Player Matchup

Atlas
Atlas
Platinum V
ECKOSE7EN
Atlas
Platinum V
Level 173
God Stats
29W - 21L
1,683 SR
Queue Stats
79W - 86L
1,866 MMR
Party 1
Persephone
Persephone
Platinum V
TravyTrebo
Persephone
Platinum V
Level 269
God Stats
32W - 27L
1,645 SR
Queue Stats
117W - 97L
1,729 MMR
Party 1
Charybdis
Charybdis
Diamond III
XxMoMoney 079xX
Charybdis
Diamond III
Level 178
God Stats
41W - 43L
1,653 SR
Queue Stats
421W - 456L
2,361 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 207
1,660 SR
1,985 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,595 SR
1,965 MMR
Agni
Agni
Platinum I
DerKerIe
Agni
Platinum I
Level 157
God Stats
10W - 3L
1,805 SR
Queue Stats
72W - 57L
1,988 MMR
Party 2
Shiva
Shiva
Platinum I
Migiº
Shiva
Platinum I
Level 144
God Stats
2W - 0L
1,728 SR
Queue Stats
72W - 57L
1,988 MMR
Party 2
Bacchus
Bacchus
Platinum I
P4TRON75
Bacchus
Platinum I
Level 161
God Stats
1W - 1L
1,251 SR
Queue Stats
73W - 59L
1,919 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ECKOSE7EN
Atlas
14
0 / 4 / 1
8,636
617
10,431
16,039
12,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Persephone
TravyTrebo
Persephone
16
2 / 3 / 0
10,531
752
13,417
14,904
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
XxMoMoney 079xX
Charybdis
13
0 / 6 / 1
8,632
617
9,585
19,143
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothCharonKuzenboAchillesNe Zha

VS

Bans
XbalanqueAnhurAresHachimanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 1 / 6
12,204
872
19,989
13,293
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Migiº
Shiva
17
3 / 0 / 10
11,134
795
13,222
16,851
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
P4TRON75
Bacchus
14
4 / 3 / 9
10,587
756
11,583
22,233
27,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
6
9
L
Atlas
ECKOSE7EN
Atlas
0
4
1
0.13
W
Shiva
Migiº
Shiva
3
0
10
8
W
Bacchus
P4TRON75
Bacchus
4
3
9
2.83
L
Persephone
TravyTrebo
Persephone
2
3
0
0.67
L
Charybdis
XxMoMoney 079xX
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
44,794
50,086
Taken
52,377
25,107
Mitigated
51,000
7,076
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
19,989
1,744
0
5,587
13,293
5,935
1,359
8,414
3,930
81,477
1,442
L
Atlas
ECKOSE7EN
Atlas
10,431
2,722
0
218
16,039
12,003
0
8,241
6,318
25,817
0
W
Shiva
Migiº
Shiva
13,222
1,294
779
8,128
16,851
17,983
1,189
5,891
9,925
197
37,530
W
Bacchus
P4TRON75
Bacchus
11,583
1,019
0
8,093
22,233
27,082
291
6,455
14,563
28,004
4,941
L
Persephone
TravyTrebo
Persephone
13,417
662
0
3,802
14,904
6,711
0
7,946
5,753
38,909
0
L
Charybdis
XxMoMoney 079xX
Charybdis
9,585
5,198
0
3,056
19,143
6,393
0
10,509
6,775
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
33,925
141
Minions Killed
209
0
Camps Cleared
0
722,385
Distance Traveled
898,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,204
872
133
10
0
299,921
0
L
Atlas
8,636
617
31
2
0
245,335
0
W
Shiva
11,134
795
49
4
0
325,401
0
W
Bacchus
10,587
756
27
2
0
273,200
0
L
Persephone
10,531
752
53
4
0
245,700
0
L
Charybdis
8,632
617
57
4
0
231,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role