Player Matchup

Nut
Nut
Gold III
 
Nut
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Diamond V
Mb-Boy00
Raijin
Diamond V
Level 158
God Stats
17W - 19L
1,528 SR
Queue Stats
236W - 217L
2,012 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
araios
Ne Zha
Platinum I
Level 194
God Stats
40W - 21L
1,741 SR
Queue Stats
234W - 218L
2,028 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum III
miladronaldo9
Baron Samedi
Platinum III
Level 157
God Stats
3W - 3L
1,618 SR
Queue Stats
217W - 203L
1,903 MMR
Party 1
Ravana
Ravana
Gold II
ФуриведСерович
Ravana
Gold II
Level 116
God Stats
2W - 2L
1,765 SR
Queue Stats
140W - 131L
1,814 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,630 SR
1,852 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,678 SR
1,798 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
GallarGod
Mulan
Platinum III
Level 176
God Stats
8W - 3L
1,762 SR
Queue Stats
140W - 128L
1,796 MMR
Solo
Thoth
Thoth
Platinum I
MazeRunnеr
Thoth
Platinum I
Level 155
God Stats
31W - 20L
1,585 SR
Queue Stats
219W - 178L
1,950 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Prіnters
Hun Batz
Platinum III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,895 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
Yserà
Aphrodite
Platinum III
Level 229
God Stats
12W - 2L
2,046 SR
Queue Stats
168W - 138L
1,852 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 2 / 0
6,947
496
4,876
11,142
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Mb-Boy00
Raijin
13
0 / 5 / 0
6,580
470
1,676
11,174
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
araios
Ne Zha
12
2 / 5 / 0
6,526
466
5,128
14,336
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
miladronaldo9
Baron Samedi
11
0 / 3 / 1
6,414
458
3,903
11,102
8,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 1
8,131
581
12,538
11,374
11,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AgniThorOdin

VS

Bans
Maman BrigitteNeithAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 0 / 2
8,300
593
8,099
9,673
4,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
GallarGod
Mulan
12
0 / 4 / 4
7,714
551
5,714
15,394
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 8
8,802
629
14,855
6,940
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Prіnters
Hun Batz
17
9 / 0 / 1
9,458
676
10,551
10,557
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Yserà
Aphrodite
13
2 / 1 / 9
7,946
568
2,979
8,270
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
17
17
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
Hou Yi
 
Hou Yi
2
0
2
3
W
Mulan
GallarGod
Mulan
0
4
4
0.5
W
4
0
8
8
L
Raijin
Mb-Boy00
Raijin
0
5
0
0
W
Hun Batz
Prіnters
Hun Batz
9
0
1
9.5
W
Aphrodite
Yserà
Aphrodite
2
1
9
6.5
L
Ne Zha
araios
Ne Zha
2
5
0
0.4
L
Baron Samedi
miladronaldo9
Baron Samedi
0
3
1
0.17
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
42,198
59,128
Taken
50,834
32,800
Mitigated
29,208
21,737
Healing
26,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,876
3,139
0
5,827
11,142
4,119
0
429
10,713
0
65,887
W
Hou Yi
 
Hou Yi
8,099
4,466
0
5,229
9,673
4,524
1,550
621
9,052
0
88,478
W
Mulan
GallarGod
Mulan
5,714
1,681
0
4,181
15,394
11,823
0
124
15,230
189
49,397
W
14,855
372
0
648
6,940
2,864
1,113
1,902
4,870
74,880
0
L
Raijin
Mb-Boy00
Raijin
1,676
0
0
1,930
11,174
3,351
0
6,953
3,649
54,135
21
W
Hun Batz
Prіnters
Hun Batz
10,551
3,371
0
5,838
10,557
4,382
1,118
630
9,807
0
87,392
W
Aphrodite
Yserà
Aphrodite
2,979
263
6,043
4,866
8,270
5,615
352
1,911
6,317
20,886
0
L
Ne Zha
araios
Ne Zha
5,128
1,208
0
5,660
14,336
5,178
0
3,119
11,053
0
50,218
L
Baron Samedi
miladronaldo9
Baron Samedi
3,903
553
465
3,231
11,102
8,473
0
5,803
4,928
22,430
0
L
12,538
4,250
0
4,624
11,374
11,679
0
610
10,136
0
66,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
42,220
468
Minions Killed
494
0
Camps Cleared
0
1,277,722
Distance Traveled
1,380,106
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,947
496
128
9
0
244,774
2
W
Hou Yi
8,300
593
125
9
0
260,345
0
W
Mulan
7,714
551
92
7
0
243,091
2
W
Thoth
8,802
629
115
8
0
283,181
1
L
Raijin
6,580
470
108
8
0
241,416
3
W
Hun Batz
9,458
676
146
10
0
330,008
0
W
Aphrodite
7,946
568
16
1
0
263,481
0
L
Ne Zha
6,526
466
84
6
0
279,749
0
L
Baron Samedi
6,414
458
26
2
0
266,702
2
L
Ravana
8,131
581
122
9
0
245,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role