Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Draconis4s
Agni
Gold II
Level 154
God Stats
9W - 5L
1,701 SR
Queue Stats
136W - 134L
1,628 MMR
Solo
Cerberus
Cerberus
Gold III
MickMcCarthy
Cerberus
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,597 MMR
Party 2
Osiris
Osiris
Gold III
ThannahMontana
Osiris
Gold III
Level 167
God Stats
1W - 1L
1,737 SR
Queue Stats
26W - 20L
1,597 MMR
Party 2
Mercury
Mercury
Gold III
ruralgoose4839
Mercury
Gold III
Level 63
God Stats
5W - 2L
1,822 SR
Queue Stats
33W - 30L
1,634 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,652 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,595 SR
1,608 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
CallmeKingsIayer
Hun Batz
Platinum IV
Level 200
God Stats
5W - 1L
1,995 SR
Queue Stats
51W - 50L
1,734 MMR
Party 1
Cupid
Cupid
Gold I
DonRemzo
Cupid
Gold I
Level 158
God Stats
1W - 1L
1,479 SR
Queue Stats
90W - 82L
1,588 MMR
Solo
Kukulkan
Kukulkan
Gold I
Philip2275
Kukulkan
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,620 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
SpeedrunMMR
Cabrakan
Platinum IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 1
7,057
543
4,066
9,294
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,743
519
4,546
6,227
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
MickMcCarthy
Cerberus
9
1 / 3 / 3
5,974
460
3,331
11,531
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 2 / 2
7,271
559
8,400
14,862
15,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 1
7,120
548
4,861
9,647
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresSusanoBastetOdin

VS

Bans
Ah PuchBake KujiraAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 0
7,513
578
9,199
13,428
16,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 1 / 3
6,654
512
4,609
9,130
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
DonRemzo
Cupid
13
4 / 0 / 2
8,059
620
7,385
7,177
2,496
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Philip2275
Kukulkan
14
2 / 0 / 1
7,891
607
4,908
5,300
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
SpeedrunMMR
Cabrakan
12
3 / 3 / 7
6,589
507
8,891
10,772
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
11
11
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
1
0.5
W
Bellona
 
Bellona
1
2
0
0.5
W
1
1
3
2.5
W
Cupid
DonRemzo
Cupid
4
0
2
5
L
0
2
1
0.25
L
Cerberus
MickMcCarthy
Cerberus
1
3
3
0.83
W
Kukulkan
Philip2275
Kukulkan
2
0
1
2.5
W
Cabrakan
SpeedrunMMR
Cabrakan
3
3
7
2.17
L
0
2
2
0.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
34,992
51,561
Taken
45,807
31,821
Mitigated
31,315
14,880
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,066
3,004
0
2,822
9,294
3,049
0
2,620
6,674
0
56,774
W
Bellona
 
Bellona
9,199
3,897
0
2,627
13,428
16,716
0
455
12,973
0
63,133
W
4,609
657
0
4,620
9,130
3,483
0
1,559
7,459
0
60,027
W
Cupid
DonRemzo
Cupid
7,385
5,280
129
3,514
7,177
2,496
0
816
6,361
0
49,936
L
4,546
344
0
1,723
6,227
2,242
0
4,647
1,580
51,743
1,732
L
Cerberus
MickMcCarthy
Cerberus
3,331
296
0
2,884
11,531
7,022
0
4,688
6,843
21,338
0
W
Kukulkan
Philip2275
Kukulkan
4,908
787
0
2,090
5,300
2,190
0
1,948
3,088
75,597
344
W
Cabrakan
SpeedrunMMR
Cabrakan
8,891
1,468
0
2,100
10,772
6,430
0
2,885
7,743
36,556
908
L
8,400
2,671
0
6,826
14,862
15,191
0
358
13,333
3,204
57,453
L
4,861
2,654
0
625
9,647
4,317
0
1,076
8,571
0
56,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
36,706
446
Minions Killed
496
0
Camps Cleared
0
1,295,303
Distance Traveled
1,306,254
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,057
543
104
8
0
196,916
4
W
Bellona
7,513
578
122
9
0
250,337
0
W
Hun Batz
6,654
512
96
7
0
317,739
0
W
Cupid
8,059
620
98
8
0
253,823
2
L
Agni
6,743
519
124
10
0
279,499
4
L
Cerberus
5,974
460
26
2
0
267,325
5
W
Kukulkan
7,891
607
135
10
0
245,536
2
W
Cabrakan
6,589
507
45
3
0
238,819
0
L
Osiris
7,271
559
98
8
0
228,475
1
L
Mercury
7,120
548
94
7
0
323,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role