Player Matchup

Zeus
Zeus
Gold II
Cròw
Zeus
Gold II
Level 118
God Stats
1W - 0L
1,820 SR
Queue Stats
15W - 6L
1,765 MMR
Party 1
Geb
Geb
Gold I
Hêrêsy
Geb
Gold I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,823 MMR
Party 1
Medusa
Medusa
Gold I
XesoMedia
Medusa
Gold I
Level 121
God Stats
2W - 1L
1,699 SR
Queue Stats
14W - 4L
1,823 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,673 SR
1,804 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,556 SR
1,711 MMR
Merlin
Merlin
Platinum V
Flanqer
Merlin
Platinum V
Level 185
God Stats
5W - 7L
1,557 SR
Queue Stats
242W - 334L
1,651 MMR
Solo
Cupid
Cupid
Platinum V
Tschabalala
Cupid
Platinum V
Level 107
God Stats
231W - 180L
1,601 SR
Queue Stats
270W - 250L
1,794 MMR
Party 2
Cthulhu
Cthulhu
Gold II
xaxaxaxa
Cthulhu
Gold II
Level 107
God Stats
52W - 32L
1,512 SR
Queue Stats
260W - 242L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cròw
Zeus
19
7 / 3 / 4
12,404
775
21,776
10,527
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 12
11,107
694
11,862
20,772
25,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
XesoMedia
Medusa
18
5 / 2 / 6
11,949
747
14,304
15,976
8,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraAchillesThothNe ZhaBaron Samedi

VS

Bans
KuzenboBaba YagaVulcanPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flanqer
Merlin
14
0 / 6 / 4
9,792
612
12,391
16,643
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 2
11,017
689
11,444
13,623
5,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xaxaxaxa
Cthulhu
16
2 / 2 / 4
10,764
673
12,108
21,543
25,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cròw
Zeus
7
3
4
3
L
Merlin
Flanqer
Merlin
0
6
4
0.33
W
1
1
12
7
L
4
5
2
1
W
Medusa
XesoMedia
Medusa
5
2
6
4
L
Cthulhu
xaxaxaxa
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,942
Damage
35,943
47,275
Taken
51,809
39,970
Mitigated
38,172
7,441
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cròw
Zeus
21,776
2,729
0
407
10,527
5,355
961
6,067
4,185
68,279
797
L
Merlin
Flanqer
Merlin
12,391
860
212
1,532
16,643
6,394
0
12,000
4,572
58,034
0
W
11,862
1,854
0
2,354
20,772
25,870
147
8,069
12,100
24,624
3,802
L
11,444
4,871
495
3,041
13,623
5,788
0
9,648
3,930
0
39,201
W
Medusa
XesoMedia
Medusa
14,304
6,472
0
4,680
15,976
8,745
2,013
9,261
6,388
0
69,300
L
Cthulhu
xaxaxaxa
Cthulhu
12,108
476
199
4,400
21,543
25,990
0
10,591
10,806
34,105
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
31,573
220
Minions Killed
205
0
Camps Cleared
0
893,366
Distance Traveled
846,625
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,404
775
100
6
0
291,410
0
L
Merlin
9,792
612
69
4
0
250,100
4
W
Geb
11,107
694
41
3
0
302,599
0
L
Cupid
11,017
689
80
5
0
266,755
0
W
Medusa
11,949
747
79
5
0
299,357
0
L
Cthulhu
10,764
673
56
4
0
329,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role