Player Matchup

Ishtar
Ishtar
DiamondBreeze18
Ishtar
Level 28
God Stats
1W - 7L
1,343 SR
Queue Stats
1W - 11L
1,027 Elo+
Party 2
Ares
Ares
FAT_SLAPZ1105
Ares
Level 88
God Stats
1W - 2L
1,341 SR
Queue Stats
1W - 11L
1,027 Elo+
Party 2
Vulcan
Vulcan
dissory
Vulcan
Level 25
God Stats
1W - 8L
1,084 SR
Queue Stats
2W - 13L
1,121 Elo+
Party 2
Surtr
Surtr
manlikeluke123
Surtr
Level 75
God Stats
1W - 3L
1,730 SR
Queue Stats
2W - 13L
1,121 Elo+
Party 2
Loki
Loki
yxxng_Tgaa12
Loki
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 25L
1,292 Elo+
Party 2
Team Averages
Level 60
1,400 SR
1,118 Elo+

VS

Team Averages
Level 43
1,481 SR
1,364 Elo+
Janus
Janus
Dogfun_YT
Janus
Level 65
God Stats
12W - 10L
1,630 SR
Queue Stats
496W - 444L
1,435 Elo+
Solo
Izanami
Izanami
RN_RMD
Izanami
Level 44
God Stats
4W - 5L
1,478 SR
Queue Stats
120W - 123L
1,406 Elo+
Solo
Fenrir
Fenrir
Tito_esp89
Fenrir
Level 21
God Stats
14W - 9L
1,500 SR
Queue Stats
60W - 86L
1,227 Elo+
Party 1
Bastet
Bastet
spanchkev
Bastet
Level 48
God Stats
3W - 8L
1,320 SR
Queue Stats
40W - 50L
1,458 Elo+
Solo
Ganesha
Ganesha
thefuerteshaus
Ganesha
Level 37
God Stats
1W - 1L
1,478 SR
Queue Stats
49W - 73L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,697
428
5,714
6,126
2,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 8
8,676
482
6,867
15,231
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
dissory
Vulcan
15
3 / 1 / 5
9,307
517
7,683
7,666
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 5
9,446
525
6,611
11,579
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 7
10,078
560
13,590
15,005
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dogfun_YT
Janus
16
1 / 2 / 0
8,877
493
11,313
9,549
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RN_RMD
Izanami
5
1 / 2 / 0
5,789
322
2,082
4,265
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Tito_esp89
Fenrir
11
1 / 4 / 0
6,717
373
3,873
13,590
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
spanchkev
Bastet
12
0 / 2 / 1
7,227
402
7,658
10,610
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 6 / 2
7,203
400
4,953
18,020
17,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Janus
Dogfun_YT
Janus
1
2
0
0.5
W
0
1
8
4
L
Izanami
RN_RMD
Izanami
1
2
0
0.5
L
Fenrir
Tito_esp89
Fenrir
1
4
0
0.25
W
Vulcan
dissory
Vulcan
3
1
5
5.5
W
4
0
5
6.5
L
Bastet
spanchkev
Bastet
0
2
1
0.25
L
0
6
2
0.17
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,465
Damage
29,879
55,607
Taken
56,034
32,287
Mitigated
33,907
12,914
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,714
3,221
0
2,242
6,126
2,095
1,820
1,610
4,514
0
31,854
L
Janus
Dogfun_YT
Janus
11,313
171
0
2,170
9,549
4,034
0
5,128
3,918
82,356
3,029
W
6,867
0
314
3,505
15,231
12,747
991
4,340
10,699
28,528
0
L
Izanami
RN_RMD
Izanami
2,082
1,353
0
671
4,265
1,362
0
1,389
2,876
0
19,413
L
Fenrir
Tito_esp89
Fenrir
3,873
570
0
1,964
13,590
6,789
0
2,003
11,413
0
34,120
W
Vulcan
dissory
Vulcan
7,683
1,523
0
2,250
7,666
3,087
47
4,579
2,543
52,151
488
W
6,611
2,100
0
4,114
11,579
7,486
336
1,195
10,304
264
43,783
L
Bastet
spanchkev
Bastet
7,658
1,149
0
2,783
10,610
3,801
0
1,430
8,877
0
44,166
L
4,953
896
1,649
1,124
18,020
17,921
0
3,903
13,568
18,556
0
W
13,590
4,828
0
489
15,005
6,872
1,106
3,838
10,939
0
89,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
35,813
374
Minions Killed
332
0
Camps Cleared
0
1,800,995
Distance Traveled
1,439,150
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,697
428
53
3
0
331,196
0
L
Janus
8,877
493
163
9
0
335,389
0
W
Ares
8,676
482
33
2
0
366,004
2
L
Izanami
5,789
322
36
2
0
89,551
0
L
Fenrir
6,717
373
55
3
0
307,153
0
W
Vulcan
9,307
517
90
5
0
373,007
0
W
Surtr
9,446
525
84
5
0
322,374
0
L
Bastet
7,227
402
74
4
0
366,741
6
L
Ganesha
7,203
400
4
0
0
340,316
0
W
Loki
10,078
560
114
6
0
408,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role