Player Matchup

Aphrodite
Aphrodite
BelovedIsaiah
Aphrodite
Level 175
God Stats
43W - 42L
1,556 SR
Queue Stats
159W - 151L
1,448 Elo+
Solo
Bakasura
Bakasura
IIIMATEIII
Bakasura
Level 144
God Stats
5W - 3L
1,278 SR
Queue Stats
134W - 124L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Kangaroocar
Zhong Kui
Level 127
God Stats
22W - 30L
1,540 SR
Queue Stats
384W - 371L
1,561 Elo+
Solo
Nike
Nike
MRKO0LA1D
Nike
Level 133
God Stats
1W - 0L
1,690 SR
Queue Stats
71W - 50L
1,554 Elo+
Party 2
Da Ji
Da Ji
TardyToast
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 97L
1,503 Elo+
Party 2
Team Averages
Level 147
1,513 SR
1,529 Elo+

VS

Team Averages
Level 116
1,518 SR
1,490 Elo+
Rama
Rama
DrunkenBendor
Rama
Level 67
God Stats
1W - 1L
1,689 SR
Queue Stats
80W - 114L
1,515 Elo+
Party 1
Surtr
Surtr
SpodesV2
Surtr
Level 147
God Stats
17W - 16L
1,555 SR
Queue Stats
88W - 111L
1,505 Elo+
Party 1
Janus
Janus
TamalesGamer12
Janus
Level 109
God Stats
31W - 45L
1,364 SR
Queue Stats
102W - 170L
1,400 Elo+
Solo
Ganesha
Ganesha
dbing
Ganesha
Level 142
God Stats
5W - 10L
1,446 SR
Queue Stats
130W - 134L
1,581 Elo+
Party 1
Thor
Thor
tatancr92
Thor
Level 116
God Stats
5W - 4L
1,538 SR
Queue Stats
142W - 128L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BelovedIsaiah
Aphrodite
13
3 / 1 / 1
7,814
601
6,576
7,178
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
IIIMATEIII
Bakasura
13
1 / 0 / 0
6,752
519
2,237
9,500
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Kangaroocar
Zhong Kui
14
1 / 0 / 1
7,967
613
7,177
6,163
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
12
0 / 2 / 0
6,924
533
4,502
12,889
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
14
2 / 0 / 2
6,951
535
5,683
11,289
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,524
502
1,770
6,143
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
SpodesV2
Surtr
12
1 / 1 / 1
7,552
581
10,706
10,262
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
6,360
489
4,796
7,425
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
dbing
Ganesha
10
0 / 0 / 0
6,462
497
2,074
8,770
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
11
2 / 2 / 1
6,616
509
2,851
9,043
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BelovedIsaiah
Aphrodite
3
1
1
3.5
L
0
1
0
0
W
Bakasura
IIIMATEIII
Bakasura
1
0
0
1
W
Zhong Kui
Kangaroocar
Zhong Kui
1
0
1
1.5
W
Nike
0
2
0
0
L
Surtr
SpodesV2
Surtr
1
1
1
1.5
L
0
3
1
0.17
W
Da Ji
2
0
2
3
L
Ganesha
dbing
Ganesha
0
0
0
0
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
22,197
47,019
Taken
41,643
23,106
Mitigated
23,650
21,891
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BelovedIsaiah
Aphrodite
6,576
458
610
5,159
7,178
2,665
0
2,752
4,076
48,613
898
L
1,770
1,609
0
1,614
6,143
2,619
781
3,911
2,232
0
48,033
W
Bakasura
IIIMATEIII
Bakasura
2,237
1,606
0
4,618
9,500
4,805
0
221
9,251
0
60,495
W
Zhong Kui
Kangaroocar
Zhong Kui
7,177
2,820
0
4,036
6,163
4,964
207
751
5,372
68,319
14,041
W
Nike
4,502
507
0
2,430
12,889
6,158
0
693
11,453
0
59,120
L
Surtr
SpodesV2
Surtr
10,706
4,473
0
2,270
10,262
7,542
0
712
9,457
2,618
59,648
L
4,796
401
0
489
7,425
2,508
0
3,041
4,116
44,247
797
W
Da Ji
5,683
1,607
0
5,038
11,289
4,514
0
2,191
8,774
0
57,948
L
Ganesha
dbing
Ganesha
2,074
240
0
3,022
8,770
7,112
0
3,395
5,325
25,375
3,463
L
Thor
2,851
504
0
1,052
9,043
3,869
95
1,592
7,272
0
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
33,514
549
Minions Killed
393
0
Camps Cleared
0
1,333,144
Distance Traveled
1,270,235
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,814
601
105
8
0
245,533
1
L
Rama
6,524
502
104
8
0
223,291
0
W
Bakasura
6,752
519
114
9
0
291,201
0
W
Zhong Kui
7,967
613
126
10
0
245,863
3
W
Nike
6,924
533
113
9
0
226,899
2
L
Surtr
7,552
581
113
9
0
246,340
2
L
Janus
6,360
489
102
8
0
242,007
2
W
Da Ji
6,951
535
91
7
0
323,648
3
L
Ganesha
6,462
497
13
1
0
262,016
2
L
Thor
6,616
509
61
5
0
296,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role