Player Matchup

Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Javaman013
Charybdis
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 172L
1,464 Elo+
Solo
Pele
Pele
Mortyss11
Pele
Level 85
God Stats
25W - 15L
1,539 SR
Queue Stats
219W - 212L
1,434 Elo+
Solo
Agni
Agni
NazRagdoll
Agni
Level 158
God Stats
6W - 15L
1,292 SR
Queue Stats
286W - 298L
1,438 Elo+
Solo
Hel
Hel
maceioda
Hel
Level 128
God Stats
37W - 48L
1,730 SR
Queue Stats
330W - 317L
1,454 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,458 Elo+

VS

Team Averages
Level 58
1,668 SR
1,341 Elo+
Anubis
Anubis
SrBL4CKU8
Anubis
Level 63
God Stats
0W - 1L
1,861 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Cerberus
Cerberus
cavalao995
Cerberus
Level 3
God Stats
0W - 1L
1,845 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Ao Kuang
Ao Kuang
destruidor14
Ao Kuang
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,162 Elo+
Solo
Sol
Sol
rodnichgx
Sol
Level 60
God Stats
1W - 4L
1,390 SR
Queue Stats
128W - 132L
1,504 Elo+
Solo
Da Ji
Da Ji
x juniiior x
Da Ji
Level 128
God Stats
6W - 6L
1,743 SR
Queue Stats
256W - 248L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 1 / 4
7,976
532
3,473
10,288
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Javaman013
Charybdis
15
5 / 0 / 3
8,957
597
10,075
11,612
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
13
3 / 4 / 4
7,903
527
5,461
15,527
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
2 / 2 / 2
8,259
551
11,862
10,583
3,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 2
9,080
605
9,393
9,378
5,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SrBL4CKU8
Anubis
12
1 / 3 / 4
7,487
499
6,125
10,642
4,995
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
cavalao995
Cerberus
10
0 / 2 / 3
6,691
446
5,590
12,442
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
destruidor14
Ao Kuang
12
0 / 4 / 2
7,021
468
5,689
15,513
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 0
7,297
486
7,321
10,872
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 2
7,939
529
8,043
10,244
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
7
7
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
4
4
W
Charybdis
Javaman013
Charybdis
5
0
3
6.5
W
Pele
3
4
4
1.25
W
2
2
2
1.5
L
Anubis
SrBL4CKU8
Anubis
1
3
4
1
L
Cerberus
cavalao995
Cerberus
0
2
3
0.75
L
Ao Kuang
destruidor14
Ao Kuang
0
4
2
0.25
W
2
0
2
3
L
1
3
0
0.33
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
32,768
57,388
Taken
59,713
27,543
Mitigated
26,547
23,112
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,473
100
0
1,888
10,288
7,455
623
2,810
7,478
20,464
0
W
Charybdis
Javaman013
Charybdis
10,075
5,641
0
7,773
11,612
4,504
2,007
5,738
5,874
0
84,418
W
Pele
5,461
1,981
0
3,026
15,527
6,156
0
5,598
9,929
0
58,574
W
11,862
1,594
0
3,412
10,583
3,513
0
5,301
5,282
65,820
3,304
L
Anubis
SrBL4CKU8
Anubis
6,125
72
4
2,963
10,642
4,995
0
6,925
3,717
46,527
0
L
Cerberus
cavalao995
Cerberus
5,590
487
0
2,250
12,442
8,813
0
5,084
7,308
25,808
0
L
Ao Kuang
destruidor14
Ao Kuang
5,689
1,453
0
4,890
15,513
4,778
0
8,034
6,583
34,754
460
W
9,393
0
581
6,432
9,378
5,915
604
5,143
4,235
66,598
60
L
7,321
4,483
0
4,088
10,872
3,209
909
1,679
9,193
61,769
987
L
8,043
1,836
0
960
10,244
4,752
0
1,957
8,263
0
55,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
36,435
469
Minions Killed
373
0
Camps Cleared
0
1,472,971
Distance Traveled
1,472,283
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,976
532
35
2
0
328,217
0
W
Charybdis
8,957
597
126
8
0
273,547
4
W
Pele
7,903
527
91
6
0
282,859
0
W
Agni
8,259
551
96
6
0
282,637
3
L
Anubis
7,487
499
80
5
0
273,471
0
L
Cerberus
6,691
446
67
4
0
290,832
0
L
Ao Kuang
7,021
468
59
4
0
304,780
0
W
Hel
9,080
605
121
8
0
305,711
2
L
Sol
7,297
486
97
6
0
261,193
2
L
Da Ji
7,939
529
70
5
0
342,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role