Player Matchup

Cthulhu
Cthulhu
Gold I
Alechini
Cthulhu
Gold I
Level 146
God Stats
30W - 17L
1,683 SR
Queue Stats
42W - 28L
1,608 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
MeLlamanMoya
Baron Samedi
Gold II
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 26L
1,599 MMR
Party 1
Ullr
Ullr
Platinum V
YoTeDoyDuro
Ullr
Platinum V
Level 197
God Stats
7W - 5L
1,500 SR
Queue Stats
54W - 37L
1,784 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,561 SR
1,664 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,537 SR
1,584 MMR
Neith
Neith
Bronze III
BigBadEvilGuy
Neith
Bronze III
Level 127
God Stats
1W - 1L
1,895 SR
Queue Stats
1W - 1L
1,575 MMR
Solo
Yu Huang
Yu Huang
Gold III
iTz_-ScorpionKL
Yu Huang
Gold III
Level 152
God Stats
3W - 2L
1,377 SR
Queue Stats
219W - 252L
1,574 MMR
Solo
Atlas
Atlas
Gold III
temp-33653805
Atlas
Gold III
Level 145
God Stats
5W - 11L
1,339 SR
Queue Stats
407W - 464L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alechini
Cthulhu
10
0 / 1 / 7
6,084
761
4,339
7,422
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MeLlamanMoya
Baron Samedi
11
1 / 0 / 6
6,401
800
4,440
4,182
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 1
7,500
938
5,152
6,450
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneAchillesAresAthenaThoth

VS

Bans
Ne ZhaCharonDanzaburouAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,615
702
4,272
5,471
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yu Huang
8
0 / 3 / 0
4,920
615
3,359
4,938
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,970
621
1,540
6,835
4,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
1
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alechini
Cthulhu
0
1
7
3.5
L
0
2
0
0
W
Baron Samedi
MeLlamanMoya
Baron Samedi
1
0
6
4
W
6
0
1
6.5
L
Yu Huang
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,931
Damage
9,171
18,054
Taken
17,244
9,476
Mitigated
8,212
5,191
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alechini
Cthulhu
4,339
239
124
926
7,422
4,434
507
1,735
5,687
15,660
927
L
4,272
1,578
0
1,058
5,471
2,343
0
2,974
2,236
0
23,225
W
Baron Samedi
MeLlamanMoya
Baron Samedi
4,440
155
718
1,620
4,182
2,422
384
1,233
2,942
19,252
527
W
5,152
2,034
0
1,803
6,450
2,620
1,985
1,848
4,602
0
28,718
L
Yu Huang
3,359
174
0
1,418
4,938
1,753
0
1,974
2,752
7,254
220
L
1,540
517
0
1,158
6,835
4,116
0
2,917
3,678
8,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
15,505
108
Minions Killed
72
0
Camps Cleared
0
481,899
Distance Traveled
303,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,084
761
31
4
0
172,277
0
L
Neith
5,615
702
46
6
0
132,232
0
W
Baron Samedi
6,401
800
27
3
0
154,733
0
W
Ullr
7,500
938
50
6
0
154,889
0
L
Yu Huang
4,920
615
10
1
0
73,107
0
L
Atlas
4,970
621
16
2
0
98,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role