Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
B1umm92
Athena
Level 56
God Stats
24W - 20L
1,275 SR
Queue Stats
84W - 90L
1,333 Elo+
Party 2
King Arthur
King Arthur
CRYPT3K1
King Arthur
Level 67
God Stats
2W - 0L
1,285 SR
Queue Stats
220W - 205L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
FuryQuake23
Nu Wa
Level 187
God Stats
67W - 53L
1,555 SR
Queue Stats
288W - 279L
1,469 Elo+
Solo
Izanami
Izanami
OGSTR3TCH
Izanami
Level 66
God Stats
25W - 25L
1,463 SR
Queue Stats
123W - 119L
1,477 Elo+
Party 2
Team Averages
Level 96
1,416 SR
1,465 Elo+

VS

Team Averages
Level 54
1,467 SR
1,328 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IMPROBBADATTHIS
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,152 Elo+
Party 1
Bellona
Bellona
Snakeeyes842
Bellona
Level 84
God Stats
2W - 3L
1,761 SR
Queue Stats
6W - 17L
1,307 Elo+
Party 1
Ao Kuang
Ao Kuang
VOXISAQT
Ao Kuang
Level 86
God Stats
8W - 15L
1,363 SR
Queue Stats
321W - 338L
1,529 Elo+
Solo
Neith
Neith
bktheoverlord
Neith
Level 66
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
7 / 1 / 0
6,731
673
4,515
9,445
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
B1umm92
Athena
9
2 / 0 / 6
6,388
639
2,539
4,746
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
CRYPT3K1
King Arthur
10
1 / 3 / 1
5,737
574
5,850
12,538
8,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 4
6,196
620
6,158
3,079
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OGSTR3TCH
Izanami
12
6 / 1 / 2
6,964
696
7,878
6,372
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 2 / 1
4,748
475
2,918
8,003
5,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 6 / 0
4,998
500
1,080
10,046
5,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Snakeeyes842
Bellona
10
0 / 3 / 1
5,571
557
5,443
9,834
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
VOXISAQT
Ao Kuang
12
4 / 3 / 1
6,380
638
5,017
11,075
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 1
5,294
529
3,218
6,250
1,469
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
6
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
0
7
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Athena
B1umm92
Athena
2
0
6
5
W
King Arthur
CRYPT3K1
King Arthur
1
3
1
0.5
W
0
1
4
2
L
0
6
0
0
W
Izanami
OGSTR3TCH
Izanami
6
1
2
7
L
Bellona
Snakeeyes842
Bellona
0
3
1
0.17
L
Ao Kuang
VOXISAQT
Ao Kuang
4
3
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
17,676
36,180
Taken
45,208
18,421
Mitigated
26,284
7,546
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,515
1,910
0
1,637
9,445
4,199
0
2,067
7,253
0
41,652
L
Guan Yu
 
Guan Yu
2,918
267
474
1,241
8,003
5,001
0
1,674
6,169
0
21,256
W
Athena
B1umm92
Athena
2,539
830
0
1,436
4,746
2,879
198
605
4,141
11,769
0
W
King Arthur
CRYPT3K1
King Arthur
5,850
1,228
0
2,020
12,538
8,348
0
2,758
9,170
0
31,664
W
6,158
1,822
0
544
3,079
847
0
594
2,485
36,916
1,475
L
1,080
404
157
810
10,046
5,345
0
1,717
8,173
15,419
1,412
W
Izanami
OGSTR3TCH
Izanami
7,878
5,406
0
1,909
6,372
2,148
2,199
65
6,307
0
64,889
L
Bellona
Snakeeyes842
Bellona
5,443
2,279
0
1,891
9,834
10,481
0
574
9,104
0
34,590
L
Ao Kuang
VOXISAQT
Ao Kuang
5,017
1,667
0
5,177
11,075
3,988
0
583
10,336
35,406
0
L
3,218
1,671
0
2,409
6,250
1,469
460
3,060
2,834
0
34,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
26,991
313
Minions Killed
252
0
Camps Cleared
0
961,587
Distance Traveled
990,926
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,731
673
56
6
0
228,881
0
L
Guan Yu
4,748
475
35
4
0
213,933
0
W
Athena
6,388
639
12
1
0
196,641
2
W
King Arthur
5,737
574
54
5
0
177,066
2
W
Nu Wa
6,196
620
83
8
0
194,941
4
L
Ymir
4,998
500
34
3
0
178,833
0
W
Izanami
6,964
696
108
11
0
164,058
0
L
Bellona
5,571
557
57
6
0
193,101
0
L
Ao Kuang
6,380
638
72
7
0
207,412
0
L
Neith
5,294
529
54
5
0
197,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role