Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Dousoul
Amaterasu
Level 26
God Stats
25W - 11L
1,824 SR
Queue Stats
45W - 46L
1,484 Elo+
Party 2
Ra
Ra
dylschleicher
Ra
Level 69
God Stats
2W - 1L
1,523 SR
Queue Stats
68W - 62L
1,500 Elo+
Solo
Danzaburou
Danzaburou
orangecanhang
Danzaburou
Level 184
God Stats
6W - 5L
1,955 SR
Queue Stats
59W - 53L
1,499 Elo+
Solo
Hera
Hera
sniperboy12th
Hera
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 107L
1,525 Elo+
Solo
Team Averages
Level 92
1,660 SR
1,502 Elo+

VS

Team Averages
Level 117
1,597 SR
1,536 Elo+
Ares
Ares
Emdae
Ares
Level 45
God Stats
11W - 28L
1,475 SR
Queue Stats
19W - 49L
1,289 Elo+
Solo
Nike
Nike
Level52Prayer
Nike
Level 160
God Stats
1W - 2L
1,730 SR
Queue Stats
52W - 46L
1,560 Elo+
Solo
Lancelot
Lancelot
TheLokiMaster84
Lancelot
Level 189
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 128L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
lubzu
Nu Wa
Level 122
God Stats
69W - 48L
1,706 SR
Queue Stats
286W - 191L
1,611 Elo+
Party 1
Hachiman
Hachiman
skilled d4n
Hachiman
Level 67
God Stats
2W - 6L
1,575 SR
Queue Stats
15W - 17L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 0 / 13
8,694
869
8,543
8,317
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Amaterasu
Dousoul
Amaterasu
16
5 / 1 / 8
9,288
929
7,894
8,011
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
4 / 3 / 9
9,309
931
7,746
7,585
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Danzaburou
orangecanhang
Danzaburou
17
9 / 0 / 7
10,577
1,058
13,245
5,828
2,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
3 / 2 / 13
8,986
899
7,204
6,073
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Emdae
Ares
12
0 / 6 / 2
6,988
699
4,684
11,156
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 0
8,709
871
5,755
10,931
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
14
1 / 7 / 3
7,752
775
8,055
12,622
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
lubzu
Nu Wa
13
1 / 4 / 1
7,766
777
5,708
8,343
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
skilled d4n
Hachiman
15
1 / 2 / 3
8,494
849
4,336
7,840
3,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
23
Kills
6
6
Deaths
23
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
13
8.5
W
Amaterasu
Dousoul
Amaterasu
5
1
8
9
L
Ares
Emdae
Ares
0
6
2
0.17
L
3
4
0
0.75
L
Lancelot
1
7
3
0.36
W
4
3
9
2.83
L
Nu Wa
lubzu
Nu Wa
1
4
1
0.38
W
Danzaburou
orangecanhang
Danzaburou
9
0
7
12.5
L
Hachiman
skilled d4n
Hachiman
1
2
3
1.25
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,632
Damage
28,538
35,814
Taken
50,892
23,882
Mitigated
29,705
8,012
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,543
1,129
0
1,820
8,317
11,158
170
1,659
6,172
19,009
1,179
W
Amaterasu
Dousoul
Amaterasu
7,894
4,328
0
2,159
8,011
4,766
808
2,121
5,384
0
25,715
L
Ares
Emdae
Ares
4,684
105
0
660
11,156
10,030
0
3,773
6,885
5,643
0
L
5,755
250
0
951
10,931
7,772
0
3,012
7,309
0
28,232
L
Lancelot
8,055
1,130
0
479
12,622
4,795
0
6,961
4,892
0
18,385
W
7,746
937
419
882
7,585
2,912
573
2,719
4,430
29,939
0
L
Nu Wa
lubzu
Nu Wa
5,708
664
0
722
8,343
3,682
14
3,460
4,495
16,950
0
W
Danzaburou
orangecanhang
Danzaburou
13,245
6,042
0
2,357
5,828
2,864
0
1,345
4,214
0
46,206
L
Hachiman
skilled d4n
Hachiman
4,336
2,998
0
1,935
7,840
3,426
0
2,941
4,469
0
34,769
W
7,204
1,989
0
375
6,073
2,182
0
1,229
4,639
32,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
39,709
280
Minions Killed
208
0
Camps Cleared
0
1,139,217
Distance Traveled
990,625
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,694
869
27
3
0
249,323
0
W
Amaterasu
9,288
929
44
4
0
249,660
0
L
Ares
6,988
699
1
0
0
173,943
0
L
Nike
8,709
871
63
6
0
214,160
0
L
Lancelot
7,752
775
26
3
0
227,673
0
W
Ra
9,309
931
71
7
0
208,003
0
L
Nu Wa
7,766
777
40
4
0
164,278
0
W
Danzaburou
10,577
1,058
84
8
0
220,216
8
L
Hachiman
8,494
849
78
8
0
210,571
0
W
Hera
8,986
899
54
5
0
212,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role