Player Matchup

Nemesis
Nemesis
Aguimas
Nemesis
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 71L
1,540 Elo+
Party 1
Ares
Ares
Smoke1017
Ares
Level 57
God Stats
1W - 5L
1,290 SR
Queue Stats
89W - 79L
1,485 Elo+
Solo
Cthulhu
Cthulhu
SyIl
Cthulhu
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 179L
1,449 Elo+
Solo
Apollo
Apollo
ZuluKabulu
Apollo
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 80L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
moonisdead
Nu Wa
Level 106
God Stats
3W - 2L
1,713 SR
Queue Stats
4W - 7L
1,504 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,499 Elo+

VS

Team Averages
Level 103
1,544 SR
1,517 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Abja
Hades
Level 163
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 260L
1,490 Elo+
Solo
Nu Wa
Nu Wa
DarkAngelus017
Nu Wa
Level 42
God Stats
17W - 13L
1,651 SR
Queue Stats
83W - 91L
1,538 Elo+
Solo
Horus
Horus
Lluccas017
Horus
Level 98
God Stats
10W - 3L
1,904 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 2
Nut
Nut
Umbreeno
Nut
Level 128
God Stats
6W - 10L
1,163 SR
Queue Stats
274W - 262L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aguimas
Nemesis
11
2 / 1 / 3
5,881
588
4,625
6,642
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
6
0 / 3 / 1
4,218
422
1,666
6,921
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
SyIl
Cthulhu
11
3 / 2 / 3
6,239
624
5,616
9,118
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
ZuluKabulu
Apollo
10
1 / 2 / 0
5,318
532
6,942
9,001
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
0 / 2 / 1
5,383
538
2,121
4,753
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
4 / 1 / 1
5,983
598
3,096
7,346
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Abja
Hades
11
2 / 3 / 0
6,195
620
4,835
8,763
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 1 / 1
6,457
646
5,287
5,180
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
9
0 / 1 / 7
5,759
576
3,661
9,298
4,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 2
6,411
641
6,925
8,297
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
10
10
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
1
4.5
W
Hades
Abja
Hades
2
3
0
0.67
L
Nemesis
Aguimas
Nemesis
2
1
3
3.5
W
1
1
1
1.5
W
Horus
0
1
7
3.5
L
Ares
0
3
1
0.17
L
Cthulhu
SyIl
Cthulhu
3
2
3
2.25
W
3
1
2
4
L
Apollo
ZuluKabulu
Apollo
1
2
0
0.5
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
23,804
36,435
Taken
38,884
16,551
Mitigated
15,714
7,760
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,096
783
0
1,136
7,346
2,977
0
635
6,619
0
39,876
W
Hades
Abja
Hades
4,835
970
219
3,283
8,763
3,517
0
3,249
4,963
37,125
0
L
Nemesis
Aguimas
Nemesis
4,625
2,345
0
1,302
6,642
2,356
0
2,002
4,542
0
40,995
W
5,287
1,319
0
1,000
5,180
1,530
24
1,532
3,502
54,539
3,076
W
Horus
3,661
1,602
1,378
2,769
9,298
4,522
233
2,301
6,803
0
10,571
L
Ares
1,666
166
0
1,729
6,921
3,196
0
363
6,558
10,878
0
L
Cthulhu
SyIl
Cthulhu
5,616
569
0
2,480
9,118
6,612
0
3,520
5,152
29,377
1,329
W
6,925
4,510
0
4,696
8,297
3,168
1,688
422
7,875
0
56,719
L
Apollo
ZuluKabulu
Apollo
6,942
4,187
0
1,379
9,001
2,859
0
394
8,607
0
39,208
L
Nu Wa
2,121
853
0
870
4,753
1,528
0
3,244
1,509
35,892
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
30,805
281
Minions Killed
339
0
Camps Cleared
0
907,930
Distance Traveled
957,386
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,983
598
67
7
0
236,301
0
W
Hades
6,195
620
68
7
0
164,590
0
L
Nemesis
5,881
588
62
6
0
242,646
0
W
Nu Wa
6,457
646
103
10
0
175,336
0
W
Horus
5,759
576
6
1
0
207,454
4
L
Ares
4,218
422
7
1
0
109,792
1
L
Cthulhu
6,239
624
75
8
0
174,365
0
W
Nut
6,411
641
95
10
0
173,705
0
L
Apollo
5,318
532
63
6
0
200,133
0
L
Nu Wa
5,383
538
74
7
0
180,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role