Player Matchup

Thoth
Thoth
Gold I
ArthurOnAir
Thoth
Gold I
Level 159
God Stats
1W - 2L
1,541 SR
Queue Stats
33W - 31L
1,854 MMR
Party 2
Ganesha
Ganesha
Gold I
Bluxing
Ganesha
Gold I
Level 156
God Stats
14W - 11L
1,655 SR
Queue Stats
33W - 31L
1,854 MMR
Party 2
Nike
Nike
Platinum IV
Doogie24
Nike
Platinum IV
Level 179
God Stats
3W - 5L
1,540 SR
Queue Stats
90W - 85L
1,797 MMR
Solo
Loki
Loki
Platinum II
MaggiMann
Loki
Platinum II
Level 237
God Stats
27W - 16L
1,681 SR
Queue Stats
120W - 108L
1,902 MMR
Solo
Charybdis
Charybdis
Platinum II
vRAMBOv
Charybdis
Platinum II
Level 158
God Stats
7W - 5L
1,652 SR
Queue Stats
134W - 125L
1,940 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 178
1,614 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,462 SR
1,615 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Malekith11
Sun Wukong
Platinum IV
Level 97
God Stats
22W - 26L
1,527 SR
Queue Stats
506W - 505L
1,813 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
NihïL
Sylvanus
Platinum IV
Level 205
God Stats
2W - 1L
1,283 SR
Queue Stats
66W - 54L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,279
523
3,606
5,348
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Bluxing
Ganesha
9
0 / 4 / 1
5,669
472
3,446
9,318
7,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
10
0 / 3 / 0
5,604
467
5,838
12,456
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Loki
11
1 / 3 / 1
5,691
474
4,937
11,500
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
vRAMBOv
Charybdis
12
2 / 3 / 0
6,903
575
8,161
9,457
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoThorOdinChaacThanatos

VS

Bans
AthenaBake KujiraBellonaAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 3
7,339
612
5,627
3,039
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
 
Hachiman
13
2 / 1 / 2
7,067
589
6,714
10,077
3,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
 
Bastet
12
3 / 0 / 4
6,288
524
7,470
9,159
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Malekith11
Sun Wukong
13
3 / 1 / 2
7,499
625
7,717
9,865
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
NihïL
Sylvanus
12
3 / 2 / 4
6,054
505
6,225
8,489
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
W
Hachiman
 
Hachiman
2
1
2
3
W
Bastet
 
Bastet
3
0
4
5
L
1
2
0
0.5
L
Ganesha
Bluxing
Ganesha
0
4
1
0.13
L
Nike
0
3
0
0
L
Loki
1
3
1
0.5
W
Sun Wukong
Malekith11
Sun Wukong
3
1
2
4
W
Sylvanus
NihïL
Sylvanus
3
2
4
2.5
L
Charybdis
vRAMBOv
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
33,753
48,079
Taken
40,629
21,816
Mitigated
17,810
14,795
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,627
548
0
509
3,039
1,151
0
1,521
1,518
56,519
1,166
W
Hachiman
 
Hachiman
6,714
3,299
0
5,756
10,077
3,247
0
1,002
9,075
0
53,854
W
Bastet
 
Bastet
7,470
2,802
0
6,178
9,159
3,305
0
1,456
7,703
0
51,429
L
3,606
50
0
1,361
5,348
1,673
0
3,553
1,623
57,148
833
L
Ganesha
Bluxing
Ganesha
3,446
289
0
1,868
9,318
7,674
0
3,193
6,037
14,437
1,701
L
Nike
5,838
1,493
0
3,603
12,456
5,145
0
338
12,078
0
42,963
L
Loki
4,937
1,085
0
4,679
11,500
3,890
0
2,590
8,752
0
43,205
W
Sun Wukong
Malekith11
Sun Wukong
7,717
1,279
0
3,967
9,865
6,061
0
0
9,865
0
51,818
W
Sylvanus
NihïL
Sylvanus
6,225
2,442
730
3,005
8,489
4,046
0
2,331
6,158
28,079
10,985
L
Charybdis
vRAMBOv
Charybdis
8,161
5,146
0
3,284
9,457
3,434
0
1,255
8,202
0
65,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
34,247
387
Minions Killed
427
0
Camps Cleared
0
1,188,831
Distance Traveled
1,288,242
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,339
612
121
10
0
278,660
1
W
Hachiman
7,067
589
97
8
0
251,449
0
W
Bastet
6,288
524
76
6
0
278,312
0
L
Thoth
6,279
523
121
10
0
248,414
0
L
Ganesha
5,669
472
4
0
0
235,821
2
L
Nike
5,604
467
67
6
0
223,435
2
L
Loki
5,691
474
73
6
0
273,499
0
W
Sun Wukong
7,499
625
82
7
0
244,664
4
W
Sylvanus
6,054
505
51
4
0
235,157
0
L
Charybdis
6,903
575
122
10
0
207,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role