Player Matchup

Sol
Sol
FDC_Ladajoescoba
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 98L
1,464 Elo+
Solo
Ares
Ares
Fabrixito
Ares
Level 125
God Stats
1W - 3L
1,133 SR
Queue Stats
197W - 206L
1,475 Elo+
Party 2
Nut
Nut
Predelas
Nut
Level 77
God Stats
23W - 6L
1,787 SR
Queue Stats
52W - 39L
1,599 Elo+
Solo
King Arthur
King Arthur
UsKinG
King Arthur
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 49L
1,433 Elo+
Solo
Pele
Pele
elpedropapu
Pele
Level 142
God Stats
10W - 4L
1,853 SR
Queue Stats
281W - 294L
1,492 Elo+
Party 2
Team Averages
Level 120
1,554 SR
1,492 Elo+

VS

Team Averages
Level 123
1,502 SR
1,485 Elo+
Achilles
Achilles
AReS_nipid
Achilles
Level 149
God Stats
13W - 8L
1,537 SR
Queue Stats
303W - 281L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
GuilloteMoreno
Kuzenbo
Level 105
God Stats
1W - 7L
1,213 SR
Queue Stats
205W - 212L
1,525 Elo+
Solo
Loki
Loki
L1ngu1C4_
Loki
Level 144
God Stats
21W - 15L
1,629 SR
Queue Stats
280W - 260L
1,491 Elo+
Party 1
Sol
Sol
YukkiRdz
Sol
Level 116
God Stats
1W - 2L
1,709 SR
Queue Stats
15W - 22L
1,458 Elo+
Solo
Hera
Hera
centauro-sabidao
Hera
Level 102
God Stats
3W - 4L
1,422 SR
Queue Stats
124W - 118L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
3,967
661
2,050
3,477
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
6
1 / 2 / 1
3,582
597
2,348
5,852
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 1
4,599
767
1,800
2,126
634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
UsKinG
King Arthur
6
0 / 2 / 0
3,799
633
1,973
5,274
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 1 / 1
4,799
800
2,672
4,838
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AReS_nipid
Achilles
8
1 / 2 / 2
4,560
760
3,434
5,697
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 2
3,868
645
1,252
4,852
2,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
7
4 / 1 / 0
4,611
769
2,206
4,015
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 1
3,899
650
2,216
5,174
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,197
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
AReS_nipid
Achilles
1
2
2
1
W
0
1
2
1
W
Ares
1
2
1
0.75
L
0
1
2
1
L
Loki
4
1
0
4
W
1
0
1
1.5
W
King Arthur
UsKinG
King Arthur
0
2
0
0
L
1
2
1
0.75
L
0
0
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,843
Damage
9,108
21,567
Taken
19,738
8,686
Mitigated
9,144
4,083
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AReS_nipid
Achilles
3,434
872
0
2,450
5,697
3,627
0
0
5,697
0
25,829
W
2,050
1,376
0
1,223
3,477
916
43
1,324
2,153
18,740
2,126
W
Ares
2,348
395
0
792
5,852
2,558
0
2,059
3,793
10,563
282
L
1,252
586
0
1,728
4,852
2,808
0
1,578
3,274
5,487
0
L
Loki
2,206
469
0
1,624
4,015
1,153
0
0
4,015
0
17,702
W
1,800
848
0
500
2,126
634
429
0
2,126
0
30,113
W
King Arthur
UsKinG
King Arthur
1,973
244
0
750
5,274
2,779
0
0
4,882
0
18,215
L
2,216
1,120
0
2,795
5,174
1,556
0
2,687
2,487
23,095
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,672
705
0
818
4,838
1,799
0
85
4,673
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,746
Gold Earned
18,135
181
Minions Killed
122
0
Camps Cleared
0
658,829
Distance Traveled
501,350
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,560
760
40
7
0
120,777
0
W
Sol
3,967
661
36
6
0
130,554
0
W
Ares
3,582
597
18
3
0
131,025
1
L
Kuzenbo
3,868
645
6
1
0
109,700
0
L
Loki
4,611
769
36
6
0
146,543
0
W
Nut
4,599
767
48
8
0
113,146
0
W
King Arthur
3,799
633
29
5
0
129,728
0
L
Sol
3,899
650
40
7
0
124,330
0
L
Hera
1,197
200
0
0
0
0
0
W
Pele
4,799
800
50
8
0
154,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role