Player Matchup

Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver V
Dude9625
Terra
Silver V
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 63L
609 MMR
Party 1
Cupid
Cupid
Silver V
MoonBlues 17
Cupid
Silver V
Level 123
God Stats
5W - 3L
1,552 SR
Queue Stats
326W - 421L
599 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,517 SR
903 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,521 SR
567 MMR
Nox
Nox
Bronze II
JustArees
Nox
Bronze II
Level 62
God Stats
0W - 1L
1,735 SR
Queue Stats
73W - 116L
386 MMR
Party 2
Chaac
Chaac
Bronze III
SHwaggmaster51
Chaac
Bronze III
Level 95
God Stats
6W - 27L
1,328 SR
Queue Stats
10W - 44L
613 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Sunlockdo
Ah Muzen Cab
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 59L
701 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 2 / 5
8,271
827
11,576
8,771
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Dude9625
Terra
12
1 / 2 / 6
7,712
771
1,738
10,170
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 0 / 1
8,197
820
2,346
8,028
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesJormungandrCthulhuKukulkanKumbhakarna

VS

Bans
DanzaburouAgniMedusaDiscordiaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,911
691
5,396
8,794
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
5,424
542
319
1,503
643
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Sunlockdo
Ah Muzen Cab
12
2 / 3 / 2
7,281
728
8,543
8,630
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
5
3.25
W
Terra
Dude9625
Terra
1
2
6
2
L
1
5
3
0.5
W
4
0
1
4.5
L
0
1
0
0
L
Ah Muzen Cab
Sunlockdo
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,660
Damage
14,258
26,969
Taken
18,927
12,083
Mitigated
7,527
8,702
Healing
56
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,576
365
0
2,354
8,771
3,193
989
1,632
6,981
25,150
0
W
Terra
Dude9625
Terra
1,738
113
769
2,050
10,170
5,818
295
1,651
8,291
9,483
384
L
5,396
280
0
0
8,794
3,557
0
5,474
2,782
20,400
0
W
2,346
722
518
3,011
8,028
3,072
1,288
1,603
6,239
0
23,534
L
319
239
0
5
1,503
643
0
760
609
0
2,869
L
Ah Muzen Cab
Sunlockdo
Ah Muzen Cab
8,543
2,841
0
51
8,630
3,327
0
5,931
2,261
0
22,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
19,616
113
Minions Killed
84
0
Camps Cleared
0
517,490
Distance Traveled
360,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,271
827
42
4
0
170,916
0
W
Terra
7,712
771
18
2
0
186,904
0
L
Nox
6,911
691
39
4
0
161,667
0
W
Cupid
8,197
820
53
5
0
159,670
0
L
Chaac
5,424
542
4
0
0
30,063
0
L
Ah Muzen Cab
7,281
728
41
4
0
168,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role