Player Matchup

Tyr
Tyr
BigDurdyD
Tyr
Level 124
God Stats
3W - 2L
1,725 SR
Queue Stats
37W - 38L
1,374 Elo+
Solo
Bakasura
Bakasura
ColdSoul96
Bakasura
Level 70
God Stats
6W - 5L
1,605 SR
Queue Stats
107W - 99L
1,531 Elo+
Solo
Neith
Neith
ITzJust_Drewww
Neith
Level 194
God Stats
5W - 1L
1,591 SR
Queue Stats
271W - 265L
1,603 Elo+
Solo
Xing Tian
Xing Tian
ShakaZuluThe1st
Xing Tian
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,613 Elo+
Solo
Vulcan
Vulcan
lx4v11l
Vulcan
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 58L
1,395 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,503 Elo+

VS

Team Averages
Level 113
1,506 SR
1,487 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blaze x Impulse
Ra
Level 148
God Stats
5W - 2L
1,777 SR
Queue Stats
185W - 188L
1,577 Elo+
Party 1
Cupid
Cupid
KGMONEY2218
Cupid
Level 141
God Stats
172W - 151L
1,621 SR
Queue Stats
232W - 241L
1,499 Elo+
Party 1
Thoth
Thoth
NeighborConch
Thoth
Level 40
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 50L
1,332 Elo+
Solo
Pele
Pele
XxJaredC98xX
Pele
Level 115
God Stats
0W - 4L
1,330 SR
Queue Stats
86W - 83L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,048
610
1,139
4,651
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ColdSoul96
Bakasura
8
4 / 0 / 0
4,610
922
2,274
4,552
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
3,682
736
2,219
2,870
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ShakaZuluThe1st
Xing Tian
6
0 / 1 / 1
3,816
763
1,637
5,623
3,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
lx4v11l
Vulcan
6
0 / 1 / 2
3,874
775
1,914
1,865
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 0 / 0
3,765
753
2,648
4,891
3,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 1 / 0
4,377
875
2,710
2,924
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,241
648
1,345
3,501
1,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
2,818
564
1,094
1,450
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 2
3,912
782
2,578
4,854
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
W
0
2
0
0
L
2
1
0
2
W
Bakasura
ColdSoul96
Bakasura
4
0
0
4
W
1
0
0
1
L
0
1
0
0
L
0
2
0
0
W
Xing Tian
ShakaZuluThe1st
Xing Tian
0
1
1
0.5
L
1
1
2
2
W
Vulcan
lx4v11l
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
10,375
19,561
Taken
17,620
8,314
Mitigated
7,150
7,514
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,648
411
0
2,151
4,891
3,279
0
916
3,975
0
10,387
W
1,139
166
0
1,375
4,651
2,359
0
2,181
2,166
0
14,336
L
2,710
594
24
1,446
2,924
981
0
0
2,759
28,260
0
W
Bakasura
ColdSoul96
Bakasura
2,274
1,457
0
2,847
4,552
1,583
2
370
4,096
0
22,372
W
2,219
785
0
1,095
2,870
730
0
0
2,870
0
20,311
L
1,345
703
166
1,295
3,501
1,050
0
1,432
1,969
0
20,022
L
1,094
76
0
0
1,450
300
0
456
974
4,344
0
W
Xing Tian
ShakaZuluThe1st
Xing Tian
1,637
411
0
1,597
5,623
3,152
0
0
5,623
11,693
0
L
2,578
903
0
2,175
4,854
1,540
0
747
4,072
0
19,950
W
Vulcan
lx4v11l
Vulcan
1,914
859
0
600
1,865
490
0
663
1,002
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,030
Gold Earned
18,113
153
Minions Killed
160
0
Camps Cleared
0
563,448
Distance Traveled
512,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,765
753
9
2
0
119,658
2
W
Tyr
3,048
610
16
3
0
99,790
0
L
Ra
4,377
875
65
13
0
114,685
0
W
Bakasura
4,610
922
50
10
0
130,472
0
W
Neith
3,682
736
40
8
0
97,764
0
L
Cupid
3,241
648
35
7
0
104,901
0
L
Thoth
2,818
564
10
2
0
51,455
0
W
Xing Tian
3,816
763
19
4
0
119,643
0
L
Pele
3,912
782
41
8
0
122,292
0
W
Vulcan
3,874
775
28
6
0
115,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role