Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bogrider601
Ah Muzen Cab
Level 164
God Stats
5W - 5L
1,831 SR
Queue Stats
243W - 257L
1,605 Elo+
Solo
Tiamat
Tiamat
Herös
Tiamat
Level 209
God Stats
5W - 1L
1,806 SR
Queue Stats
161W - 156L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Mahikyr
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 141L
1,553 Elo+
Party 1
Scylla
Scylla
zudrox
Scylla
Level 146
God Stats
0W - 2L
1,307 SR
Queue Stats
34W - 36L
1,501 Elo+
Party 1
Team Averages
Level 155
1,589 SR
1,543 Elo+

VS

Team Averages
Level 117
1,552 SR
1,546 Elo+
Osiris
Osiris
Eroticdowns
Osiris
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,567 Elo+
Solo
Freya
Freya
ExoArk
Freya
Level 100
God Stats
2W - 1L
1,463 SR
Queue Stats
77W - 65L
1,595 Elo+
Party 2
He Bo
He Bo
Jagyyy
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 77L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Slovvbruh
Danzaburou
Level 152
God Stats
2W - 0L
1,762 SR
Queue Stats
59W - 61L
1,537 Elo+
Solo
Hercules
Hercules
iDrogao
Hercules
Level 155
God Stats
12W - 9L
1,536 SR
Queue Stats
285W - 267L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
4,682
780
713
1,747
1,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Bogrider601
Ah Muzen Cab
13
5 / 2 / 1
6,869
1,145
6,234
6,423
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
Herös
Tiamat
12
2 / 2 / 4
6,343
1,057
6,717
5,379
3,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Mahikyr
Jormungandr
10
2 / 4 / 5
5,952
992
2,725
6,777
4,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
zudrox
Scylla
13
0 / 2 / 7
6,084
1,014
3,305
4,553
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 3 / 7
5,454
909
4,489
7,252
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
ExoArk
Freya
11
1 / 2 / 6
6,028
1,005
2,710
4,437
2,095
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
Jagyyy
He Bo
12
5 / 2 / 6
7,167
1,195
7,359
3,994
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Slovvbruh
Danzaburou
13
5 / 2 / 5
7,399
1,233
4,552
5,649
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
iDrogao
Hercules
11
0 / 1 / 8
5,837
973
3,287
6,909
5,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
9
Kills
11
11
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Ah Muzen Cab
Bogrider601
Ah Muzen Cab
5
2
1
2.75
W
Osiris
0
3
7
1.17
W
Freya
ExoArk
Freya
1
2
6
2
L
Tiamat
Herös
Tiamat
2
2
4
2
W
He Bo
Jagyyy
He Bo
5
2
6
4
L
Jormungandr
Mahikyr
Jormungandr
2
4
5
1.13
W
Danzaburou
Slovvbruh
Danzaburou
5
2
5
3.75
W
Hercules
iDrogao
Hercules
0
1
8
4
L
Scylla
zudrox
Scylla
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
22,397
24,879
Taken
28,241
14,924
Mitigated
18,979
4,687
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
713
47
116
286
1,747
1,882
0
798
840
713
0
L
Ah Muzen Cab
Bogrider601
Ah Muzen Cab
6,234
2,217
325
296
6,423
2,710
0
1,803
4,311
0
13,742
W
Osiris
4,489
1,273
225
1,172
7,252
7,096
0
1,700
5,552
0
8,373
W
Freya
ExoArk
Freya
2,710
1,019
0
677
4,437
2,095
34
3,123
1,314
7,873
58
L
Tiamat
Herös
Tiamat
6,717
510
98
1,762
5,379
3,917
0
1,554
3,642
10,550
2,854
W
He Bo
Jagyyy
He Bo
7,359
467
552
467
3,994
1,629
136
1,667
2,327
12,244
0
L
Jormungandr
Mahikyr
Jormungandr
2,725
220
0
175
6,777
4,629
0
3,541
2,620
5,216
0
W
Danzaburou
Slovvbruh
Danzaburou
4,552
1,650
177
1,655
5,649
2,723
944
2,669
2,980
0
16,562
W
Hercules
iDrogao
Hercules
3,287
830
1,090
3,598
6,909
5,436
0
3,088
3,821
0
4,940
L
Scylla
zudrox
Scylla
3,305
159
434
1,195
4,553
1,786
0
1,500
2,848
10,634
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
31,885
59
Minions Killed
89
0
Camps Cleared
0
556,106
Distance Traveled
598,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,682
780
0
0
0
32,990
0
L
Ah Muzen Cab
6,869
1,145
17
3
0
122,264
0
W
Osiris
5,454
909
8
1
0
108,553
0
W
Freya
6,028
1,005
15
3
0
120,206
0
L
Tiamat
6,343
1,057
20
3
0
135,797
0
W
He Bo
7,167
1,195
21
4
0
128,600
0
L
Jormungandr
5,952
992
6
1
0
126,063
0
W
Danzaburou
7,399
1,233
39
7
0
106,844
0
W
Hercules
5,837
973
6
1
0
133,814
0
L
Scylla
6,084
1,014
16
3
0
138,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role