Player Matchup

Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold II
BoostFlik
Mulan
Gold II
Level 119
God Stats
8W - 10L
1,669 SR
Queue Stats
97W - 92L
1,530 MMR
Solo
Artemis
Artemis
Gold IV
Hallzee
Artemis
Gold IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,541 MMR
Solo
Ra
Ra
Gold III
ll-xDanZv-ll
Ra
Gold III
Level 157
God Stats
2W - 2L
1,854 SR
Queue Stats
52W - 45L
1,590 MMR
Party 2
Charon
Charon
Gold IV
mattdj3101
Charon
Gold IV
Level 127
God Stats
1W - 2L
1,522 SR
Queue Stats
129W - 131L
1,537 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,609 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,533 SR
1,511 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold II
 
Susano
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
BimiTenpix
Sobek
Gold III
Level 184
God Stats
15W - 9L
1,552 SR
Queue Stats
383W - 382L
1,531 MMR
Solo
Ymir
Ymir
Gold II
BlackMAsteRr
Ymir
Gold II
Level 159
God Stats
5W - 3L
1,615 SR
Queue Stats
63W - 56L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 0 / 0
6,393
533
2,901
9,028
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
BoostFlik
Mulan
11
0 / 4 / 0
6,464
539
8,585
14,319
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Hallzee
Artemis
9
0 / 2 / 0
5,098
425
4,762
6,206
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,869
489
4,871
7,935
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
mattdj3101
Charon
10
0 / 2 / 1
6,201
517
4,021
10,780
8,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
OdinLancelotAthenaNe Zha

VS

Bans
ThorXbalanqueThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 1
7,374
615
4,503
5,904
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
 
Susano
13
3 / 0 / 4
6,822
569
4,072
8,879
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
 
Zeus
11
2 / 0 / 1
6,715
560
7,777
6,549
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
3 / 0 / 2
7,914
660
7,917
12,896
10,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 5
6,230
519
5,032
9,362
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
W
Neith
 
Neith
3
1
1
3.5
W
Susano
 
Susano
3
0
4
5
W
Zeus
 
Zeus
2
0
1
2.5
W
Sobek
3
0
2
4
W
0
0
5
2.5
L
Mulan
BoostFlik
Mulan
0
4
0
0
L
Artemis
Hallzee
Artemis
0
2
0
0
L
0
3
0
0
L
Charon
mattdj3101
Charon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
29,301
48,268
Taken
43,590
27,420
Mitigated
24,933
18,301
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,901
127
0
5,378
9,028
3,856
0
2,773
6,255
0
48,152
W
Neith
 
Neith
4,503
1,072
0
2,205
5,904
2,151
2,161
847
5,057
0
68,660
W
Susano
 
Susano
4,072
1,271
0
5,962
8,879
3,601
0
681
8,158
0
59,774
W
Zeus
 
Zeus
7,777
1,595
0
651
6,549
1,893
0
2,722
3,029
50,994
979
W
Sobek
7,917
526
0
5,315
12,896
10,756
0
223
11,869
44,131
1,575
W
5,032
465
0
2,313
9,362
6,532
0
3,528
5,362
15,726
1,841
L
Mulan
BoostFlik
Mulan
8,585
1,526
0
5,540
14,319
9,484
0
6,043
7,040
0
52,600
L
Artemis
Hallzee
Artemis
4,762
2,732
0
2,984
6,206
2,380
0
987
5,219
0
37,267
L
4,871
663
180
1,466
7,935
3,395
56
5,183
2,749
40,727
980
L
Charon
mattdj3101
Charon
4,021
426
0
2,753
10,780
8,305
0
4,006
6,733
24,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
35,055
383
Minions Killed
443
0
Camps Cleared
0
1,123,465
Distance Traveled
1,210,938
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,393
533
96
8
0
306,201
2
W
Neith
7,374
615
116
10
0
220,738
0
W
Susano
6,822
569
88
7
0
270,188
1
W
Zeus
6,715
560
99
8
0
220,653
2
W
Sobek
7,914
660
105
9
0
257,354
1
W
Ymir
6,230
519
35
3
0
242,005
1
L
Mulan
6,464
539
94
8
0
209,778
1
L
Artemis
5,098
425
66
6
0
143,446
0
L
Ra
5,869
489
94
8
0
240,476
1
L
Charon
6,201
517
33
3
0
223,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role