Player Matchup

Merlin
Merlin
AntSleepz
Merlin
Level 143
God Stats
1W - 1L
1,267 SR
Queue Stats
42W - 33L
1,609 Elo+
Solo
Guan Yu
Guan Yu
BurgerGuy
Guan Yu
Level 149
God Stats
2W - 2L
1,571 SR
Queue Stats
205W - 188L
1,569 Elo+
Solo
Mercury
Mercury
DLJ1
Mercury
Level 156
God Stats
7W - 4L
1,722 SR
Queue Stats
107W - 91L
1,652 Elo+
Solo
Medusa
Medusa
MR BEBE LALA
Medusa
Level 275
God Stats
4W - 2L
1,674 SR
Queue Stats
253W - 238L
1,575 Elo+
Party 2
Xing Tian
Xing Tian
forgo2
Xing Tian
Level 228
God Stats
19W - 4L
1,822 SR
Queue Stats
169W - 146L
1,581 Elo+
Party 2
Team Averages
Level 190
1,611 SR
1,597 Elo+

VS

Team Averages
Level 146
1,556 SR
1,561 Elo+
Cernunnos
Cernunnos
FestivePillowV2
Cernunnos
Level 129
God Stats
1W - 3L
1,561 SR
Queue Stats
43W - 38L
1,594 Elo+
Party 1
Tyr
Tyr
Heterophilous
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,557 Elo+
Party 1
Janus
Janus
PesoV2
Janus
Level 175
God Stats
1W - 2L
1,548 SR
Queue Stats
27W - 30L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Treeshkii
Kumbhakarna
Level 120
God Stats
1W - 3L
1,386 SR
Queue Stats
90W - 95L
1,535 Elo+
Party 3
King Arthur
King Arthur
VsPerc
King Arthur
Level 159
God Stats
1W - 1L
1,785 SR
Queue Stats
157W - 137L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AntSleepz
Merlin
18
3 / 1 / 5
10,820
636
9,507
8,370
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
BurgerGuy
Guan Yu
16
3 / 1 / 4
10,275
604
15,302
20,079
24,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mercury
DLJ1
Mercury
19
11 / 3 / 4
11,813
695
14,098
14,176
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
14
2 / 2 / 7
8,356
492
8,908
13,260
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
forgo2
Xing Tian
16
2 / 1 / 6
9,479
558
6,204
14,496
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FestivePillowV2
Cernunnos
14
1 / 5 / 0
8,494
500
11,265
14,123
5,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
2 / 7 / 4
8,737
514
10,440
17,721
10,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
PesoV2
Janus
15
2 / 5 / 1
9,060
533
6,228
10,378
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Treeshkii
Kumbhakarna
13
1 / 2 / 4
8,181
481
5,211
14,585
12,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
VsPerc
King Arthur
15
2 / 3 / 0
8,824
519
14,518
17,640
19,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
8
8
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AntSleepz
Merlin
3
1
5
5.5
W
Guan Yu
BurgerGuy
Guan Yu
3
1
4
5
W
Mercury
DLJ1
Mercury
11
3
4
4.33
L
Cernunnos
FestivePillowV2
Cernunnos
1
5
0
0.2
L
2
7
4
0.57
W
Medusa
2
2
7
2.75
L
Janus
PesoV2
Janus
2
5
1
0.5
L
Kumbhakarna
Treeshkii
Kumbhakarna
1
2
4
1.5
L
King Arthur
VsPerc
King Arthur
2
3
0
0.67
W
Xing Tian
forgo2
Xing Tian
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,019
Damage
47,662
70,381
Taken
74,447
51,682
Mitigated
51,559
19,379
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AntSleepz
Merlin
9,507
411
0
1,950
8,370
3,471
0
1,507
6,795
95,339
1,388
W
Guan Yu
BurgerGuy
Guan Yu
15,302
1,241
1,017
8,414
20,079
24,485
0
3,172
16,881
0
80,755
W
Mercury
DLJ1
Mercury
14,098
9,072
0
6,224
14,176
5,987
653
1,554
12,500
0
101,226
L
Cernunnos
FestivePillowV2
Cernunnos
11,265
4,599
0
4,776
14,123
5,201
688
6,873
6,726
0
81,033
L
10,440
1,294
0
2,907
17,721
10,199
0
2,623
14,780
0
81,770
W
Medusa
8,908
3,522
0
1,024
13,260
9,716
0
4,395
8,706
0
45,380
L
Janus
PesoV2
Janus
6,228
423
0
750
10,378
4,063
0
2,463
7,571
78,782
1,118
L
Kumbhakarna
Treeshkii
Kumbhakarna
5,211
915
0
1,821
14,585
12,540
0
2,221
11,892
13,359
0
L
King Arthur
VsPerc
King Arthur
14,518
1,696
0
3,040
17,640
19,556
0
0
17,640
650
79,473
W
Xing Tian
forgo2
Xing Tian
6,204
401
0
750
14,496
8,023
0
664
13,832
50,423
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
43,296
607
Minions Killed
527
0
Camps Cleared
0
1,802,203
Distance Traveled
1,701,995
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,820
636
182
11
0
337,442
1
W
Guan Yu
10,275
604
119
7
0
348,421
0
W
Mercury
11,813
695
140
8
0
428,634
7
L
Cernunnos
8,494
500
121
7
0
297,309
4
L
Tyr
8,737
514
95
6
0
360,762
0
W
Medusa
8,356
492
67
4
0
329,176
0
L
Janus
9,060
533
163
10
0
346,743
0
L
Kumbhakarna
8,181
481
18
1
0
361,430
6
L
King Arthur
8,824
519
130
8
0
335,751
2
W
Xing Tian
9,479
558
99
6
0
358,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role