Player Matchup

Zeus
Zeus
DeviL-F95
Zeus
Level 126
God Stats
0W - 2L
1,333 SR
Queue Stats
31W - 29L
1,435 Elo+
Party 2
King Arthur
King Arthur
JasoniTv
King Arthur
Level 22
God Stats
0W - 4L
1,053 SR
Queue Stats
26W - 24L
1,396 Elo+
Party 2
Medusa
Medusa
Mouven
Medusa
Level 200
God Stats
2W - 6L
1,403 SR
Queue Stats
302W - 301L
1,454 Elo+
Party 2
Team Averages
Level 116
1,263 SR
1,428 Elo+

VS

Team Averages
Level 98
1,418 SR
1,492 Elo+
Da Ji
Da Ji
Calenser
Da Ji
Level 122
God Stats
10W - 12L
1,277 SR
Queue Stats
292W - 308L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
OverDiscoDonny
Nu Wa
Level 156
God Stats
59W - 35L
1,640 SR
Queue Stats
212W - 223L
1,522 Elo+
Solo
Yemoja
Yemoja
Rias86
Yemoja
Level 17
God Stats
1W - 1L
1,336 SR
Queue Stats
12W - 10L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 5 / 2
8,045
670
5,767
8,061
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JasoniTv
King Arthur
12
1 / 3 / 3
7,671
639
3,575
10,561
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Mouven
Medusa
13
0 / 5 / 4
8,486
707
6,343
12,241
3,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Calenser
Da Ji
16
11 / 2 / 2
11,074
923
16,421
11,606
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 2 / 8
9,911
826
7,334
6,946
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Rias86
Yemoja
15
0 / 0 / 9
8,963
747
3,091
5,116
3,710
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
3
Kills
13
13
Deaths
4
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Calenser
Da Ji
11
2
2
6
L
Zeus
2
5
2
0.6
L
King Arthur
JasoniTv
King Arthur
1
3
3
0.83
L
Medusa
Mouven
Medusa
0
5
4
0.4
W
2
2
8
3
W
Yemoja
Rias86
Yemoja
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,685
Damage
26,846
30,863
Taken
23,668
16,807
Mitigated
12,791
2,785
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Calenser
Da Ji
16,421
3,177
0
2,043
11,606
6,323
1,127
2,509
8,786
0
49,693
L
Zeus
5,767
380
0
429
8,061
2,181
0
1,793
6,259
21,788
0
L
King Arthur
JasoniTv
King Arthur
3,575
367
0
602
10,561
10,651
0
4,765
5,784
0
17,189
L
Medusa
Mouven
Medusa
6,343
2,109
0
1,754
12,241
3,975
0
3,578
8,659
0
47,050
W
7,334
2,179
91
729
6,946
2,758
401
1,739
4,999
45,206
1,094
W
Yemoja
Rias86
Yemoja
3,091
345
1,019
776
5,116
3,710
866
1,546
3,358
14,435
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
29,948
142
Minions Killed
170
0
Camps Cleared
0
622,376
Distance Traveled
714,412
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,074
923
63
5
0
248,764
0
L
Zeus
8,045
670
45
4
0
186,652
0
L
King Arthur
7,671
639
21
2
0
220,527
0
L
Medusa
8,486
707
76
6
0
215,197
0
W
Nu Wa
9,911
826
84
7
0
236,470
3
W
Yemoja
8,963
747
23
2
0
229,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role