue Stats
227W - 180L
1,615 Elo+
Party 1
Surtr
Surtr
ResidualArc
Surtr
Level 139
God Stats
1W - 1L
1,646 SR
Queue Stats
202W - 195L
1,542 Elo+
Party 1
Medusa
Medusa
SoloMaster9437
Medusa
Level 64
God Stats
4W - 1L
1,714 SR
Queue Stats
63W - 54L
1,532 Elo+
Solo
Team Averages
Level 99
1,627 SR
1,582 Elo+

VS

Team Averages
Level 120
1,524 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AngeldeDios
Ravana
Level 156
God Stats
0W - 1L
1,599 SR
Queue Stats
84W - 81L
1,528 Elo+
Party 3
Mercury
Mercury
CoolOut
Mercury
Level 157
God Stats
1W - 2L
1,513 SR
Queue Stats
115W - 104L
1,541 Elo+
Party 3
Bellona
Bellona
XxSenpaixX8800
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,689 Elo+
Party 2
Set
Set
Zazara
Set
Level 129
God Stats
1W - 2L
1,508 SR
Queue Stats
171W - 137L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GetErected
Hercules
16
6 / 3 / 12
9,694
881
11,492
17,365
28,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
JoshIceshards
Yu Huang
17
6 / 1 / 10
9,976
907
10,680
7,133
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 14
9,488
863
7,629
10,352
14,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 9
9,351
850
8,192
12,396
15,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 10
8,025
730
11,061
10,403
5,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 4 / 7
8,601
782
9,663
9,433
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
15
1 / 3 / 5
7,938
722
5,643
9,627
6,076
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
CoolOut
Mercury
14
3 / 6 / 3
7,908
719
6,943
12,064
5,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 2
8,364
760
5,109
14,180
17,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
Zazara
Set
15
3 / 4 / 3
8,127
739
7,140
9,004
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
22
Kills
14
14
Deaths
22
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
7
1.63
L
Ravana
1
3
5
1.17
L
Mercury
CoolOut
Mercury
3
6
3
0.75
W
Hercules
GetErected
Hercules
6
3
12
4
W
Yu Huang
JoshIceshards
Yu Huang
6
1
10
11
W
3
2
14
5
W
5
4
9
2.38
W
2
4
10
1.75
L
4
5
2
1
L
Set
Zazara
Set
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,054
Damage
34,498
57,649
Taken
54,308
66,991
Mitigated
38,784
18,186
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,663
1,857
495
1,650
9,433
4,960
0
3,158
6,275
0
24,490
L
Ravana
5,643
1,221
14
2,176
9,627
6,076
0
4,815
4,812
0
13,363
L
Mercury
CoolOut
Mercury
6,943
2,433
0
1,952
12,064
5,005
0
4,080
7,984
0
14,315
W
Hercules
GetErected
Hercules
11,492
3,511
1,895
7,461
17,365
28,878
355
0
16,350
2,410
14,330
W
Yu Huang
JoshIceshards
Yu Huang
10,680
1,135
771
1,523
7,133
3,480
2,975
0
6,962
28,316
425
W
7,629
811
1,156
1,206
10,352
14,211
244
0
10,092
13,935
0
W
8,192
2,594
926
1,999
12,396
15,314
50
0
11,351
411
19,047
W
11,061
3,104
288
961
10,403
5,108
2,203
0
10,365
0
18,996
L
5,109
916
342
1,351
14,180
17,658
64
5,057
9,123
0
10,822
L
Set
Zazara
Set
7,140
1,387
807
1,255
9,004
5,085
0
3,221
5,783
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
40,938
116
Minions Killed
97
0
Camps Cleared
0
998,943
Distance Traveled
1,027,807
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,601
782
35
3
0
213,552
0
L
Ravana
7,938
722
19
2
0
185,176
0
L
Mercury
7,908
719
11
1
0
214,462
0
W
Hercules
9,694
881
17
2
0
198,601
0
W
Yu Huang
9,976
907
46
4
0
228,666
0
W
Nox
9,488
863
12
1
0
196,737
0
W
Surtr
9,351
850
24
2
0
191,435
0
W
Medusa
8,025
730
17
2
0
183,504
0
L
Bellona
8,364
760
8
1
0
196,258
1
L
Set
8,127
739
24
2
0
218,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role