Player Matchup

Jormungandr
Jormungandr
JuiceMcDaniels
Jormungandr
Level 150
God Stats
35W - 41L
1,620 SR
Queue Stats
452W - 452L
1,535 Elo+
Party 1
Izanami
Izanami
Ray8955
Izanami
Level 66
God Stats
1W - 3L
1,469 SR
Queue Stats
7W - 13L
1,273 Elo+
Solo
Baba Yaga
Baba Yaga
Super-Rio26
Baba Yaga
Level 159
God Stats
52W - 54L
1,654 SR
Queue Stats
574W - 576L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
mrivera917141
Cthulhu
Level 104
God Stats
41W - 35L
1,271 SR
Queue Stats
415W - 400L
1,468 Elo+
Solo
Pele
Pele
ssactanic
Pele
Level 125
God Stats
1W - 4L
1,694 SR
Queue Stats
29W - 28L
1,365 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,434 Elo+

VS

Team Averages
Level 117
1,448 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Camel 406
Pele
Level 89
God Stats
11W - 9L
1,360 SR
Queue Stats
214W - 204L
1,477 Elo+
Solo
Ra
Ra
EvietheBard
Ra
Level 144
God Stats
3W - 5L
1,598 SR
Queue Stats
515W - 515L
1,523 Elo+
Solo
Hercules
Hercules
RICHI398
Hercules
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 126L
1,528 Elo+
Solo
Aphrodite
Aphrodite
zethose3
Aphrodite
Level 66
God Stats
2W - 1L
1,281 SR
Queue Stats
6W - 6L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JuiceMcDaniels
Jormungandr
9
0 / 0 / 2
5,956
541
4,065
5,560
4,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ray8955
Izanami
9
0 / 2 / 2
5,015
456
2,909
6,801
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Super-Rio26
Baba Yaga
10
0 / 0 / 0
5,680
516
5,310
4,499
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
10
0 / 4 / 0
5,643
513
5,773
9,813
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
2 / 2 / 0
5,391
490
2,004
7,822
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 0
6,812
619
4,768
6,961
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
13
2 / 0 / 0
6,527
593
2,362
9,572
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
6,272
570
3,084
6,011
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RICHI398
Hercules
13
3 / 0 / 3
7,356
669
6,288
10,104
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
zethose3
Aphrodite
11
0 / 1 / 1
6,015
547
2,260
8,032
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
8
8
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
0
2
W
Pele
2
0
0
2
W
1
0
1
1.5
L
Jormungandr
JuiceMcDaniels
Jormungandr
0
0
2
1
W
Hercules
RICHI398
Hercules
3
0
3
4.5
L
Izanami
Ray8955
Izanami
0
2
2
0.5
L
Baba Yaga
Super-Rio26
Baba Yaga
0
0
0
0
L
Cthulhu
0
4
0
0
L
Pele
2
2
0
1
W
Aphrodite
zethose3
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
18,762
34,495
Taken
40,680
18,999
Mitigated
22,481
8,037
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,768
2,276
0
2,598
6,961
2,623
1,100
1,040
5,921
0
64,994
W
Pele
2,362
206
0
6,774
9,572
3,947
0
2,458
7,065
0
63,448
W
3,084
139
674
2,697
6,011
2,878
0
3,452
2,470
46,467
1,302
L
Jormungandr
JuiceMcDaniels
Jormungandr
4,065
610
0
2,194
5,560
4,365
0
1,730
3,830
29,016
315
W
Hercules
RICHI398
Hercules
6,288
3,157
0
2,413
10,104
7,451
0
5,365
4,739
0
47,463
L
Izanami
Ray8955
Izanami
2,909
1,682
0
1,000
6,801
2,282
260
469
6,332
0
29,262
L
Baba Yaga
Super-Rio26
Baba Yaga
5,310
77
0
2,248
4,499
2,140
0
1,661
2,787
44,394
0
L
Cthulhu
5,773
558
0
1,980
9,813
7,264
0
409
9,329
38,263
0
L
Pele
2,004
194
0
615
7,822
2,948
0
926
6,896
0
35,069
W
Aphrodite
zethose3
Aphrodite
2,260
400
2,245
3,613
8,032
5,582
0
2,470
5,425
23,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
32,982
290
Minions Killed
409
0
Camps Cleared
0
1,121,812
Distance Traveled
1,215,643
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,812
619
107
10
0
201,684
0
W
Pele
6,527
593
101
9
0
290,187
0
W
Ra
6,272
570
85
8
0
266,146
2
L
Jormungandr
5,956
541
47
4
0
233,968
0
W
Hercules
7,356
669
81
7
0
242,678
3
L
Izanami
5,015
456
56
5
0
200,543
0
L
Baba Yaga
5,680
516
84
8
0
215,920
3
L
Cthulhu
5,643
513
53
5
0
199,982
2
L
Pele
5,391
490
50
5
0
271,399
0
W
Aphrodite
6,015
547
35
3
0
214,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role