Player Matchup

Thor
Thor
Crspys
Thor
Level 118
God Stats
6W - 6L
1,514 SR
Queue Stats
153W - 220L
1,384 Elo+
Party 2
King Arthur
King Arthur
KanekiSan96
King Arthur
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,532 Elo+
Solo
Bacchus
Bacchus
TheGuido_OG
Bacchus
Level 45
God Stats
25W - 28L
1,481 SR
Queue Stats
153W - 216L
1,390 Elo+
Party 2
Izanami
Izanami
Trppeh US
Izanami
Level 74
God Stats
2W - 1L
1,548 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
groping-probe_OG
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,404 SR
Queue Stats
90W - 140L
1,437 Elo+
Party 2
Team Averages
Level 97
1,489 SR
1,473 Elo+

VS

Team Averages
Level 64
1,385 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Dreams910
Morgan Le Fay
Level 53
God Stats
6W - 2L
1,345 SR
Queue Stats
268W - 237L
1,544 Elo+
Solo
Neith
Neith
NATURALSIKO
Neith
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 162L
1,531 Elo+
Party 1
Surtr
Surtr
Nekroticgames
Surtr
Level 35
God Stats
1W - 1L
1,471 SR
Queue Stats
14W - 17L
1,475 Elo+
Solo
Cliodhna
Cliodhna
XxshadowwolfxX12
Cliodhna
Level 66
God Stats
17W - 13L
1,304 SR
Queue Stats
174W - 175L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
fnRob
Jormungandr
Level 102
God Stats
4W - 1L
1,304 SR
Queue Stats
156W - 120L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crspys
Thor
16
3 / 2 / 0
8,069
576
6,780
13,245
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
KanekiSan96
King Arthur
13
1 / 2 / 1
7,326
523
10,140
15,915
17,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TheGuido_OG
Bacchus
12
2 / 4 / 0
6,999
500
4,038
14,032
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Trppeh US
Izanami
8
0 / 2 / 0
5,409
386
1,289
4,736
1,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
groping-probe_OG
Morgan Le Fay
14
1 / 2 / 2
7,733
552
6,843
8,046
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dreams910
Morgan Le Fay
13
2 / 2 / 4
7,880
563
5,767
7,798
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 5
7,373
527
7,348
6,051
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
7,770
555
10,085
17,346
14,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 0 / 5
7,849
561
8,791
15,062
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
fnRob
Jormungandr
13
3 / 1 / 3
8,200
586
5,912
8,825
7,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
12
12
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Crspys
Thor
3
2
0
1.5
W
Morgan Le Fay
Dreams910
Morgan Le Fay
2
2
4
2
L
King Arthur
KanekiSan96
King Arthur
1
2
1
0.75
W
2
1
5
4.5
W
2
3
0
0.67
L
Bacchus
TheGuido_OG
Bacchus
2
4
0
0.5
L
Izanami
Trppeh US
Izanami
0
2
0
0
W
3
0
5
5.5
W
Jormungandr
fnRob
Jormungandr
3
1
3
4.5
L
Morgan Le Fay
groping-probe_OG
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
37,903
55,974
Taken
55,082
43,273
Mitigated
32,832
6,584
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Crspys
Thor
6,780
1,685
0
680
13,245
6,596
0
1,126
12,119
0
86,127
W
Morgan Le Fay
Dreams910
Morgan Le Fay
5,767
440
0
1,879
7,798
3,228
128
4,078
3,720
54,097
0
L
King Arthur
KanekiSan96
King Arthur
10,140
1,767
0
750
15,915
17,974
0
403
15,512
2,235
63,958
W
7,348
1,956
0
2,166
6,051
2,228
15
1,047
5,004
0
53,461
W
10,085
4,318
0
4,083
17,346
14,153
38
1,310
16,036
831
57,219
L
Bacchus
TheGuido_OG
Bacchus
4,038
463
0
3,356
14,032
13,426
0
4,717
9,315
23,508
0
L
Izanami
Trppeh US
Izanami
1,289
922
0
1,088
4,736
1,632
0
1,653
3,083
0
29,832
W
8,791
1,369
0
9,038
15,062
6,165
0
2,450
12,612
0
65,120
W
Jormungandr
fnRob
Jormungandr
5,912
1,765
0
1,245
8,825
7,058
20
2,599
6,226
46,351
1,375
L
Morgan Le Fay
groping-probe_OG
Morgan Le Fay
6,843
540
0
710
8,046
3,645
0
4,120
3,926
59,382
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
39,072
428
Minions Killed
438
0
Camps Cleared
0
1,281,034
Distance Traveled
1,404,276
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,069
576
127
9
0
325,069
0
W
Morgan Le Fay
7,880
563
107
8
0
248,887
0
L
King Arthur
7,326
523
109
8
0
273,068
0
W
Neith
7,373
527
85
6
0
268,112
0
W
Surtr
7,770
555
92
7
0
252,555
0
L
Bacchus
6,999
500
27
2
0
268,921
4
L
Izanami
5,409
386
68
5
0
143,060
0
W
Cliodhna
7,849
561
89
6
0
364,733
0
W
Jormungandr
8,200
586
65
5
0
269,989
0
L
Morgan Le Fay
7,733
552
97
7
0
270,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role