Player Matchup

Cerberus
Cerberus
AKAJOKER6771
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,658 Elo+
Party 1
Eset
Eset
Axo6123
Eset
Level 41
God Stats
8W - 4L
1,631 SR
Queue Stats
29W - 20L
1,621 Elo+
Party 1
Ishtar
Ishtar
FaustuVIII
Ishtar
Level 5
God Stats
12W - 5L
1,612 SR
Queue Stats
17W - 12L
1,556 Elo+
Party 1
Team Averages
Level 30
1,581 SR
1,612 Elo+

VS

Team Averages
Level 35
1,356 SR
1,421 Elo+
Bacchus
Bacchus
DracheUnbesiegt
Bacchus
Level 42
God Stats
8W - 10L
1,512 SR
Queue Stats
221W - 242L
1,441 Elo+
Party 2
Vulcan
Vulcan
RehacT
Vulcan
Level 26
God Stats
1W - 6L
1,106 SR
Queue Stats
30W - 48L
1,350 Elo+
Party 2
Sun Wukong
Sun Wukong
totopower
Sun Wukong
Level 38
God Stats
5W - 6L
1,450 SR
Queue Stats
33W - 37L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKAJOKER6771
Cerberus
15
2 / 1 / 6
8,624
719
6,637
10,871
12,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Axo6123
Eset
15
5 / 2 / 4
9,376
781
15,314
9,115
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
FaustuVIII
Ishtar
14
2 / 2 / 3
8,326
694
5,690
8,574
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,212
684
6,038
13,235
13,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
RehacT
Vulcan
13
1 / 4 / 3
8,170
681
8,751
9,098
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
totopower
Sun Wukong
16
3 / 2 / 0
9,864
822
9,588
12,705
9,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AKAJOKER6771
Cerberus
2
1
6
5
W
Eset
Axo6123
Eset
5
2
4
3.5
L
1
3
4
1
W
Ishtar
FaustuVIII
Ishtar
2
2
3
1.75
L
Vulcan
RehacT
Vulcan
1
4
3
0.63
L
Sun Wukong
totopower
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
24,377
28,560
Taken
35,038
19,951
Mitigated
25,576
6,490
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AKAJOKER6771
Cerberus
6,637
369
0
2,184
10,871
12,042
0
5,701
5,160
15,450
0
W
Eset
Axo6123
Eset
15,314
732
980
1,122
9,115
4,427
281
4,465
4,644
55,352
628
L
6,038
875
0
2,133
13,235
13,217
0
8,749
4,412
17,752
0
W
Ishtar
FaustuVIII
Ishtar
5,690
3,130
0
2,204
8,574
3,482
235
4,885
3,683
0
26,254
L
Vulcan
RehacT
Vulcan
8,751
2,170
0
1,415
9,098
2,762
0
6,521
2,514
32,582
0
L
Sun Wukong
totopower
Sun Wukong
9,588
732
0
1,108
12,705
9,597
0
6,298
6,386
550
52,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
26,246
152
Minions Killed
163
0
Camps Cleared
0
661,655
Distance Traveled
699,009
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,624
719
25
2
0
232,522
3
W
Eset
9,376
781
88
7
0
230,986
0
L
Bacchus
8,212
684
17
1
0
228,744
0
W
Ishtar
8,326
694
39
3
0
198,147
0
L
Vulcan
8,170
681
59
5
0
215,746
0
L
Sun Wukong
9,864
822
87
7
0
254,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role