Player Matchup

Ne Zha
Ne Zha
Dakker
Ne Zha
Level 156
God Stats
10W - 4L
1,929 SR
Queue Stats
193W - 208L
1,543 Elo+
Solo
Nox
Nox
SpartenChris90
Nox
Level 97
God Stats
1W - 1L
1,848 SR
Queue Stats
36W - 29L
1,690 Elo+
Party 1
Zhong Kui
Zhong Kui
SumTingWong1010
Zhong Kui
Level 99
God Stats
2W - 3L
1,623 SR
Queue Stats
72W - 64L
1,512 Elo+
Solo
Yu Huang
Yu Huang
YoungYoda612
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,716 Elo+
Solo
Fafnir
Fafnir
veryveryrare
Fafnir
Level 92
God Stats
2W - 1L
1,724 SR
Queue Stats
43W - 38L
1,575 Elo+
Party 1
Team Averages
Level 101
1,725 SR
1,607 Elo+

VS

Team Averages
Level 127
1,367 SR
1,523 Elo+
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aidenbeast133
Tyr
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 66L
1,505 Elo+
Party 2
Vamana
Vamana
DylanBeast144
Vamana
Level 142
God Stats
2W - 0L
1,504 SR
Queue Stats
102W - 73L
1,546 Elo+
Party 2
Kali
Kali
PauliePDasMe12
Kali
Level 88
God Stats
1W - 2L
1,250 SR
Queue Stats
46W - 40L
1,517 Elo+
Solo
Zeus
Zeus
WackxZach
Zeus
Level 159
God Stats
3W - 3L
1,080 SR
Queue Stats
382W - 378L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dakker
Ne Zha
18
8 / 4 / 9
9,881
898
16,547
11,725
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 10
8,344
759
6,253
6,039
3,061
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SumTingWong1010
Zhong Kui
16
4 / 5 / 9
9,163
833
14,441
15,711
14,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
YoungYoda612
Yu Huang
14
3 / 0 / 5
8,400
764
4,877
4,701
2,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
14
2 / 3 / 9
8,917
811
7,631
13,883
17,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 3 / 7
9,764
888
7,394
9,149
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 8
9,368
852
4,597
13,077
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 11
9,308
846
11,221
12,515
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 8
8,505
773
3,002
14,246
6,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
16
5 / 4 / 7
9,906
901
18,193
9,181
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
19
Kills
14
14
Deaths
20
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
7
2.5
W
2
4
8
1.5
L
Ne Zha
Dakker
Ne Zha
8
4
9
3.13
W
2
3
11
2.5
W
1
6
8
0.83
L
2
2
10
3.5
L
Zhong Kui
SumTingWong1010
Zhong Kui
4
5
9
1.7
W
Zeus
5
4
7
2.13
L
Yu Huang
YoungYoda612
Yu Huang
3
0
5
5.5
L
Fafnir
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,749
Damage
44,407
52,059
Taken
58,168
43,924
Mitigated
40,462
17,731
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,394
5,702
535
2,047
9,149
3,552
2,735
5,187
3,962
0
20,332
W
4,597
141
1,916
3,030
13,077
13,121
38
7,867
5,210
0
8,049
L
Ne Zha
Dakker
Ne Zha
16,547
2,013
649
1,391
11,725
6,340
438
4,222
7,187
0
35,004
W
11,221
3,725
1,158
2,118
12,515
14,177
234
6,445
6,070
0
24,898
W
3,002
1,445
665
2,781
14,246
6,330
812
8,386
5,860
0
10,236
L
6,253
257
2,565
1,256
6,039
3,061
644
1,490
4,407
11,620
738
L
Zhong Kui
SumTingWong1010
Zhong Kui
14,441
888
1,069
3,926
15,711
14,679
0
5,270
10,269
25,141
330
W
Zeus
18,193
698
0
1,632
9,181
3,282
0
4,842
4,339
31,918
0
L
Yu Huang
YoungYoda612
Yu Huang
4,877
610
381
205
4,701
2,111
320
2,073
2,538
12,564
0
L
Fafnir
7,631
1,668
2,241
4,048
13,883
17,733
120
5,138
8,335
14,082
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
46,851
116
Minions Killed
128
0
Camps Cleared
0
994,329
Distance Traveled
1,004,124
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,764
888
34
3
0
197,482
0
W
Tyr
9,368
852
8
1
0
217,951
0
L
Ne Zha
9,881
898
25
2
0
232,227
0
W
Vamana
9,308
846
34
3
0
200,979
0
W
Kali
8,505
773
17
2
0
199,016
0
L
Nox
8,344
759
11
1
0
200,613
0
L
Zhong Kui
9,163
833
35
3
0
204,772
2
W
Zeus
9,906
901
35
3
0
188,696
0
L
Yu Huang
8,400
764
35
3
0
147,599
0
L
Fafnir
8,917
811
10
1
0
209,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role