Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GSCody
Neith
Level 156
God Stats
7W - 3L
1,358 SR
Queue Stats
241W - 271L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Monnnnnnster
Danzaburou
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 299L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
jjbiggy69
Sun Wukong
Level 67
God Stats
1W - 1L
1,257 SR
Queue Stats
7W - 11L
1,481 Elo+
Party 1
Loki
Loki
sackboy759
Loki
Level 18
God Stats
1W - 5L
1,276 SR
Queue Stats
4W - 8L
1,481 Elo+
Party 1
Team Averages
Level 96
1,378 SR
1,492 Elo+

VS

Team Averages
Level 154
1,511 SR
1,545 Elo+
Ymir
Ymir
Corrupt xChris
Ymir
Level 161
God Stats
3W - 8L
1,391 SR
Queue Stats
353W - 358L
1,594 Elo+
Solo
He Bo
He Bo
RogerID
He Bo
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 193L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
phowohdass
Kuzenbo
Level 145
God Stats
1W - 1L
1,649 SR
Queue Stats
12W - 13L
1,506 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
roeji
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,279 SR
Queue Stats
55W - 64L
1,458 Elo+
Party 3
Mercury
Mercury
wazamin
Mercury
Level 213
God Stats
10W - 8L
1,739 SR
Queue Stats
194W - 174L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 3 / 1
6,609
601
5,216
4,517
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
GSCody
Neith
11
3 / 1 / 4
6,472
588
7,960
6,915
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Monnnnnnster
Danzaburou
10
2 / 0 / 4
6,136
558
5,468
9,083
6,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
jjbiggy69
Sun Wukong
10
2 / 2 / 3
5,935
540
4,494
5,491
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 1 / 2
5,472
497
1,631
7,149
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
5,868
533
5,270
8,764
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
RogerID
He Bo
11
2 / 2 / 1
5,895
536
5,216
6,934
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
phowohdass
Kuzenbo
7
0 / 2 / 1
4,530
412
3,271
10,817
7,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
roeji
Ah Muzen Cab
9
0 / 2 / 1
4,864
442
4,134
8,047
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
wazamin
Mercury
9
3 / 3 / 0
5,527
502
1,744
7,816
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
1
1.5
L
2
5
3
0.7
W
Neith
GSCody
Neith
3
1
4
5
W
Danzaburou
Monnnnnnster
Danzaburou
2
0
4
4
L
He Bo
RogerID
He Bo
2
2
1
1.25
W
Sun Wukong
jjbiggy69
Sun Wukong
2
2
3
1.75
L
Kuzenbo
phowohdass
Kuzenbo
0
2
1
0.25
L
Ah Muzen Cab
roeji
Ah Muzen Cab
0
2
1
0.25
W
1
1
2
2
L
Mercury
wazamin
Mercury
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
19,635
33,155
Taken
42,378
16,347
Mitigated
22,134
8,867
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,216
1,207
0
750
4,517
1,694
0
1,731
2,485
39,597
0
L
5,270
1,213
0
780
8,764
6,722
0
1,475
6,998
29,990
0
W
Neith
GSCody
Neith
7,960
3,150
0
1,930
6,915
2,767
0
1,823
4,978
0
50,964
W
Danzaburou
Monnnnnnster
Danzaburou
5,468
2,167
0
2,501
9,083
6,122
30
4,398
4,399
0
22,118
L
He Bo
RogerID
He Bo
5,216
277
0
450
6,934
2,022
0
1,835
4,675
35,229
1,549
W
Sun Wukong
jjbiggy69
Sun Wukong
4,494
1,557
249
1,078
5,491
3,126
379
2,534
2,728
0
33,878
L
Kuzenbo
phowohdass
Kuzenbo
3,271
1,002
0
1,723
10,817
7,865
0
394
10,262
11,415
0
L
Ah Muzen Cab
roeji
Ah Muzen Cab
4,134
1,295
0
531
8,047
2,617
0
0
8,005
0
34,275
W
1,631
193
110
2,249
7,149
2,638
435
2,144
4,808
0
30,742
L
Mercury
wazamin
Mercury
1,744
746
0
550
7,816
2,908
15
990
6,780
0
27,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
26,684
322
Minions Killed
256
0
Camps Cleared
0
999,229
Distance Traveled
1,017,066
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,609
601
71
6
0
212,018
0
L
Ymir
5,868
533
57
5
0
168,180
0
W
Neith
6,472
588
95
9
0
196,886
0
W
Danzaburou
6,136
558
44
4
0
202,392
2
L
He Bo
5,895
536
79
7
0
205,848
0
W
Sun Wukong
5,935
540
55
5
0
200,215
0
L
Kuzenbo
4,530
412
18
2
0
227,308
2
L
Ah Muzen Cab
4,864
442
55
5
0
201,169
0
W
Loki
5,472
497
57
5
0
187,718
0
L
Mercury
5,527
502
47
4
0
214,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role