Player Matchup

Baron Samedi
Baron Samedi
Owsparkx
Baron Samedi
Level 109
God Stats
4W - 5L
1,566 SR
Queue Stats
91W - 105L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZOLDRICH5
Tsukuyomi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,617 Elo+
Party 1
Hercules
Hercules
lawbringermain1
Hercules
Level 140
God Stats
0W - 4L
1,498 SR
Queue Stats
3W - 10L
1,253 Elo+
Party 1
Team Averages
Level 131
1,521 SR
1,462 Elo+

VS

Team Averages
Level 97
1,497 SR
1,510 Elo+
Kuzenbo
Kuzenbo
KaneDatKid
Kuzenbo
Level 77
God Stats
31W - 24L
1,584 SR
Queue Stats
371W - 373L
1,485 Elo+
Solo
Nu Wa
Nu Wa
KingKoel
Nu Wa
Level 82
God Stats
1W - 1L
1,215 SR
Queue Stats
36W - 35L
1,583 Elo+
Solo
Thanatos
Thanatos
guineo7
Thanatos
Level 131
God Stats
2W - 0L
1,692 SR
Queue Stats
32W - 25L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Owsparkx
Baron Samedi
16
2 / 1 / 5
9,921
709
11,804
10,511
6,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ZOLDRICH5
Tsukuyomi
14
1 / 4 / 2
9,215
658
10,231
13,708
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
14
5 / 5 / 3
9,977
713
13,746
19,255
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KaneDatKid
Kuzenbo
13
0 / 1 / 9
8,615
615
11,904
17,100
21,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
KingKoel
Nu Wa
15
5 / 4 / 4
10,160
726
11,591
9,219
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
guineo7
Thanatos
16
5 / 3 / 4
9,940
710
9,975
14,466
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
10
10
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KaneDatKid
Kuzenbo
0
1
9
4.5
W
Nu Wa
KingKoel
Nu Wa
5
4
4
1.75
L
Baron Samedi
Owsparkx
Baron Samedi
2
1
5
4.5
L
Tsukuyomi
ZOLDRICH5
Tsukuyomi
1
4
2
0.5
W
Thanatos
guineo7
Thanatos
5
3
4
2.33
L
Hercules
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
33,470
43,474
Taken
40,785
23,872
Mitigated
30,964
13,938
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KaneDatKid
Kuzenbo
11,904
3,546
0
1,602
17,100
21,012
0
4,236
10,953
14,721
2,038
W
Nu Wa
KingKoel
Nu Wa
11,591
2,520
0
540
9,219
3,661
0
1,974
6,465
41,807
0
L
Baron Samedi
Owsparkx
Baron Samedi
11,804
182
847
3,509
10,511
6,111
120
5,190
4,402
37,312
584
L
Tsukuyomi
ZOLDRICH5
Tsukuyomi
10,231
1,720
0
3,298
13,708
6,287
18
5,819
7,041
0
43,658
W
Thanatos
guineo7
Thanatos
9,975
1,719
0
8,246
14,466
6,291
0
3,643
9,493
0
31,426
L
Hercules
13,746
3,691
0
6,284
19,255
11,474
534
8,590
9,505
0
44,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
28,715
194
Minions Killed
135
0
Camps Cleared
0
749,902
Distance Traveled
786,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,615
615
13
1
0
276,529
0
W
Nu Wa
10,160
726
79
6
0
235,868
0
L
Baron Samedi
9,921
709
70
5
0
238,540
0
L
Tsukuyomi
9,215
658
70
5
0
261,434
0
W
Thanatos
9,940
710
43
3
0
274,468
0
L
Hercules
9,977
713
54
4
0
249,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role