Player Matchup

Apollo
Apollo
Gold V
Dosty453
Apollo
Gold V
Level 129
God Stats
6W - 6L
1,679 SR
Queue Stats
44W - 55L
1,368 MMR
Solo
Poseidon
Poseidon
Silver II
Marwn
Poseidon
Silver II
Level 161
God Stats
2W - 4L
1,547 SR
Queue Stats
48W - 41L
1,387 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
S0y_Pikanha69
Sun Wukong
Gold V
Level 106
God Stats
5W - 5L
1,610 SR
Queue Stats
298W - 306L
1,385 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
diddyrascal
Kumbhakarna
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 151L
1,352 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
mrcros
Tsukuyomi
Gold V
Level 153
God Stats
17W - 10L
1,768 SR
Queue Stats
140W - 142L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,621 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,581 SR
1,378 MMR
Cthulhu
Cthulhu
Gold V
FrostedFlamers
Cthulhu
Gold V
Level 89
God Stats
8W - 4L
1,694 SR
Queue Stats
315W - 330L
1,360 MMR
Solo
Xbalanque
Xbalanque
Gold V
Radovan88
Xbalanque
Gold V
Level 155
God Stats
18W - 10L
1,685 SR
Queue Stats
161W - 166L
1,407 MMR
Solo
Bastet
Bastet
Gold IV
Rodri04
Bastet
Gold IV
Level 95
God Stats
1W - 1L
1,293 SR
Queue Stats
91W - 96L
1,423 MMR
Solo
Agni
Agni
Gold V
XinakoTatrako
Agni
Gold V
Level 116
God Stats
11W - 4L
1,727 SR
Queue Stats
249W - 257L
1,295 MMR
Party 2
Bacchus
Bacchus
Gold IV
Xonio1312
Bacchus
Gold IV
Level 116
God Stats
126W - 117L
1,508 SR
Queue Stats
227W - 229L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dosty453
Apollo
18
2 / 2 / 2
11,905
476
11,175
22,262
9,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Marwn
Poseidon
20
5 / 3 / 2
12,830
513
24,241
17,291
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
S0y_Pikanha69
Sun Wukong
18
2 / 7 / 3
12,841
514
14,222
28,474
28,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
diddyrascal
Kumbhakarna
17
1 / 5 / 3
11,318
453
7,659
25,563
31,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
mrcros
Tsukuyomi
19
2 / 9 / 3
11,408
456
14,651
27,896
12,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ArachneAo KuangBake Kujira

VS

Bans
ThanatosKukulkanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
14,836
593
23,788
27,428
39,401
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Radovan88
Xbalanque
20
4 / 0 / 10
15,091
604
18,216
15,714
7,635
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Rodri04
Bastet
20
7 / 3 / 13
14,121
565
21,701
30,546
14,513
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 3 / 11
13,374
535
15,957
16,595
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Xonio1312
Bacchus
17
3 / 4 / 14
12,243
490
11,210
27,509
37,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
12
Kills
26
26
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dosty453
Apollo
2
2
2
1.5
W
8
2
8
6
L
Poseidon
Marwn
Poseidon
5
3
2
2
W
Xbalanque
Radovan88
Xbalanque
4
0
10
9
W
Bastet
Rodri04
Bastet
7
3
13
4.5
L
Sun Wukong
S0y_Pikanha69
Sun Wukong
2
7
3
0.5
W
4
3
11
3.17
W
Bacchus
Xonio1312
Bacchus
3
4
14
2.5
L
Kumbhakarna
diddyrascal
Kumbhakarna
1
5
3
0.5
L
Tsukuyomi
mrcros
Tsukuyomi
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,948
Damage
90,872
121,486
Taken
117,792
89,097
Mitigated
105,626
19,382
Healing
38,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dosty453
Apollo
11,175
6,489
0
6,864
22,262
9,103
688
5,850
16,108
0
97,216
W
23,788
884
1,506
4,409
27,428
39,401
80
8,082
19,346
91,762
3,487
L
Poseidon
Marwn
Poseidon
24,241
3,951
0
936
17,291
7,201
147
8,042
8,433
139,644
1,316
W
Xbalanque
Radovan88
Xbalanque
18,216
11,855
0
9,379
15,714
7,635
4,747
4,513
11,201
0
185,973
W
Bastet
Rodri04
Bastet
21,701
7,015
0
16,162
30,546
14,513
209
6,963
23,583
0
138,210
L
Sun Wukong
S0y_Pikanha69
Sun Wukong
14,222
1,941
0
6,166
28,474
28,806
0
12,889
13,832
589
105,550
W
15,957
451
0
3,107
16,595
7,042
917
6,947
9,648
113,002
1,681
W
Bacchus
Xonio1312
Bacchus
11,210
760
0
3,741
27,509
37,035
57
10,530
16,979
36,496
2,141
L
Kumbhakarna
diddyrascal
Kumbhakarna
7,659
644
0
1,619
25,563
31,341
332
9,264
15,409
34,312
1,313
L
Tsukuyomi
mrcros
Tsukuyomi
14,651
2,661
0
3,797
27,896
12,646
0
7,572
19,840
0
115,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
69,665
716
Minions Killed
762
0
Camps Cleared
0
2,485,550
Distance Traveled
2,573,754
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,905
476
152
6
0
448,718
10
W
Cthulhu
14,836
593
177
7
0
488,254
4
L
Poseidon
12,830
513
200
8
0
537,526
0
W
Xbalanque
15,091
604
214
9
0
493,474
5
W
Bastet
14,121
565
158
6
0
566,729
2
L
Sun Wukong
12,841
514
176
7
0
468,027
5
W
Agni
13,374
535
175
7
0
512,141
4
W
Bacchus
12,243
490
38
2
0
513,156
11
L
Kumbhakarna
11,318
453
57
2
0
541,783
3
L
Tsukuyomi
11,408
456
131
5
0
489,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role