Player Matchup

Kuzenbo
Kuzenbo
Platinum I
CptFrog
Kuzenbo
Platinum I
Level 123
God Stats
3W - 6L
1,663 SR
Queue Stats
221W - 274L
1,813 MMR
Solo
Achilles
Achilles
Platinum II
HannSolo8
Achilles
Platinum II
Level 149
God Stats
2W - 4L
1,558 SR
Queue Stats
87W - 74L
1,895 MMR
Party 1
Hera
Hera
Gold III
Wolf_Dalton2
Hera
Gold III
Level 118
God Stats
2W - 3L
1,581 SR
Queue Stats
69W - 64L
1,690 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,601 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,682 SR
1,797 MMR
Tyr
Tyr
Platinum II
Hyyyped
Tyr
Platinum II
Level 135
God Stats
9W - 15L
1,582 SR
Queue Stats
203W - 201L
1,798 MMR
Solo
Fenrir
Fenrir
Gold II
Raikkonen l
Fenrir
Gold II
Level 125
God Stats
7W - 1L
1,889 SR
Queue Stats
73W - 66L
1,770 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
TheMóði
Ix Chel
Platinum IV
Level 125
God Stats
5W - 7L
1,576 SR
Queue Stats
45W - 35L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CptFrog
Kuzenbo
14
1 / 0 / 1
8,079
621
8,850
8,702
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
HannSolo8
Achilles
13
1 / 3 / 1
8,260
635
10,935
19,011
22,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 2
8,235
633
6,423
10,546
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothGilgameshAtlasBastetCerberus

VS

Bans
Ne ZhaMartichorasMorgan Le FayXbalanqueDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 1 / 6
9,110
701
10,515
14,842
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
4 / 1 / 3
9,043
696
7,747
12,200
10,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ix Chel
TheMóði
Ix Chel
16
3 / 0 / 6
9,655
743
14,964
8,694
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CptFrog
Kuzenbo
1
0
1
1.5
L
Achilles
HannSolo8
Achilles
1
3
1
0.5
W
Tyr
2
1
6
5
W
Fenrir
4
1
3
5.5
W
Ix Chel
TheMóði
Ix Chel
3
0
6
6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
33,226
38,259
Taken
35,736
38,764
Mitigated
30,340
11,772
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CptFrog
Kuzenbo
8,850
3,599
0
2,440
8,702
12,002
0
3,392
4,706
24,243
0
L
Achilles
HannSolo8
Achilles
10,935
2,161
0
7,091
19,011
22,758
0
7,090
10,744
9,168
24,706
W
Tyr
10,515
1,069
0
5,790
14,842
15,304
0
6,956
7,315
0
28,946
W
Fenrir
7,747
1,584
0
933
12,200
10,356
0
5,295
6,597
0
28,143
W
Ix Chel
TheMóði
Ix Chel
14,964
1,801
2,502
4,204
8,694
4,680
56
4,725
3,689
59,927
1,242
L
6,423
1,188
60
2,181
10,546
4,004
0
2,994
6,954
27,233
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
27,808
129
Minions Killed
192
0
Camps Cleared
0
740,109
Distance Traveled
791,328
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,079
621
25
2
0
271,082
2
L
Achilles
8,260
635
40
3
0
251,132
3
W
Tyr
9,110
701
45
3
0
265,490
0
W
Fenrir
9,043
696
39
3
0
261,690
7
W
Ix Chel
9,655
743
108
8
0
264,148
0
L
Hera
8,235
633
64
5
0
217,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role