Player Matchup

Awilix
Awilix
AG3NT CLAPED
Awilix
Level 86
God Stats
17W - 15L
1,530 SR
Queue Stats
176W - 157L
1,477 Elo+
Party 2
Bellona
Bellona
Firefox924
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,205 Elo+
Solo
Izanami
Izanami
Instinktsss
Izanami
Level 102
God Stats
2W - 1L
1,365 SR
Queue Stats
140W - 130L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Jaypzle
Aphrodite
Level 80
God Stats
10W - 5L
1,780 SR
Queue Stats
49W - 49L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
adamdlc
Baron Samedi
Level 158
God Stats
11W - 12L
1,402 SR
Queue Stats
514W - 517L
1,457 Elo+
Solo
Team Averages
Level 102
1,515 SR
1,396 Elo+

VS

Team Averages
Level 83
1,677 SR
1,450 Elo+
Olorun
Olorun
Hokage_Zu
Olorun
Level 100
God Stats
10W - 5L
1,642 SR
Queue Stats
46W - 53L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Liliana-Ves
Kukulkan
Level 175
God Stats
0W - 4L
1,719 SR
Queue Stats
13W - 17L
1,473 Elo+
Party 1
Osiris
Osiris
Missings1995
Osiris
Level 29
God Stats
6W - 5L
1,519 SR
Queue Stats
21W - 37L
1,336 Elo+
Party 1
Ares
Ares
Shrederdan77
Ares
Level 63
God Stats
6W - 6L
2,004 SR
Queue Stats
102W - 101L
1,493 Elo+
Solo
Ravana
Ravana
TheAutisticPope
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 1 / 5
8,206
513
5,322
9,162
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
Firefox924
Bellona
15
4 / 1 / 4
9,503
594
14,092
16,390
18,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Instinktsss
Izanami
14
2 / 0 / 1
8,065
504
9,894
10,739
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Jaypzle
Aphrodite
12
0 / 0 / 2
7,041
440
3,023
12,527
10,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
adamdlc
Baron Samedi
14
5 / 0 / 4
8,646
540
10,739
10,881
5,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hokage_Zu
Olorun
12
0 / 2 / 0
7,152
447
8,369
8,381
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Liliana-Ves
Kukulkan
12
0 / 2 / 1
6,613
413
6,990
8,122
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
13
0 / 3 / 1
7,439
465
6,509
17,995
18,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
7,292
456
9,004
13,622
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 6 / 0
6,343
396
5,450
12,224
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
1
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
1
5
5.5
W
Bellona
Firefox924
Bellona
4
1
4
6
L
Olorun
Hokage_Zu
Olorun
0
2
0
0
W
Izanami
Instinktsss
Izanami
2
0
1
2.5
W
Aphrodite
Jaypzle
Aphrodite
0
0
2
1
L
Kukulkan
Liliana-Ves
Kukulkan
0
2
1
0.25
L
Osiris
0
3
1
0.17
L
0
1
0
0
L
1
6
0
0.17
W
Baron Samedi
adamdlc
Baron Samedi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
36,322
59,699
Taken
60,344
42,127
Mitigated
44,566
31,844
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,322
2,226
0
2,824
9,162
3,801
0
2,344
6,818
0
52,912
W
Bellona
Firefox924
Bellona
14,092
5,405
0
6,336
16,390
18,485
143
821
15,569
250
78,641
L
Olorun
Hokage_Zu
Olorun
8,369
3,404
480
2,996
8,381
3,309
1,091
358
8,023
61,924
12,102
W
Izanami
Instinktsss
Izanami
9,894
5,813
0
1,350
10,739
4,642
0
6,576
4,163
0
76,884
W
Aphrodite
Jaypzle
Aphrodite
3,023
700
5,705
7,817
12,527
10,008
0
8,182
4,345
20,619
0
L
Kukulkan
Liliana-Ves
Kukulkan
6,990
267
0
1,330
8,122
3,641
0
3,449
4,673
45,103
1,984
L
Osiris
6,509
2,343
0
8,010
17,995
18,219
0
1,654
16,341
0
57,737
L
9,004
593
0
2,762
13,622
13,959
0
3,893
9,729
24,569
0
L
5,450
1,464
0
2,568
12,224
5,438
0
4,455
7,769
0
40,926
W
Baron Samedi
adamdlc
Baron Samedi
10,739
939
1,239
6,573
10,881
5,191
0
4,966
5,915
51,272
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
34,839
441
Minions Killed
361
0
Camps Cleared
0
1,578,145
Distance Traveled
1,512,451
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,206
513
82
5
0
351,796
0
W
Bellona
9,503
594
123
8
0
312,852
0
L
Olorun
7,152
447
120
8
0
304,770
4
W
Izanami
8,065
504
120
8
0
313,338
0
W
Aphrodite
7,041
440
31
2
0
307,318
6
L
Kukulkan
6,613
413
70
4
0
307,506
3
L
Osiris
7,439
465
85
5
0
278,778
0
L
Ares
7,292
456
28
2
0
317,134
5
L
Ravana
6,343
396
58
4
0
304,263
0
W
Baron Samedi
8,646
540
85
5
0
292,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role