Player Matchup

Lancelot
Lancelot
Bloodrider95
Lancelot
Level 127
God Stats
12W - 14L
1,560 SR
Queue Stats
32W - 35L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Fitzeh-
Nu Wa
Level 98
God Stats
2W - 1L
1,794 SR
Queue Stats
23W - 23L
1,334 Elo+
Solo
Ravana
Ravana
FrankGotDank
Ravana
Level 159
God Stats
11W - 5L
1,452 SR
Queue Stats
83W - 81L
1,474 Elo+
Solo
Apollo
Apollo
PepinoSlicer
Apollo
Level 153
God Stats
2W - 1L
1,492 SR
Queue Stats
170W - 168L
1,503 Elo+
Party 1
Bellona
Bellona
ToastedPickle666
Bellona
Level 66
God Stats
2W - 0L
1,853 SR
Queue Stats
74W - 77L
1,450 Elo+
Party 1
Team Averages
Level 121
1,630 SR
1,455 Elo+

VS

Team Averages
Level 125
1,526 SR
1,528 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gibbaaay
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Kingsburg
Danzaburou
Level 144
God Stats
27W - 22L
1,580 SR
Queue Stats
207W - 212L
1,502 Elo+
Solo
Hades
Hades
MejoreXs
Hades
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,713 Elo+
Solo
Thanatos
Thanatos
Oavatoc
Thanatos
Level 124
God Stats
24W - 17L
1,551 SR
Queue Stats
26W - 21L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bloodrider95
Lancelot
13
9 / 0 / 1
7,001
700
7,534
6,975
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Fitzeh-
Nu Wa
9
0 / 1 / 2
5,337
534
2,684
2,764
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
1 / 3 / 3
5,250
525
2,022
4,931
1,511
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Apollo
12
5 / 0 / 2
6,702
670
8,736
5,763
2,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 4
5,669
567
6,013
10,827
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 4 / 0
5,281
528
1,930
11,680
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Gibbaaay
Erlang Shen
10
2 / 4 / 1
5,399
540
6,102
11,512
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Kingsburg
Danzaburou
9
1 / 3 / 1
5,448
545
3,019
6,290
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
MejoreXs
Hades
10
1 / 1 / 0
5,117
512
1,723
5,477
1,877
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Oavatoc
Thanatos
8
1 / 4 / 1
4,724
472
2,164
9,284
2,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
0
0.25
W
Lancelot
Bloodrider95
Lancelot
9
0
1
9.5
W
Nu Wa
Fitzeh-
Nu Wa
0
1
2
1
W
Ravana
1
3
3
0.83
L
Erlang Shen
Gibbaaay
Erlang Shen
2
4
1
0.63
L
Danzaburou
Kingsburg
Danzaburou
1
3
1
0.5
L
Hades
MejoreXs
Hades
1
1
0
1
L
Thanatos
Oavatoc
Thanatos
1
4
1
0.38
W
Apollo
5
0
2
6
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
14,938
31,260
Taken
44,243
18,219
Mitigated
20,312
11,387
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,930
128
63
1,756
11,680
7,625
0
233
10,989
22,249
1,321
W
Lancelot
Bloodrider95
Lancelot
7,534
1,152
0
3,709
6,975
2,877
0
222
6,753
0
49,397
W
Nu Wa
Fitzeh-
Nu Wa
2,684
525
56
699
2,764
670
701
1,350
1,414
31,908
1,616
W
Ravana
2,022
461
495
577
4,931
1,511
0
374
4,557
0
15,487
L
Erlang Shen
Gibbaaay
Erlang Shen
6,102
3,717
0
4,105
11,512
5,721
0
98
11,414
0
33,161
L
Danzaburou
Kingsburg
Danzaburou
3,019
1,277
0
1,667
6,290
2,313
0
278
5,720
0
38,365
L
Hades
MejoreXs
Hades
1,723
118
253
2,818
5,477
1,877
0
1,486
3,991
32,954
0
L
Thanatos
Oavatoc
Thanatos
2,164
622
0
4,770
9,284
2,776
0
559
8,725
0
24,448
W
Apollo
8,736
5,949
0
1,732
5,763
2,506
779
1,613
4,150
0
52,359
W
6,013
2,573
0
4,119
10,827
10,655
0
0
10,827
0
30,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
25,969
293
Minions Killed
250
0
Camps Cleared
0
1,031,752
Distance Traveled
904,238
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,281
528
38
4
0
156,125
0
W
Lancelot
7,001
700
88
9
0
278,722
0
W
Nu Wa
5,337
534
56
6
0
174,153
2
W
Ravana
5,250
525
28
3
0
205,929
2
L
Erlang Shen
5,399
540
47
5
0
201,168
0
L
Danzaburou
5,448
545
69
7
0
165,725
0
L
Hades
5,117
512
56
6
0
163,440
0
L
Thanatos
4,724
472
40
4
0
217,780
0
W
Apollo
6,702
670
75
8
0
185,298
0
W
Bellona
5,669
567
46
5
0
187,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role