Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Con222051
Merlin
Level 57
God Stats
3W - 4L
1,142 SR
Queue Stats
270W - 311L
1,415 Elo+
Party 1
Awilix
Awilix
GeorgeTheCyborg
Awilix
Level 70
God Stats
0W - 3L
1,190 SR
Queue Stats
49W - 51L
1,438 Elo+
Party 1
He Bo
He Bo
Tocookikin
He Bo
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
19W - 26L
1,414 Elo+
Party 1
Baba Yaga
Baba Yaga
devil_fish23
Baba Yaga
Level 126
God Stats
5W - 4L
1,537 SR
Queue Stats
755W - 774L
1,461 Elo+
Solo
Team Averages
Level 72
1,330 SR
1,446 Elo+

VS

Team Averages
Level 102
1,527 SR
1,404 Elo+
Zeus
Zeus
Amlo125
Zeus
Level 45
God Stats
21W - 11L
1,610 SR
Queue Stats
1,292W - 1,337L
1,464 Elo+
Solo
King Arthur
King Arthur
Lounicorn1825
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,319 Elo+
Solo
Cliodhna
Cliodhna
Talinor
Cliodhna
Level 67
God Stats
6W - 5L
1,305 SR
Queue Stats
227W - 233L
1,454 Elo+
Solo
Sobek
Sobek
W-A-D-A-H-jor
Sobek
Level 205
God Stats
1W - 3L
1,500 SR
Queue Stats
387W - 400L
1,434 Elo+
Solo
Neith
Neith
szyderca15243
Neith
Level 127
God Stats
3W - 2L
1,721 SR
Queue Stats
212W - 226L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 3 / 3
7,197
800
5,887
8,049
3,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Con222051
Merlin
17
3 / 4 / 3
9,194
1,022
8,081
6,379
2,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 7
7,483
831
5,061
12,291
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
12
3 / 8 / 3
7,233
804
7,560
10,576
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
devil_fish23
Baba Yaga
9
1 / 1 / 2
6,357
706
3,974
2,169
947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Amlo125
Zeus
17
8 / 1 / 10
10,154
1,128
12,801
4,117
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Lounicorn1825
King Arthur
14
0 / 2 / 13
7,751
861
2,734
12,159
10,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Talinor
Cliodhna
12
4 / 3 / 8
8,282
920
5,252
7,350
3,133
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 12
9,044
1,005
2,577
11,936
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 3 / 11
9,921
1,102
13,048
10,359
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
11
Kills
23
23
Deaths
11
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
3
1.5
W
Zeus
Amlo125
Zeus
8
1
10
13
L
Merlin
Con222051
Merlin
3
4
3
1.13
L
1
7
7
0.64
W
King Arthur
Lounicorn1825
King Arthur
0
2
13
3.25
W
Cliodhna
Talinor
Cliodhna
4
3
8
2.67
L
He Bo
3
8
3
0.56
W
2
2
12
4
L
Baba Yaga
devil_fish23
Baba Yaga
1
1
2
2
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
36,412
39,464
Taken
45,921
17,741
Mitigated
32,371
5,973
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,887
2,037
244
2,468
8,049
3,945
0
3,341
4,490
0
8,846
W
Zeus
Amlo125
Zeus
12,801
1,155
216
1,499
4,117
1,815
1,318
1,398
2,719
28,593
106
L
Merlin
Con222051
Merlin
8,081
773
470
567
6,379
2,959
0
1,881
4,356
29,141
260
L
5,061
1,054
139
719
12,291
5,624
0
3,226
8,841
0
10,103
W
King Arthur
Lounicorn1825
King Arthur
2,734
331
118
611
12,159
10,899
243
6,465
5,694
0
4,931
W
Cliodhna
Talinor
Cliodhna
5,252
829
1,607
1,606
7,350
3,133
0
3,472
3,878
0
9,745
L
He Bo
7,560
409
362
256
10,576
4,266
0
4,604
5,566
11,343
0
W
2,577
106
1,116
5,096
11,936
11,247
58
5,016
6,920
3,808
0
L
Baba Yaga
devil_fish23
Baba Yaga
3,974
211
58
690
2,169
947
0
1,141
850
7,879
0
W
13,048
5,599
521
4,119
10,359
5,277
2,571
3,244
7,115
0
31,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
45,152
83
Minions Killed
122
0
Camps Cleared
0
669,967
Distance Traveled
766,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,197
800
5
1
0
171,737
0
W
Zeus
10,154
1,128
47
5
0
131,171
0
L
Merlin
9,194
1,022
41
5
0
159,348
0
L
Awilix
7,483
831
12
1
0
144,357
0
W
King Arthur
7,751
861
7
1
0
173,694
0
W
Cliodhna
8,282
920
14
2
0
135,214
0
L
He Bo
7,233
804
15
2
0
125,046
0
W
Sobek
9,044
1,005
8
1
0
161,997
0
L
Baba Yaga
6,357
706
10
1
0
69,479
0
W
Neith
9,921
1,102
46
5
0
164,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role