Player Matchup

Hachiman
Hachiman
DreadArchangel1
Hachiman
Level 158
God Stats
0W - 2L
1,545 SR
Queue Stats
32W - 43L
1,508 Elo+
Solo
Olorun
Olorun
MAXIM021
Olorun
Level 184
God Stats
3W - 1L
1,831 SR
Queue Stats
221W - 185L
1,557 Elo+
Solo
Hun Batz
Hun Batz
TheBattousai2
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Achilles
Achilles
UKM SICK SCRUB
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,492 Elo+
Party 1
Chronos
Chronos
gojira2004
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 237L
1,512 Elo+
Solo
Team Averages
Level 149
1,575 SR
1,446 Elo+

VS

Team Averages
Level 129
1,459 SR
1,554 Elo+
Kukulkan
Kukulkan
B8ter
Kukulkan
Level 148
God Stats
5W - 5L
1,130 SR
Queue Stats
302W - 297L
1,445 Elo+
Solo
Freya
Freya
DopamineDad
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,551 Elo+
Solo
Eset
Eset
I_AM_CHEDDA
Eset
Level 138
God Stats
8W - 7L
1,325 SR
Queue Stats
553W - 541L
1,549 Elo+
Solo
Shiva
Shiva
aravexx
Shiva
Level 123
God Stats
2W - 0L
1,714 SR
Queue Stats
44W - 23L
1,776 Elo+
Solo
Ah Puch
Ah Puch
superwey125
Ah Puch
Level 145
God Stats
7W - 1L
1,628 SR
Queue Stats
357W - 389L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 2 / 0
5,265
1,053
4,635
6,102
2,272
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
MAXIM021
Olorun
11
3 / 1 / 0
5,839
1,168
1,823
5,254
4,557
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
TheBattousai2
Hun Batz
11
0 / 1 / 1
5,029
1,006
6,010
5,807
2,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
5
0 / 0 / 0
4,376
875
0
0
0
Chronos
gojira2004
Chronos
11
0 / 2 / 1
5,545
1,109
1,630
5,263
1,992
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B8ter
Kukulkan
9
0 / 1 / 1
5,273
1,055
2,634
3,640
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 4
5,763
1,153
1,969
3,956
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 5
5,910
1,182
5,817
4,801
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
aravexx
Shiva
11
3 / 1 / 2
6,311
1,262
4,638
6,439
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
superwey125
Ah Puch
11
1 / 0 / 3
6,173
1,235
6,815
4,142
1,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
6
6
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B8ter
Kukulkan
0
1
1
0.5
W
2
1
4
4
L
Hachiman
1
2
0
0.5
W
0
1
5
2.5
L
Olorun
MAXIM021
Olorun
3
1
0
3
L
Hun Batz
TheBattousai2
Hun Batz
0
1
1
0.5
L
Achilles
0
0
0
0
W
Shiva
aravexx
Shiva
3
1
2
4
L
Chronos
gojira2004
Chronos
0
2
1
0.25
W
Ah Puch
superwey125
Ah Puch
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
21,873
22,426
Taken
22,978
11,763
Mitigated
12,682
10,704
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B8ter
Kukulkan
2,634
37
822
291
3,640
1,447
220
36
3,604
5,626
318
W
1,969
569
535
722
3,956
1,506
223
831
3,125
3,862
133
L
Hachiman
4,635
1,274
963
1,816
6,102
2,272
0
4,080
1,560
0
11,168
W
5,817
34
441
785
4,801
1,908
355
1,133
3,668
15,740
688
L
Olorun
MAXIM021
Olorun
1,823
573
2,626
2,636
5,254
4,557
0
4,089
839
3,594
66
L
Hun Batz
TheBattousai2
Hun Batz
6,010
257
363
713
5,807
2,942
0
3,371
2,115
0
10,476
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
aravexx
Shiva
4,638
346
2,325
1,446
6,439
6,109
225
979
5,460
0
5,849
L
Chronos
gojira2004
Chronos
1,630
268
402
1,185
5,263
1,992
0
4,321
720
9,389
284
W
Ah Puch
superwey125
Ah Puch
6,815
164
201
402
4,142
1,712
1,086
366
3,776
11,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
29,430
70
Minions Killed
58
0
Camps Cleared
0
435,312
Distance Traveled
530,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,273
1,055
5
1
0
105,052
0
W
Freya
5,763
1,153
6
1
0
105,900
0
L
Hachiman
5,265
1,053
16
3
0
95,282
0
W
Eset
5,910
1,182
32
6
0
99,583
0
L
Olorun
5,839
1,168
3
1
0
103,914
0
L
Hun Batz
5,029
1,006
9
2
0
128,338
0
L
Achilles
4,376
875
0
0
0
0
0
W
Shiva
6,311
1,262
4
1
0
121,142
0
L
Chronos
5,545
1,109
42
8
0
107,778
0
W
Ah Puch
6,173
1,235
11
2
0
98,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role