Player Matchup

Nike
Nike
 
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Kalonixx
Serqet
Level 39
God Stats
2W - 3L
1,534 SR
Queue Stats
63W - 66L
1,464 Elo+
Party 3
Nox
Nox
Marcoa__1501
Nox
Level 123
God Stats
2W - 2L
1,816 SR
Queue Stats
53W - 50L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
Sergiomr_14
Ix Chel
Level 117
God Stats
4W - 3L
1,345 SR
Queue Stats
53W - 57L
1,508 Elo+
Party 1
Nut
Nut
erxuusta
Nut
Level 16
God Stats
2W - 0L
1,785 SR
Queue Stats
43W - 36L
1,656 Elo+
Party 1
Team Averages
Level 68
1,596 SR
1,521 Elo+

VS

Team Averages
Level 110
1,606 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BreastFestBruh
Nut
Level 67
God Stats
0W - 2L
1,715 SR
Queue Stats
104W - 82L
1,503 Elo+
Solo
Charon
Charon
Loopies
Charon
Level 128
God Stats
6W - 6L
1,813 SR
Queue Stats
59W - 58L
1,611 Elo+
Solo
Vamana
Vamana
iTzzAleks333
Vamana
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,272 Elo+
Party 2
Fenrir
Fenrir
xExoTicPaiinZ
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 0
6,117
765
3,416
6,765
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Kalonixx
Serqet
9
1 / 1 / 1
4,791
599
903
6,131
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 1
5,221
653
2,441
5,521
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Sergiomr_14
Ix Chel
9
0 / 0 / 1
4,953
619
2,714
4,617
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
4,873
609
2,368
5,161
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 2
4,895
612
3,228
2,398
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
4,028
504
2,782
2,969
930
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon
Loopies
Charon
8
0 / 1 / 1
4,696
587
2,346
5,156
3,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
9
0 / 1 / 0
5,117
640
3,570
6,906
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 0
5,352
669
2,375
7,404
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
Janus
 
Janus
0
0
2
1
L
0
0
0
0
W
Serqet
Kalonixx
Serqet
1
1
1
1.5
L
Charon
Loopies
Charon
0
1
1
0.5
W
1
1
1
1.5
W
Ix Chel
Sergiomr_14
Ix Chel
0
0
1
0.5
W
0
0
1
0.5
L
Vamana
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,842
Damage
14,301
28,195
Taken
24,833
12,150
Mitigated
13,689
14,952
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,416
1,026
0
4,180
6,765
3,121
0
0
6,343
0
47,438
L
Janus
 
Janus
3,228
162
0
750
2,398
828
0
1,551
847
34,115
0
L
2,782
2,058
0
643
2,969
930
0
623
2,346
0
22,973
W
Serqet
Kalonixx
Serqet
903
132
0
3,553
6,131
2,163
0
652
5,450
0
26,256
L
Charon
Loopies
Charon
2,346
708
0
1,809
5,156
3,314
12
1,090
4,066
12,452
0
W
2,441
378
0
2,275
5,521
3,617
0
1,606
3,801
20,504
0
W
Ix Chel
Sergiomr_14
Ix Chel
2,714
77
476
1,891
4,617
1,463
0
2,071
2,310
30,347
0
W
2,368
1,529
0
2,577
5,161
1,786
667
866
4,281
0
33,391
L
Vamana
3,570
1,623
0
1,212
6,906
5,354
0
0
6,436
0
35,931
L
2,375
356
0
2,236
7,404
3,263
0
1,891
5,357
0
44,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
24,088
309
Minions Killed
272
0
Camps Cleared
0
871,397
Distance Traveled
867,009
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,117
765
97
12
0
148,940
0
L
Janus
4,895
612
73
9
0
186,363
0
L
Nut
4,028
504
40
5
0
113,524
0
W
Serqet
4,791
599
54
7
0
217,331
0
L
Charon
4,696
587
17
2
0
172,082
0
W
Nox
5,221
653
21
3
0
165,060
2
W
Ix Chel
4,953
619
74
9
0
178,790
0
W
Nut
4,873
609
63
8
0
161,276
0
L
Vamana
5,117
640
72
9
0
189,094
0
L
Fenrir
5,352
669
70
9
0
205,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role