Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Brimstone19709
Morgan Le Fay
Gold IV
Level 141
God Stats
9W - 11L
1,279 SR
Queue Stats
555W - 573L
1,284 MMR
Solo
Jormungandr
Jormungandr
Silver IV
BruhBeat
Jormungandr
Silver IV
Level 46
God Stats
1W - 1L
1,456 SR
Queue Stats
63W - 71L
1,260 MMR
Solo
Awilix
Awilix
Gold II
SchiZic
Awilix
Gold II
Level 186
God Stats
2W - 0L
1,504 SR
Queue Stats
191W - 175L
1,311 MMR
Solo
Neith
Neith
Gold V
jigalingswinger2
Neith
Gold V
Level 154
God Stats
191W - 184L
1,527 SR
Queue Stats
380W - 399L
1,287 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
pistolfrank44
Kuzenbo
Silver III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 28L
1,262 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,453 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,613 SR
1,281 MMR
Bastet
Bastet
Gold V
InfamousPickle0
Bastet
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 146L
1,314 MMR
Solo
Eset
Eset
Silver IV
YsoPathetic
Eset
Silver IV
Level 89
God Stats
0W - 1L
1,306 SR
Queue Stats
11W - 18L
1,286 MMR
Solo
Tiamat
Tiamat
Gold III
galga2222
Tiamat
Gold III
Level 157
God Stats
2W - 1L
1,818 SR
Queue Stats
132W - 139L
1,375 MMR
Party 1
Surtr
Surtr
Silver II
iamGilgaChad
Surtr
Silver II
Level 153
God Stats
7W - 4L
1,725 SR
Queue Stats
117W - 126L
1,128 MMR
Party 1
Xbalanque
Xbalanque
Gold V
wrathilepsy
Xbalanque
Gold V
Level 157
God Stats
6W - 4L
1,714 SR
Queue Stats
213W - 239L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brimstone19709
Morgan Le Fay
15
3 / 2 / 3
9,335
519
6,510
11,687
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
BruhBeat
Jormungandr
16
0 / 2 / 4
9,657
537
12,712
19,732
23,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
SchiZic
Awilix
17
9 / 2 / 3
10,750
597
12,797
16,796
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 3
10,128
563
7,928
11,639
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
14
1 / 1 / 5
8,791
488
4,623
13,124
18,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThothAo KuangVulcanBake Kujira

VS

Bans
NutCthulhuThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
9,068
504
4,843
15,170
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 4 / 1
7,539
419
3,344
9,975
6,301
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
galga2222
Tiamat
14
1 / 5 / 1
8,592
477
9,591
11,329
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 0
10,971
610
20,299
23,637
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
wrathilepsy
Xbalanque
18
2 / 2 / 1
10,287
572
6,734
11,870
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
8
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Brimstone19709
Morgan Le Fay
3
2
3
2.25
W
Jormungandr
BruhBeat
Jormungandr
0
2
4
1
L
1
2
1
0.75
W
Awilix
SchiZic
Awilix
9
2
3
5.25
L
0
4
1
0.13
L
Tiamat
galga2222
Tiamat
1
5
1
0.3
L
4
3
0
1.33
W
3
1
3
4.5
W
Kuzenbo
1
1
5
3.5
L
Xbalanque
wrathilepsy
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
44,811
72,978
Taken
71,981
60,597
Mitigated
43,912
20,487
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Brimstone19709
Morgan Le Fay
6,510
560
0
2,112
11,687
5,729
525
5,286
6,296
63,909
0
W
Jormungandr
BruhBeat
Jormungandr
12,712
3,588
0
2,555
19,732
23,591
0
2,377
16,197
82,041
6,255
L
4,843
1,604
0
7,957
15,170
6,753
0
3,301
11,869
0
91,068
W
Awilix
SchiZic
Awilix
12,797
5,101
0
8,609
16,796
7,839
0
2,764
13,790
0
95,966
L
3,344
159
113
1,877
9,975
6,301
0
3,213
6,762
22,746
0
L
Tiamat
galga2222
Tiamat
9,591
639
0
1,730
11,329
7,122
330
2,952
8,377
56,950
0
L
20,299
8,125
0
8,089
23,637
18,659
344
10,805
12,832
4,315
89,971
W
7,928
1,216
0
4,573
11,639
5,035
1,388
973
10,666
0
85,113
W
Kuzenbo
4,623
1,478
0
2,638
13,124
18,403
186
4,806
8,138
28,498
1,131
L
Xbalanque
wrathilepsy
Xbalanque
6,734
2,243
0
5,692
11,870
5,077
736
1,344
10,526
0
89,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
46,457
605
Minions Killed
577
0
Camps Cleared
0
1,753,616
Distance Traveled
1,655,077
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,335
519
112
6
0
347,683
2
W
Jormungandr
9,657
537
152
8
0
273,987
0
L
Bastet
9,068
504
134
7
0
377,495
0
W
Awilix
10,750
597
152
8
0
461,623
1
L
Eset
7,539
419
34
2
0
269,020
3
L
Tiamat
8,592
477
116
6
0
362,344
0
L
Surtr
10,971
610
150
8
0
318,966
0
W
Neith
10,128
563
138
8
0
324,448
4
W
Kuzenbo
8,791
488
51
3
0
345,875
2
L
Xbalanque
10,287
572
143
8
0
327,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role