Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eldelacuadra
Anubis
Level 124
God Stats
9W - 15L
1,323 SR
Queue Stats
232W - 221L
1,509 Elo+
Solo
Bellona
Bellona
NinelnchNolan
Bellona
Level 158
God Stats
22W - 24L
1,527 SR
Queue Stats
226W - 213L
1,514 Elo+
Solo
Neith
Neith
ckemper
Neith
Level 125
God Stats
6W - 0L
1,500 SR
Queue Stats
93W - 83L
1,573 Elo+
Solo
Nox
Nox
v4mp3nbyy
Nox
Level 88
God Stats
26W - 17L
1,526 SR
Queue Stats
273W - 253L
1,549 Elo+
Solo
Team Averages
Level 129
1,475 SR
1,529 Elo+

VS

Team Averages
Level 106
1,613 SR
1,480 Elo+
Loki
Loki
IDK2196
Loki
Level 117
God Stats
4W - 3L
1,623 SR
Queue Stats
103W - 125L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
KCDunmyre45
Ah Puch
Level 77
God Stats
0W - 2L
1,637 SR
Queue Stats
83W - 96L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
LionClaw
Sylvanus
Level 147
God Stats
16W - 17L
1,726 SR
Queue Stats
132W - 103L
1,604 Elo+
Solo
Scylla
Scylla
Madstcker13
Scylla
Level 56
God Stats
1W - 3L
1,579 SR
Queue Stats
50W - 68L
1,434 Elo+
Party 1
Apollo
Apollo
lx4v11l
Apollo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 0 / 0
9,032
531
6,997
9,219
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
18
4 / 2 / 0
10,441
614
6,999
9,399
4,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
2 / 0 / 4
10,839
638
12,051
16,050
17,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ckemper
Neith
15
0 / 3 / 1
8,612
507
10,369
11,878
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 6 / 1
7,038
414
3,748
13,870
8,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IDK2196
Loki
17
5 / 1 / 3
9,245
544
10,646
14,665
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
KCDunmyre45
Ah Puch
10
0 / 2 / 0
6,726
396
2,372
7,560
3,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
LionClaw
Sylvanus
13
4 / 3 / 6
7,827
460
10,899
15,163
14,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
0 / 4 / 2
7,438
438
3,684
9,257
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
lx4v11l
Apollo
14
2 / 1 / 7
8,155
480
6,603
12,784
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
11
Kills
11
11
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
0
5
W
Anubis
4
2
0
2
L
Loki
IDK2196
Loki
5
1
3
6.5
L
Ah Puch
KCDunmyre45
Ah Puch
0
2
0
0
L
Sylvanus
LionClaw
Sylvanus
4
3
6
2.33
L
Scylla
0
4
2
0.25
W
Bellona
2
0
4
4
W
Neith
ckemper
Neith
0
3
1
0.17
L
Apollo
lx4v11l
Apollo
2
1
7
5.5
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
34,204
60,416
Taken
59,429
38,941
Mitigated
32,630
25,812
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,997
1,538
0
6,641
9,219
3,480
1,018
1,434
7,785
0
74,179
W
Anubis
6,999
159
0
5,939
9,399
4,462
0
2,708
6,691
89,357
4,111
L
Loki
IDK2196
Loki
10,646
2,765
0
6,635
14,665
7,268
0
1,320
13,345
0
94,362
L
Ah Puch
KCDunmyre45
Ah Puch
2,372
237
65
3,006
7,560
3,227
0
0
7,560
37,422
764
L
Sylvanus
LionClaw
Sylvanus
10,899
4,290
1,565
4,221
15,163
14,219
75
2,597
12,566
40,464
10,386
L
Scylla
3,684
233
0
1,880
9,257
2,462
0
4,992
4,265
51,234
1,091
W
Bellona
12,051
4,557
0
7,041
16,050
17,744
31
3,693
12,357
0
96,788
W
Neith
ckemper
Neith
10,369
3,689
0
3,668
11,878
4,607
70
3,822
8,056
0
90,205
L
Apollo
lx4v11l
Apollo
6,603
3,236
0
3,059
12,784
5,454
0
1,632
11,152
0
56,685
W
3,748
484
0
2,523
13,870
8,648
0
4,041
9,829
32,519
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
39,391
638
Minions Killed
493
0
Camps Cleared
0
1,685,044
Distance Traveled
1,505,659
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,032
531
110
6
0
423,847
0
W
Anubis
10,441
614
161
9
0
312,907
3
L
Loki
9,245
544
131
8
0
390,983
0
L
Ah Puch
6,726
396
80
5
0
191,435
0
L
Sylvanus
7,827
460
78
5
0
291,885
0
L
Scylla
7,438
438
102
6
0
297,713
4
W
Bellona
10,839
638
158
9
0
345,770
0
W
Neith
8,612
507
154
9
0
298,837
0
L
Apollo
8,155
480
102
6
0
333,643
3
W
Nox
7,038
414
55
3
0
303,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role