Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Blowfish76
Sun Wukong
Level 113
God Stats
5W - 4L
1,298 SR
Queue Stats
29W - 38L
1,467 Elo+
Party 2
Apollo
Apollo
Skplar
Apollo
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 105L
1,514 Elo+
Party 3
Bakasura
Bakasura
SmashedTibia
Bakasura
Level 84
God Stats
8W - 9L
1,500 SR
Queue Stats
34W - 22L
1,530 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,502 Elo+

VS

Team Averages
Level 130
1,590 SR
1,511 Elo+
Ymir
Ymir
AamoonRaa
Ymir
Level 125
God Stats
8W - 4L
1,680 SR
Queue Stats
69W - 57L
1,533 Elo+
Solo
Medusa
Medusa
JanaJe
Medusa
Level 125
God Stats
26W - 24L
1,500 SR
Queue Stats
374W - 355L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 120
God Stats
68W - 59L
1,546 SR
Queue Stats
235W - 238L
1,480 Elo+
Party 1
Ravana
Ravana
Shorty2895
Ravana
Level 132
God Stats
6W - 4L
1,438 SR
Queue Stats
70W - 64L
1,517 Elo+
Party 4
Surtr
Surtr
The_Chamach
Surtr
Level 148
God Stats
5W - 1L
1,785 SR
Queue Stats
56W - 48L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 1 / 1
4,306
718
3,434
3,526
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
 
Sobek
6
0 / 0 / 0
3,763
627
398
3,944
2,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Blowfish76
Sun Wukong
8
1 / 2 / 0
4,478
746
1,811
5,966
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Skplar
Apollo
1
0 / 0 / 0
2,771
462
0
137
29
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
SmashedTibia
Bakasura
8
1 / 1 / 0
3,943
657
986
4,518
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 0 / 2
4,430
738
1,862
2,967
1,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
JanaJe
Medusa
9
0 / 0 / 0
4,438
740
1,071
2,340
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
JohnDalex98
The Morrigan
8
1 / 2 / 0
4,354
726
1,222
4,139
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Shorty2895
Ravana
8
3 / 0 / 1
4,707
785
1,754
2,464
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 2
4,823
804
2,573
4,143
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
1
1.5
L
Sobek
 
Sobek
0
0
0
0
W
Ymir
0
0
2
1
L
Sun Wukong
Blowfish76
Sun Wukong
1
2
0
0.5
W
Medusa
JanaJe
Medusa
0
0
0
0
W
The Morrigan
JohnDalex98
The Morrigan
1
2
0
0.5
W
Ravana
Shorty2895
Ravana
3
0
1
3.5
L
Apollo
Skplar
Apollo
0
0
0
0
L
Bakasura
SmashedTibia
Bakasura
1
1
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,629
Damage
8,482
18,091
Taken
16,053
8,091
Mitigated
7,893
5,078
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,434
37
0
660
3,526
969
0
1,213
2,313
25,388
1,023
L
Sobek
 
Sobek
398
66
0
2,278
3,944
2,668
0
206
3,738
9,345
277
W
Ymir
1,862
765
0
1,173
2,967
1,547
0
685
2,073
9,204
0
L
Sun Wukong
Blowfish76
Sun Wukong
1,811
627
0
1,478
5,966
2,517
0
570
4,874
0
31,309
W
Medusa
JanaJe
Medusa
1,071
450
0
1,125
2,340
855
0
355
1,985
0
36,199
W
The Morrigan
JohnDalex98
The Morrigan
1,222
190
0
1,150
4,139
1,311
0
1,966
1,750
27,171
278
W
Ravana
Shorty2895
Ravana
1,754
272
0
645
2,464
1,078
0
96
2,338
0
26,195
L
Apollo
Skplar
Apollo
0
0
0
10
137
29
0
0
137
0
312
L
Bakasura
SmashedTibia
Bakasura
986
527
0
652
4,518
1,908
0
860
3,658
0
11,986
W
2,573
950
0
1,949
4,143
3,102
0
0
4,112
609
29,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,261
Gold Earned
22,752
174
Minions Killed
239
0
Camps Cleared
0
588,594
Distance Traveled
668,825
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,306
718
55
9
0
146,693
0
L
Sobek
3,763
627
9
2
0
137,453
0
W
Ymir
4,430
738
8
1
0
133,731
2
L
Sun Wukong
4,478
746
67
11
0
129,546
1
W
Medusa
4,438
740
62
10
0
112,134
0
W
The Morrigan
4,354
726
54
9
0
123,121
1
W
Ravana
4,707
785
44
7
0
163,660
0
L
Apollo
2,771
462
0
0
0
22,635
0
L
Bakasura
3,943
657
43
7
0
152,267
1
W
Surtr
4,823
804
71
12
0
136,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role