Player Matchup

Ymir
Ymir
Gold III
TRINIs BADDMAN
Ymir
Gold III
Level 154
God Stats
37W - 31L
1,626 SR
Queue Stats
352W - 381L
1,499 MMR
Solo
Da Ji
Da Ji
Gold III
itzflickeringz
Da Ji
Gold III
Level 120
God Stats
27W - 18L
1,681 SR
Queue Stats
123W - 150L
1,539 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
onoitssleepy
Morgan Le Fay
Gold IV
Level 123
God Stats
5W - 0L
1,834 SR
Queue Stats
44W - 55L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,714 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,684 SR
1,502 MMR
Bacchus
Bacchus
Gold II
CopeStradamus
Bacchus
Gold II
Level 144
God Stats
10W - 10L
1,767 SR
Queue Stats
580W - 643L
1,459 MMR
Solo
Hun Batz
Hun Batz
Gold IV
GrandmasterDabs
Hun Batz
Gold IV
Level 123
God Stats
1W - 1L
1,747 SR
Queue Stats
94W - 116L
1,547 MMR
Solo
Vulcan
Vulcan
Bronze III
Guido3-47
Vulcan
Bronze III
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
10,425
802
11,166
15,099
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 4 / 2
10,418
801
13,704
14,394
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
onoitssleepy
Morgan Le Fay
17
4 / 1 / 10
10,495
807
16,827
10,921
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesKuzenboNe ZhaKukulkanHorus

VS

Bans
CharonMauiThothAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 5 / 4
9,168
705
12,281
19,231
22,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
3 / 3 / 3
9,266
713
10,218
17,194
15,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Guido3-47
Vulcan
11
1 / 7 / 3
8,381
645
5,129
9,792
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
5
4
0.8
L
Hun Batz
3
3
3
1.5
L
Vulcan
Guido3-47
Vulcan
1
7
3
0.36
W
4
1
9
8.5
W
7
4
2
2
W
Morgan Le Fay
onoitssleepy
Morgan Le Fay
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
27,628
40,414
Taken
46,217
29,159
Mitigated
41,859
8,587
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
12,281
1,216
0
2,524
19,231
22,134
0
11,417
7,099
20,153
636
L
Hun Batz
10,218
2,330
0
2,296
17,194
15,023
0
9,811
6,834
0
29,134
L
Vulcan
Guido3-47
Vulcan
5,129
2,640
79
1,567
9,792
4,702
0
4,298
5,299
22,322
0
W
11,166
1,413
0
4,449
15,099
16,225
310
5,251
9,544
27,006
6,252
W
13,704
4,688
0
1,184
14,394
7,671
925
4,709
9,274
0
42,531
W
Morgan Le Fay
onoitssleepy
Morgan Le Fay
16,827
1,555
0
2,954
10,921
5,263
1,368
6,135
4,398
60,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
26,815
171
Minions Killed
98
0
Camps Cleared
0
691,732
Distance Traveled
621,389
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,168
705
14
1
0
210,700
0
L
Hun Batz
9,266
713
44
3
0
230,990
0
L
Vulcan
8,381
645
40
3
0
179,699
6
W
Ymir
10,425
802
50
4
0
221,772
5
W
Da Ji
10,418
801
40
3
0
220,838
0
W
Morgan Le Fay
10,495
807
81
6
0
249,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role