Player Matchup

Ullr
Ullr
 
Ullr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GenuineSlime
Shiva
Level 157
God Stats
4W - 1L
1,634 SR
Queue Stats
787W - 744L
1,456 Elo+
Solo
Surtr
Surtr
K4m1-_-guru
Surtr
Level 158
God Stats
5W - 5L
1,098 SR
Queue Stats
276W - 304L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
Legit_Haiku
Ao Kuang
Level 146
God Stats
5W - 2L
1,440 SR
Queue Stats
194W - 205L
1,482 Elo+
Party 1
Olorun
Olorun
NgaoYaNyama
Olorun
Level 37
God Stats
1W - 3L
1,143 SR
Queue Stats
12W - 23L
1,392 Elo+
Solo
Team Averages
Level 132
1,363 SR
1,464 Elo+

VS

Team Averages
Level 104
1,479 SR
1,477 Elo+
Medusa
Medusa
ColdSoul96
Medusa
Level 70
God Stats
0W - 2L
1,460 SR
Queue Stats
107W - 99L
1,527 Elo+
Solo
Pele
Pele
Fleminem
Pele
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 126L
1,512 Elo+
Solo
Ra
Ra
MrDrProfeser
Ra
Level 157
God Stats
3W - 7L
1,404 SR
Queue Stats
667W - 617L
1,542 Elo+
Solo
Ganesha
Ganesha
Paty Malk
Ganesha
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,287 Elo+
Solo
King Arthur
King Arthur
SteelyIndiana20
King Arthur
Level 124
God Stats
3W - 10L
1,531 SR
Queue Stats
78W - 76L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 1
5,108
730
1,968
4,769
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 1
5,798
828
4,887
7,709
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 2
4,240
606
1,988
4,502
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Legit_Haiku
Ao Kuang
8
2 / 1 / 1
4,496
642
2,555
6,148
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
9
2 / 1 / 0
4,938
705
2,723
3,999
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ColdSoul96
Medusa
6
0 / 2 / 0
3,646
521
2,683
4,230
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
9
1 / 2 / 1
4,498
643
2,925
6,419
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 0
4,714
673
1,878
4,416
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Paty Malk
Ganesha
3
0 / 0 / 0
3,242
463
273
2,228
1,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SteelyIndiana20
King Arthur
8
0 / 4 / 0
4,253
608
4,068
8,434
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
L
Medusa
ColdSoul96
Medusa
0
2
0
0
L
Pele
1
2
1
0.75
W
4
0
1
4.5
W
0
1
2
1
W
Ao Kuang
Legit_Haiku
Ao Kuang
2
1
1
2.5
L
2
1
0
2
W
Olorun
2
1
0
2
L
Ganesha
Paty Malk
Ganesha
0
0
0
0
L
King Arthur
SteelyIndiana20
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,121
Damage
11,827
27,127
Taken
25,727
12,944
Mitigated
10,328
9,482
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,968
883
0
1,434
4,769
1,551
49
515
4,250
0
35,546
L
Medusa
ColdSoul96
Medusa
2,683
1,100
0
650
4,230
1,350
0
1,780
2,318
0
18,571
L
Pele
2,925
1,019
0
705
6,419
2,575
0
1,290
5,129
0
32,361
W
4,887
727
0
2,700
7,709
4,564
0
0
7,709
0
37,476
W
1,988
598
47
1,744
4,502
3,199
33
752
3,748
161
13,681
W
Ao Kuang
Legit_Haiku
Ao Kuang
2,555
539
0
1,669
6,148
2,212
0
776
5,368
22,339
1,437
L
1,878
399
220
1,782
4,416
1,732
0
1,029
3,230
27,872
528
W
Olorun
2,723
1,186
120
1,768
3,999
1,418
808
0
3,999
32,917
2,776
L
Ganesha
Paty Malk
Ganesha
273
83
0
788
2,228
1,067
0
740
1,488
1,837
0
L
King Arthur
SteelyIndiana20
King Arthur
4,068
515
0
1,778
8,434
3,604
0
421
8,013
0
27,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
20,353
252
Minions Killed
196
0
Camps Cleared
0
736,720
Distance Traveled
592,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,108
730
69
10
0
138,512
0
L
Medusa
3,646
521
37
5
0
91,753
0
L
Pele
4,498
643
52
7
0
163,404
0
W
Shiva
5,798
828
62
9
0
143,849
0
W
Surtr
4,240
606
19
3
0
138,140
0
W
Ao Kuang
4,496
642
41
6
0
169,296
0
L
Ra
4,714
673
64
9
0
146,742
0
W
Olorun
4,938
705
61
9
0
146,923
0
L
Ganesha
3,242
463
0
0
0
52,990
2
L
King Arthur
4,253
608
43
6
0
137,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role