Player Matchup

Achilles
Achilles
FrozenLeviathan9
Achilles
Level 81
God Stats
2W - 2L
1,581 SR
Queue Stats
162W - 151L
1,444 Elo+
Party 3
Janus
Janus
Ohio_CIe
Janus
Level 121
God Stats
118W - 100L
1,489 SR
Queue Stats
652W - 634L
1,468 Elo+
Party 1
Bacchus
Bacchus
ShellsEnt_TTV
Bacchus
Level 28
God Stats
16W - 9L
1,581 SR
Queue Stats
21W - 17L
1,474 Elo+
Party 1
Thanatos
Thanatos
Soldrip_Yellow
Thanatos
Level 45
God Stats
5W - 1L
1,745 SR
Queue Stats
135W - 135L
1,449 Elo+
Party 3
Danzaburou
Danzaburou
X_HesiMan_X
Danzaburou
Level 108
God Stats
35W - 19L
1,690 SR
Queue Stats
184W - 178L
1,497 Elo+
Party 1
Team Averages
Level 77
1,617 SR
1,467 Elo+

VS

Team Averages
Level 76
1,439 SR
1,468 Elo+
Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BiggieBawlz1273
Loki
Level 106
God Stats
33W - 19L
1,632 SR
Queue Stats
314W - 312L
1,424 Elo+
Solo
Aphrodite
Aphrodite
SpAcEcAkEs657
Aphrodite
Level 39
God Stats
8W - 10L
1,485 SR
Queue Stats
110W - 138L
1,427 Elo+
Solo
Chaac
Chaac
Veiledsoulx
Chaac
Level 67
God Stats
0W - 2L
1,269 SR
Queue Stats
202W - 194L
1,495 Elo+
Party 2
He Bo
He Bo
akimoooo
He Bo
Level 126
God Stats
0W - 3L
1,311 SR
Queue Stats
204W - 187L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,831
530
4,871
14,898
11,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Ohio_CIe
Janus
14
2 / 0 / 1
7,752
705
2,516
3,185
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
1 / 0 / 4
6,401
582
3,807
4,946
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
12
3 / 0 / 2
6,416
583
3,679
8,494
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
X_HesiMan_X
Danzaburou
12
5 / 0 / 1
7,210
655
6,939
5,607
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 0
4,765
433
4,190
7,645
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
3,897
354
549
2,390
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SpAcEcAkEs657
Aphrodite
9
0 / 2 / 0
5,340
485
1,510
8,440
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
1 / 3 / 0
5,871
534
9,715
11,060
5,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
akimoooo
He Bo
10
0 / 3 / 1
5,526
502
3,403
5,610
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
L
0
1
0
0
W
0
1
5
2.5
W
Janus
Ohio_CIe
Janus
2
0
1
2.5
W
Bacchus
1
0
4
3
W
Thanatos
3
0
2
4
L
Aphrodite
SpAcEcAkEs657
Aphrodite
0
2
0
0
L
1
3
0
0.33
W
Danzaburou
X_HesiMan_X
Danzaburou
5
0
1
5.5
L
He Bo
akimoooo
He Bo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
19,367
37,130
Taken
35,145
22,737
Mitigated
14,912
19,732
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,190
2,250
0
630
7,645
2,942
0
1,464
6,181
0
31,213
L
549
91
0
1,237
2,390
563
0
0
2,390
0
7,372
W
4,871
847
0
7,302
14,898
11,454
0
1,937
12,747
0
29,740
W
Janus
Ohio_CIe
Janus
2,516
158
0
500
3,185
1,189
0
1,048
1,949
71,959
0
W
Bacchus
3,807
61
0
1,554
4,946
4,369
0
699
4,247
17,254
1,937
W
Thanatos
3,679
675
0
9,243
8,494
3,412
0
39
8,455
0
47,191
L
Aphrodite
SpAcEcAkEs657
Aphrodite
1,510
391
1,531
3,943
8,440
4,064
0
3,368
5,026
21,067
0
L
9,715
2,162
0
3,498
11,060
5,558
0
62
10,998
0
41,058
W
Danzaburou
X_HesiMan_X
Danzaburou
6,939
1,103
0
1,133
5,607
2,313
813
772
4,835
0
56,241
L
He Bo
akimoooo
He Bo
3,403
245
0
670
5,610
1,785
0
992
4,532
31,598
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
25,399
364
Minions Killed
234
0
Camps Cleared
0
1,175,811
Distance Traveled
894,104
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,765
433
62
6
0
204,978
0
L
Loki
3,897
354
13
1
0
84,648
0
W
Achilles
5,831
530
40
4
0
208,925
0
W
Janus
7,752
705
133
12
0
256,686
0
W
Bacchus
6,401
582
16
1
0
235,012
0
W
Thanatos
6,416
583
73
7
0
256,904
0
L
Aphrodite
5,340
485
33
3
0
196,159
0
L
Chaac
5,871
534
58
5
0
203,487
0
W
Danzaburou
7,210
655
102
9
0
218,284
3
L
He Bo
5,526
502
68
6
0
204,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role