Player Matchup

Sobek
Sobek
Mr Bachdieffen
Sobek
Level 61
God Stats
13W - 14L
1,409 SR
Queue Stats
43W - 51L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
beeguyes
Kuzenbo
Level 118
God Stats
2W - 1L
1,520 SR
Queue Stats
94W - 102L
1,410 Elo+
Party 1
Fenrir
Fenrir
imTooKeen
Fenrir
Level 107
God Stats
2W - 0L
1,400 SR
Queue Stats
130W - 128L
1,396 Elo+
Solo
Anubis
Anubis
jeremyquepaso13
Anubis
Level 73
God Stats
61W - 59L
1,542 SR
Queue Stats
102W - 114L
1,460 Elo+
Solo
Medusa
Medusa
sleepykiwi
Medusa
Level 59
God Stats
6W - 7L
1,370 SR
Queue Stats
79W - 81L
1,457 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,434 Elo+

VS

Team Averages
Level 118
1,464 SR
1,413 Elo+
Medusa
Medusa
B-ALEJANDRO-B
Medusa
Level 153
God Stats
50W - 55L
1,522 SR
Queue Stats
314W - 331L
1,391 Elo+
Solo
Poseidon
Poseidon
Gop x8096
Poseidon
Level 148
God Stats
37W - 21L
1,566 SR
Queue Stats
76W - 65L
1,416 Elo+
Solo
Agni
Agni
crash4L55555
Agni
Level 127
God Stats
3W - 6L
1,606 SR
Queue Stats
287W - 286L
1,494 Elo+
Solo
Athena
Athena
just-PRYME7
Athena
Level 105
God Stats
3W - 6L
1,267 SR
Queue Stats
370W - 382L
1,378 Elo+
Solo
Thanatos
Thanatos
unholyoffspring1
Thanatos
Level 57
God Stats
19W - 31L
1,359 SR
Queue Stats
131W - 157L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,798
580
3,381
6,195
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
beeguyes
Kuzenbo
9
3 / 0 / 1
5,852
585
3,338
7,022
5,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
imTooKeen
Fenrir
9
3 / 1 / 2
5,465
547
4,870
8,103
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 2
5,569
557
2,728
3,631
1,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
sleepykiwi
Medusa
10
2 / 1 / 1
5,788
579
2,662
5,043
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,738
474
3,668
5,880
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Gop x8096
Poseidon
8
0 / 3 / 0
4,906
491
3,600
4,500
1,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 1 / 0
4,527
453
2,310
4,916
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
2 / 0 / 0
5,050
505
2,503
6,827
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 0
4,769
477
2,467
7,134
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Poseidon
Gop x8096
Poseidon
0
3
0
0
W
1
0
2
2
W
Kuzenbo
beeguyes
Kuzenbo
3
0
1
3.5
L
0
1
0
0
W
Fenrir
imTooKeen
Fenrir
3
1
2
4
W
1
0
2
2
L
Athena
2
0
0
2
W
Medusa
sleepykiwi
Medusa
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
14,548
29,994
Taken
29,257
15,542
Mitigated
11,778
9,335
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,668
721
0
1,465
5,880
1,948
0
1,754
4,126
0
24,724
L
Poseidon
Gop x8096
Poseidon
3,600
525
0
669
4,500
1,258
0
1,865
2,413
32,816
0
W
3,381
49
0
2,800
6,195
3,594
0
1,601
4,594
24,528
2,036
W
Kuzenbo
beeguyes
Kuzenbo
3,338
1,402
0
1,426
7,022
5,782
97
2,146
4,876
16,313
4,268
L
2,310
503
0
264
4,916
2,900
0
929
3,987
18,628
0
W
Fenrir
imTooKeen
Fenrir
4,870
1,848
0
1,657
8,103
2,888
0
1,410
6,693
0
33,943
W
2,728
66
0
1,261
3,631
1,537
0
1,961
1,670
33,515
88
L
Athena
2,503
1,139
0
3,289
6,827
3,376
0
1,285
5,542
24,845
0
W
Medusa
sleepykiwi
Medusa
2,662
618
0
2,191
5,043
1,741
1,043
1,295
3,748
0
36,856
L
2,467
556
0
3,150
7,134
2,296
0
3,012
3,898
0
23,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
23,990
258
Minions Killed
200
0
Camps Cleared
0
901,589
Distance Traveled
872,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,738
474
31
3
0
190,721
0
L
Poseidon
4,906
491
46
5
0
177,555
0
W
Sobek
5,798
580
55
6
0
153,388
0
W
Kuzenbo
5,852
585
28
3
0
208,617
0
L
Agni
4,527
453
27
3
0
138,000
0
W
Fenrir
5,465
547
53
5
0
219,399
0
W
Anubis
5,569
557
60
6
0
163,492
0
L
Athena
5,050
505
53
5
0
178,877
0
W
Medusa
5,788
579
62
6
0
156,693
0
L
Thanatos
4,769
477
43
4
0
187,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role