Player Matchup

Raijin
Raijin
Gold II
Eowijn
Raijin
Gold II
Level 159
God Stats
2W - 1L
1,815 SR
Queue Stats
24W - 25L
1,456 MMR
Solo
Amaterasu
Amaterasu
Gold II
ImOnlyHueman
Amaterasu
Gold II
Level 140
God Stats
399W - 355L
1,554 SR
Queue Stats
764W - 777L
1,449 MMR
Solo
Loki
Loki
Silver I
NoobasaursDante
Loki
Silver I
Level 160
God Stats
0W - 2L
1,464 SR
Queue Stats
41W - 41L
1,442 MMR
Solo
Maui
Maui
Gold IV
ThatsDoggy__24
Maui
Gold IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,442 MMR
Solo
Martichoras
Martichoras
Silver II
sixfigures58
Martichoras
Silver II
Level 128
God Stats
0W - 1L
1,858 SR
Queue Stats
18W - 13L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,638 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,542 SR
1,448 MMR
Neith
Neith
Gold V
Guyzo
Neith
Gold V
Level 156
God Stats
2W - 1L
1,443 SR
Queue Stats
67W - 74L
1,439 MMR
Solo
Geb
Geb
Gold IV
JimmyVonJameson
Geb
Gold IV
Level 117
God Stats
2W - 0L
1,792 SR
Queue Stats
34W - 32L
1,437 MMR
Solo
Awilix
Awilix
Gold III
ShakaZuluThe1st
Awilix
Gold III
Level 117
God Stats
6W - 3L
1,600 SR
Queue Stats
36W - 32L
1,620 MMR
Party 1
King Arthur
King Arthur
Gold V
Sumjii
King Arthur
Gold V
Level 125
God Stats
3W - 7L
1,290 SR
Queue Stats
32W - 42L
1,298 MMR
Party 1
Vulcan
Vulcan
Gold III
thugniffi
Vulcan
Gold III
Level 158
God Stats
195W - 156L
1,587 SR
Queue Stats
550W - 555L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eowijn
Raijin
14
1 / 7 / 4
8,157
480
5,111
11,757
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ImOnlyHueman
Amaterasu
14
0 / 4 / 1
8,752
515
8,333
18,776
12,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

17
6 / 0 / 1
9,817
577
9,726
15,736
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,964
468
4,052
17,310
12,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
sixfigures58
Martichoras
15
0 / 3 / 0
8,730
514
3,406
12,244
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BastetAchillesThanatosBellonaAo Kuang

VS

Bans
NutSun WukongAresRamaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guyzo
Neith
17
3 / 0 / 4
10,176
599
10,847
9,812
4,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 4
8,532
502
6,643
11,736
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 2 / 5
9,876
581
7,946
13,280
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Sumjii
King Arthur
16
1 / 1 / 4
10,249
603
14,351
16,330
15,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
thugniffi
Vulcan
15
4 / 5 / 1
9,204
541
10,016
10,133
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
Eowijn
Raijin
1
7
4
0.43
W
Neith
Guyzo
Neith
3
0
4
5
L
Amaterasu
ImOnlyHueman
Amaterasu
0
4
1
0.13
W
1
1
4
3
L
6
0
1
6.5
W
7
2
5
4.75
W
King Arthur
Sumjii
King Arthur
1
1
4
3
L
1
2
2
1
L
Martichoras
sixfigures58
Martichoras
0
3
0
0
W
Vulcan
thugniffi
Vulcan
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
49,803
75,823
Taken
61,291
42,128
Mitigated
39,879
19,813
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Eowijn
Raijin
5,111
570
0
668
11,757
4,803
0
5,184
6,573
50,074
1,309
W
Neith
Guyzo
Neith
10,847
3,537
0
3,377
9,812
4,360
755
629
9,183
0
99,390
L
Amaterasu
ImOnlyHueman
Amaterasu
8,333
3,915
0
6,861
18,776
12,241
1,689
725
18,051
0
69,767
W
6,643
795
0
2,471
11,736
9,075
0
2,181
9,555
28,810
0
L
9,726
1,734
0
5,354
15,736
6,671
0
3,795
11,941
0
104,292
W
7,946
3,160
0
3,022
13,280
6,747
0
1,515
11,765
0
87,111
W
King Arthur
Sumjii
King Arthur
14,351
1,376
0
3,851
16,330
15,516
166
825
15,505
168
85,440
L
4,052
533
1,644
2,866
17,310
12,960
0
5,970
11,340
28,516
2,474
L
Martichoras
sixfigures58
Martichoras
3,406
1,730
0
2,420
12,244
5,453
0
1,159
11,085
0
89,510
W
Vulcan
thugniffi
Vulcan
10,016
3,539
0
1,480
10,133
4,181
28
4,032
6,101
69,055
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
48,037
538
Minions Killed
567
0
Camps Cleared
0
1,597,550
Distance Traveled
1,729,370
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,157
480
84
5
0
267,008
5
W
Neith
10,176
599
160
9
0
296,399
3
L
Amaterasu
8,752
515
120
7
0
321,331
2
W
Geb
8,532
502
37
2
0
355,759
2
L
Loki
9,817
577
135
8
0
376,909
0
W
Awilix
9,876
581
107
6
0
422,540
5
W
King Arthur
10,249
603
150
9
0
335,881
5
L
Maui
7,964
468
47
3
0
313,236
4
L
Martichoras
8,730
514
152
9
0
319,066
2
W
Vulcan
9,204
541
113
7
0
318,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role