Player Matchup

Zeus
Zeus
Devinesabre
Zeus
Level 165
God Stats
12W - 22L
1,669 SR
Queue Stats
312W - 296L
1,611 Elo+
Solo
King Arthur
King Arthur
HaloKings55
King Arthur
Level 44
God Stats
0W - 4L
1,226 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Bacchus
Bacchus
Kiwis Reflex
Bacchus
Level 65
God Stats
1W - 1L
1,722 SR
Queue Stats
37W - 26L
1,571 Elo+
Party 2
Rama
Rama
MrJeffyboy
Rama
Level 148
God Stats
8W - 8L
1,605 SR
Queue Stats
15W - 19L
1,443 Elo+
Solo
Thanatos
Thanatos
zainer03
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,441 Elo+
Party 2
Team Averages
Level 105
1,544 SR
1,463 Elo+

VS

Team Averages
Level 130
1,570 SR
1,464 Elo+
Zeus
Zeus
Im_ONLINE_DeAtH
Zeus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,308 Elo+
Party 1
Hou Yi
Hou Yi
Von_Shpuitle
Hou Yi
Level 141
God Stats
1W - 0L
1,515 SR
Queue Stats
19W - 13L
1,491 Elo+
Party 1
Surtr
Surtr
elbeny001
Surtr
Level 129
God Stats
13W - 8L
1,976 SR
Queue Stats
268W - 266L
1,550 Elo+
Solo
Cthulhu
Cthulhu
mrivera917141
Cthulhu
Level 104
God Stats
39W - 35L
1,220 SR
Queue Stats
363W - 357L
1,449 Elo+
Solo
Susano
Susano
zFerchsx-
Susano
Level 120
God Stats
6W - 3L
1,640 SR
Queue Stats
107W - 96L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,633
617
9,913
6,616
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
HaloKings55
King Arthur
13
1 / 3 / 0
7,299
521
6,385
14,987
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Kiwis Reflex
Bacchus
10
1 / 3 / 5
6,412
458
3,979
10,830
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 1
7,080
506
6,258
10,157
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zainer03
Thanatos
13
4 / 6 / 2
7,709
551
5,108
18,133
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,954
640
5,763
7,667
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
15
4 / 3 / 1
8,874
634
9,494
10,067
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
elbeny001
Surtr
14
2 / 2 / 8
7,811
558
10,055
12,433
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
14
1 / 2 / 4
9,033
645
8,678
10,357
8,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
zFerchsx-
Susano
15
9 / 1 / 2
8,903
636
8,373
13,670
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
18
18
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
King Arthur
HaloKings55
King Arthur
1
3
0
0.33
W
2
3
3
1.17
L
Bacchus
Kiwis Reflex
Bacchus
1
3
5
1.17
L
2
4
1
0.63
W
Hou Yi
4
3
1
1.5
W
Surtr
elbeny001
Surtr
2
2
8
3
W
Cthulhu
1
2
4
1.5
W
Susano
zFerchsx-
Susano
9
1
2
10
L
Thanatos
zainer03
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
42,363
60,723
Taken
54,194
31,009
Mitigated
28,555
16,763
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,913
1,734
0
881
6,616
2,404
0
2,694
3,520
83,025
0
L
King Arthur
HaloKings55
King Arthur
6,385
1,912
0
1,965
14,987
7,795
0
6,987
7,159
0
44,269
W
5,763
685
0
1,694
7,667
2,854
540
5,130
2,537
64,109
1,227
L
Bacchus
Kiwis Reflex
Bacchus
3,979
988
0
3,564
10,830
9,123
0
576
9,897
22,869
636
L
6,258
4,726
0
2,213
10,157
3,244
0
223
9,760
0
48,145
W
Hou Yi
9,494
5,281
0
3,738
10,067
4,034
749
2,816
7,251
0
65,261
W
Surtr
elbeny001
Surtr
10,055
3,575
274
3,074
12,433
7,590
45
3,346
9,087
1,444
39,276
W
Cthulhu
8,678
990
0
2,045
10,357
8,980
242
462
9,895
56,968
3,362
W
Susano
zFerchsx-
Susano
8,373
2,736
0
6,457
13,670
5,097
0
2,842
10,828
0
62,555
L
Thanatos
zainer03
Thanatos
5,108
1,460
0
8,140
18,133
8,443
0
3,064
14,615
0
44,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
43,575
433
Minions Killed
486
0
Camps Cleared
0
1,370,123
Distance Traveled
1,448,076
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,633
617
158
11
0
288,704
0
L
King Arthur
7,299
521
86
6
0
290,666
0
W
Zeus
8,954
640
139
10
0
257,633
0
L
Bacchus
6,412
458
31
2
0
224,394
2
L
Rama
7,080
506
89
6
0
256,789
1
W
Hou Yi
8,874
634
98
7
0
251,806
0
W
Surtr
7,811
558
55
4
0
318,152
0
W
Cthulhu
9,033
645
109
8
0
266,612
2
W
Susano
8,903
636
85
6
0
353,873
2
L
Thanatos
7,709
551
69
5
0
309,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role