Player Matchup

Bacchus
Bacchus
DamianWolfgray
Bacchus
Level 91
God Stats
11W - 4L
1,728 SR
Queue Stats
82W - 93L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Jz_Vrax68
Gilgamesh
Level 104
God Stats
65W - 48L
1,586 SR
Queue Stats
368W - 333L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Le_Jerry_
Danzaburou
Level 85
God Stats
146W - 112L
1,542 SR
Queue Stats
406W - 391L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
MIFEST8
Nu Wa
Level 104
God Stats
21W - 19L
1,562 SR
Queue Stats
123W - 116L
1,492 Elo+
Solo
Arachne
Arachne
Nicoleamon
Arachne
Level 129
God Stats
5W - 5L
1,247 SR
Queue Stats
115W - 115L
1,496 Elo+
Solo
Team Averages
Level 103
1,533 SR
1,466 Elo+

VS

Team Averages
Level 91
1,509 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gonzalocolina05
Sobek
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 2L
1,772 Elo+
Solo
Shiva
Shiva
Naïm
Shiva
Level 84
God Stats
2W - 5L
1,427 SR
Queue Stats
95W - 78L
1,481 Elo+
Party 2
Neith
Neith
drakotron
Neith
Level 18
God Stats
5W - 9L
1,423 SR
Queue Stats
32W - 29L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,639
607
2,179
4,472
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Jz_Vrax68
Gilgamesh
8
0 / 1 / 0
4,244
707
1,537
3,876
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Le_Jerry_
Danzaburou
6
3 / 2 / 0
4,152
692
2,412
3,910
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
MIFEST8
Nu Wa
7
1 / 0 / 1
4,274
712
2,130
2,383
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Nicoleamon
Arachne
7
1 / 0 / 1
3,804
634
1,421
6,200
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 2 / 0
3,526
588
2,588
3,903
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
 
Ao Kuang
2
0 / 0 / 0
2,664
444
0
696
191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
2 / 0 / 0
3,830
638
2,235
4,389
3,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
Naïm
Shiva
7
1 / 0 / 0
3,787
631
1,979
4,323
2,059
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
drakotron
Neith
5
0 / 3 / 1
3,149
525
3,325
4,854
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
0
0
3
1.5
L
2
0
0
2
W
Gilgamesh
Jz_Vrax68
Gilgamesh
0
1
0
0
W
Danzaburou
Le_Jerry_
Danzaburou
3
2
0
1.5
W
Nu Wa
MIFEST8
Nu Wa
1
0
1
1.5
L
Shiva
Naïm
Shiva
1
0
0
1
W
Arachne
Nicoleamon
Arachne
1
0
1
1.5
L
Neith
drakotron
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
10,127
20,841
Taken
18,165
8,443
Mitigated
8,229
5,556
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,588
108
0
747
3,903
1,346
0
1,523
2,380
22,665
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
696
191
0
186
510
1,508
0
W
2,179
632
45
1,691
4,472
2,766
0
1,209
3,263
8,383
0
L
2,235
653
0
2,226
4,389
3,148
0
1,535
2,854
6,995
0
W
Gilgamesh
Jz_Vrax68
Gilgamesh
1,537
469
0
816
3,876
1,363
0
0
3,585
0
25,800
W
Danzaburou
Le_Jerry_
Danzaburou
2,412
710
0
455
3,910
1,249
0
540
3,370
0
15,795
W
Nu Wa
MIFEST8
Nu Wa
2,130
837
0
940
2,383
824
0
2,003
380
23,477
752
L
Shiva
Naïm
Shiva
1,979
524
0
1,480
4,323
2,059
0
165
4,158
0
18,759
W
Arachne
Nicoleamon
Arachne
1,421
1,055
0
1,609
6,200
2,241
0
1,071
5,129
0
16,924
L
Neith
drakotron
Neith
3,325
1,094
0
372
4,854
1,485
0
893
3,961
0
10,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
16,956
154
Minions Killed
101
0
Camps Cleared
0
593,856
Distance Traveled
466,461
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,526
588
41
7
0
100,953
3
L
Ao Kuang
2,664
444
1
0
0
17,548
0
W
Bacchus
3,639
607
12
2
0
115,464
0
L
Sobek
3,830
638
7
1
0
124,558
2
W
Gilgamesh
4,244
707
44
7
0
124,812
2
W
Danzaburou
4,152
692
19
3
0
128,220
1
W
Nu Wa
4,274
712
46
8
0
98,247
0
L
Shiva
3,787
631
35
6
0
113,664
1
W
Arachne
3,804
634
33
6
0
127,113
0
L
Neith
3,149
525
17
3
0
109,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role